Trine 2

Trine 2

The Good, the Bad and the Coward
46 kommentarer
13general 2. sep. kl. 6:05 
Супер!
SkyrimGames 11. apr. kl. 3:14 
+ Excellent decorations and the moment with wooden spears in front of the throne room
- It is impossible to pass the same section of the level with different characters; the camera flies away; in some places you crash into textures when jumping; due to the lack of upgrade points and the problems described above, some moments of the level cannot be passed normally; holes in textures; on hardcore it is impossible to pass if you lose the thief, since several moments can only be passed with her.
Muffin 23. juni 2019 kl. 13:27 
Worst level i've played so far. ♥♥♥♥♥♥ camera, poorly designed, buggy af. It even bugs the advertisement for Trine 3. Haven't seen ANY mod being ♥♥♥♥♥♥ enough to do THAT...
Rublos 9. apr. 2019 kl. 12:09 
very good.
Nyponsoppa 21. okt. 2018 kl. 5:16 
good job:steamhappy:
VonRickroll  [ophavsmand] 1. maj 2016 kl. 5:54 
Thanks ! Nice video :)
Gamecomplete 1. maj 2016 kl. 5:37 
If you interested I have make a video of your level. https://www.youtube.com/watch?v=I31kcC4y6_o
Jastrzap 13. mar. 2016 kl. 15:05 
it should lead to more enemies :)
it was fun, ty
VonRickroll  [ophavsmand] 13. mar. 2016 kl. 14:42 
Yup, you walk through the open wall it should end the level. Doesn't it ?
Jastrzap 13. mar. 2016 kl. 9:09 
so after the boss fight and using the lever is it over ?
VonRickroll  [ophavsmand] 13. mar. 2016 kl. 6:49 
For the acid ground part you should be able to jump, but can still grappling hook the ceiling
Jastrzap 11. mar. 2016 kl. 9:21 
any walkthrough ?
im stuck where i have statue, spikes and acid ground above
i can jump there but what next ? i keep dying
Toasty Milk 16. aug. 2015 kl. 14:17 
it looks nice
Kill Me First 24. juni 2015 kl. 3:36 
it is very nice
Bob 23. juni 2015 kl. 17:59 
me like it :)
Gremmore 22. juni 2015 kl. 7:25 
Thnx a lot for your nice work!
VonRickroll  [ophavsmand] 20. juni 2015 kl. 13:10 
One thousand subscribers :D Thank you all!
Rikenku 31. maj 2015 kl. 19:09 
woof
capueraman 31. maj 2015 kl. 7:19 
hehe
Alexderman :) 29. maj 2015 kl. 7:21 
bad
MIR 27. maj 2015 kl. 4:28 
coll
llKemurill 17. maj 2015 kl. 7:25 
Maaassaaaaaa =D
PiJäi 2. maj 2015 kl. 16:21 
Ah, I see. Thanks for the quick answer.
VonRickroll  [ophavsmand] 2. maj 2015 kl. 15:52 
You are not expected to ;)
I wanted to try and look into this savegame thing, I think it's possible to keep the same savegame as what you have in the real Trine 2, but I never really checked.
Especially now that the Trine 3 Editor is out ^^
If I find a way I'll let you know
PiJäi 2. maj 2015 kl. 14:15 
Is it intentional that you start the adventure without any upgrades available? How am I expected to explode the barrels in the very first area without flaming arrows?
VonRickroll  [ophavsmand] 25. apr. 2015 kl. 0:20 
Yeah the starting part is kind of a trick to make people believe you have to jump on the wall (huehuehue). But actually the barrels are here so you can explode the ground with the fire arrow (not explosive).
Sorry for the not-so-obvious things and the high jumps. It was my first map and it took actually so much time designing that in the end I really didn't want to tweak it into a more functionning level.
Maybe, one day... :p
Thanks for your feedback :)
Firehex 24. apr. 2015 kl. 23:17 
Oh got it....I need to destroy flour in the start...It was not so obvious...Waisted about 10 min trying wall. So i completed this - most jumps are too difficult without extra platforms or planks for wizard. Some things are not so obvious... And maybr remove lamps in battle with boss - you can just sit on them and shoot him to death.
Firehex 24. apr. 2015 kl. 22:54 
What i should do in the start ? 2 barrel + box is not enough to jump on the wall...
Sérgio Neenja 9. apr. 2015 kl. 6:10 
pretty good
WHTY001 9. apr. 2015 kl. 1:28 
good
VonRickroll  [ophavsmand] 1. apr. 2015 kl. 1:12 
@Lucky : Not really no ^^
Maybe I'll update it
Luko 31. mar. 2015 kl. 17:27 
Crap. Not multiplayer friendly.
Andrew Parker 31. mar. 2015 kl. 2:12 
good
PERNICÃO 26. mar. 2015 kl. 14:19 
It looks nice.
cariboo 24. mar. 2015 kl. 13:21 
No prob! :D
VonRickroll  [ophavsmand] 23. mar. 2015 kl. 14:33 
Thank you guys :)
Werdi0 23. mar. 2015 kl. 12:34 
Wow nice map
cariboo 21. mar. 2015 kl. 12:46 
I love it.
alboberto 9. mar. 2015 kl. 14:59 
Great level! Complex and fun ;)
VonRickroll  [ophavsmand] 9. mar. 2015 kl. 4:16 
@GTH-GreenDragonKnight : you don't, you have to go up, above the spikes ;)
GiliusThunderHead 8. mar. 2015 kl. 16:57 
How do you pass the statue?
VonRickroll  [ophavsmand] 4. mar. 2015 kl. 7:27 
Is he now ? Scoundrel Bone Crusher. I'll probably put the lever on the ground then. Thank you for your review and comments ;)
SpectatorX 4. mar. 2015 kl. 7:21 
Just finished the level, it is awesome! Pretty lengthy, complex and with various settings, i'm really impressed. There are only two problems: using grappling hook to progress after market is not obvious, you may use something else instead of this structure, it made me think i have to set up few boxes on it to jump from it. Second issue i found out is glitch on find with this big orc, it is possible to ignore him, go to lever and he will be unable to touch you when you are at lever.
VonRickroll  [ophavsmand] 4. mar. 2015 kl. 6:35 
@SpectatorX : yeah, you have to go to the right, over the tower. It's a bit tricky but with Zoya and Amadeus it's possible. It's even possible with Zoya and no experience, with precisely timed grappling hook ;)
But yeah, overall, it's not very easy sometimes. I'll look into it. Thank you :)
SpectatorX 4. mar. 2015 kl. 4:24 
Overall, really nice level, i like it but atm i have a little problem with it, i stucked at market part, i have no idea what to do. where to go?
Willass 3. mar. 2015 kl. 23:37 
Its really nice.