RimWorld

RimWorld

Quality Factors
14 kommentarer
vincent_renevot 13. okt. kl. 14:48 
Set "melee cooldown multiplier" to 105% will reduce the cooldown by 50% instead of incrazing it by 5%. Set "melee cooldown multiplier to 90% will incraze the cooldown by 100% instead of reducing it by 10%. This is broken. Care, maybe this is not corrected in your continued version @blue.
blue 28. juli kl. 18:59 
https://steamproxy.com/sharedfiles/filedetails/?id=3537025526 will remove if told or this one updates
CrossfireMG 28. juli kl. 18:24 
That blue dude should release a forked version until esev fixes this mod (which maybe be never since he said he probably wont update it further)
CrossfireMG 28. juli kl. 2:43 
So some dude fixed it, and then didnt tell us how to fix it
GULÉ🏠 27. juli kl. 2:07 
Does this need 1.6 update?
blue 25. juli kl. 19:09 
i got high and somehow updated this for 1.6, only thing that needed fixing was the start up code
blue 24. juli kl. 15:30 
will this be updated for 1.6?
theknight117 30. maj kl. 11:52 
The mod options doesn't seem to show the slider to customize the quality factors, anyone else run into a similar issue?
Radiosity 21. mar. kl. 7:12 
If you feel like continuing these efforts, might I suggest you take a look at Infusions II? It does something similar, with custom effects that can be added (when crafting high-quality items, or buying and applying infusers directly). Creating an extension mod to that to add new effects might be a more effective route if you're still learning coding :)
Hold 17. mar. kl. 2:11 
Great mod! Hopefully it'll add more customization options for attributes.
neerual 15. mar. kl. 20:54 
Does the deterioration rate effect act in reverse? Like is 200% deterioration rate on legendary items mean they deteriate twice as fast?
Kaschey 12. mar. kl. 23:18 
Ooh, that goes into my next playthrough :D
esev  [ophavsmand] 9. mar. kl. 21:57 
fixed thanks
Sillycide 9. mar. kl. 21:00 
Quality Bionics and Quality Colorshave the same link (to quality colors)