Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere






What Does TimeScale Even Do?
And if you want to add more to this addon, here's a couple ideas, make it so you can change the direction of gravity, left, right, front, back, up, and down. And have it so you can make the effects apply to specific players.
But sv_gravity only works on players. Props and ragdolls remain unaffected, and I'm bashing my head against the wall trying to figure out how to edit gravity for EVERYTHING.
instead of no gravity at all
Although, there is physenv.SetGravity (https://wiki.garrysmod.com/page/physenv/SetGravity) which appears to apply to physics objects. I'm curious to see if that would have any affect.
Well, guess I'll start learning more than the most basic Lua. Maybe in a few months I'll have some semblance of a tool, or something.
I know this tool itself doesn't have the capability, I was just wondering if that's something which is possible using any method.
And I'm on singleplayer.
Also, it is just those two sliders in your mod.
(mind, it looks cool tho :3)
first
tim 2 celib8