Half-Life 2

Half-Life 2

Default Weapon Improvements
54 kommentarer
Bakim the Waster  [skapare] 21 apr @ 8:17 
Grenade never officially had the pin pulling sound unlike the holster animations. I might add it but that would be straing away from being as vanilla as it can. In the meantine this guy already did it so you can try it out

https://steamproxy.com/sharedfiles/filedetails/?id=3448766320
Lord_Darkside13 21 apr @ 6:41 
Can you also fix pin pulling sound on the grenade please?
Lord_Darkside13 21 apr @ 6:25 
Thanks
Bakim the Waster  [skapare] 15 apr @ 5:26 
Sure. Done
Lord_Darkside13 15 apr @ 4:49 
Can you do a holster fix on the RPG please?
XRGM1267 3 apr @ 21:20 
Hey. I decided to upload my fixes to the workshop. Not all weapon fixes are there, but I plan on including more in a future update. Check it out here:
https://steamproxy.com/sharedfiles/filedetails/?id=3448766320
i like birds 31 mar @ 12:24 
Can you upload this to Garry's Mod, please?
Superslash515 20 jan @ 18:02 
Been using the addon for a bit, looks like everything works fine, glad this was able to be fixed
Bakim the Waster  [skapare] 20 jan @ 17:33 
Pistol uses 9mm casings like it should have, and SMG now uses it's original unused Rifle casings. None of the other casings are touched
Mikelov IX 20 jan @ 17:11 
why the ejected shells/bullets are small CSS-like? can you increase their size a bit?
Bakim the Waster  [skapare] 13 jan @ 15:59 
Update: Pistol and Revolver should no longer clip into the ground
Bakim the Waster  [skapare] 12 jan @ 18:18 
@Desano i think he doesn't know how to do it
@Feruz here you go. Back it up while you can because i will delete it in 3 days since i didn't ask for permission

https://steamproxy.com/sharedfiles/filedetails/?id=3406541408
Desano 12 jan @ 14:14 
@Feruz u can make your own weapon pack for private use. install gcfscape and take merge, add or remove and upload it on steam workshop as hidden for private use
Bakim the Waster  [skapare] 12 jan @ 14:11 
Alright, give me some time and i will do it
Bakim the Waster  [skapare] 12 jan @ 12:41 
I need the permission from the author of that addon
Bakim the Waster  [skapare] 27 dec, 2024 @ 8:35 
You make one inside where your hl2 installation files are located
Lord_Darkside13 26 dec, 2024 @ 20:07 
Where is the custom folder?
Bakim the Waster  [skapare] 25 dec, 2024 @ 6:05 
1. Check if you have any mods that conflict with this one
2. Move the mod in the custom folder
Lord_Darkside13 25 dec, 2024 @ 5:42 
At the beginning of Route Canal, when i killed a cop who had a pistol i noticed that it was facing down with half of the pistol nocliping out of the game. Is there any way you can fix?
Desano 19 dec, 2024 @ 16:27 
smg was meant to eject rifle shells though not pistol shells
Brix 19 dec, 2024 @ 15:50 
Well i dont know really, still ejecting rifle shells and i dont have another weapon mods
Brix 19 dec, 2024 @ 12:05 
Then it must be me
Bakim the Waster  [skapare] 19 dec, 2024 @ 11:34 
It ejects different brass for me
Brix 19 dec, 2024 @ 11:05 
The smg still ejects rifle shells
Desano 5 dec, 2024 @ 3:44 
if u open GCFScape of Gordon Freeman player model u can see a few weapon worldmodels conflicting with each other.
Bakim the Waster  [skapare] 5 dec, 2024 @ 2:02 
I am trying to understand how Gordon's playermodel affects worldmodel not related to him at all
Desano 3 dec, 2024 @ 14:10 
ahh i also use that mod too now i see why revolver handle clips into below.
Superslash515 3 dec, 2024 @ 13:53 
I still used the VPK Desano guided me to, but I think Gordon Freeman was the root of the worldmodel issues for the revolver, I had a workaround for the pistol which was the only other gun affected, cheers
Superslash515 3 dec, 2024 @ 13:49 
Good news you two, I may have found a culprit. I had an addon that replaced the placeholder playermodel with Gordon's HL2 survivor model, it affected the revolver, crossbow, and gravity gun.
Desano 3 dec, 2024 @ 12:57 
then check GCFScape with all files to find any conflict as well.
Desano 3 dec, 2024 @ 12:57 
Delete whole files of HL2 and verify and reinstall.
Superslash515 3 dec, 2024 @ 12:55 
I can't seem to be able to find any conflicts either, I'm verifying and reinstalling HL2
Superslash515 3 dec, 2024 @ 12:54 
Whole thing is really strange, the pistol used to be affected too, now it's just the revolver world-model. Using the retail plus weapons pack actually seemed to fix the gravity gun though
Desano 3 dec, 2024 @ 12:38 
in the gamebanana ofc i changed a few things in it as well. If u want u can check files with GCFScape of this mod to find what's wrong with revolver to see any conflict.
Superslash515 3 dec, 2024 @ 12:35 
I'll check that out, I found the conflict breaking the gravity gun but I'm at a loss for the revolver.
Desano 3 dec, 2024 @ 12:32 
Personally i use Retail plus weapon pack with a few changes its much more better
Superslash515 3 dec, 2024 @ 12:30 
You're probably right, I'm going to check and see if I have any conflicts
Desano 3 dec, 2024 @ 12:29 
This mod worked in every aspect @Superlash515 i think you have other mods.
Superslash515 3 dec, 2024 @ 12:28 
Interesting, might've been an issue on my end then, I'll see if the gravity gun model is something on my end as well
Bakim the Waster  [skapare] 3 dec, 2024 @ 12:27 
That is weird, my revolver has speed loader model
Superslash515 3 dec, 2024 @ 12:18 
If anything I would recommend starting from the ModDB version, it seems to be the exact as the GB upload except the revolver had a speed-loader model, I think the only thing actually missing compared to your upload is the fixed gravity gun view-model
Bakim the Waster  [skapare] 3 dec, 2024 @ 12:15 
This is a reupload. And you are right, it is on ModDB as well as on gamebanana. Now that it has issues when downloaded through the workshop, i am thinking about removing it unless i find the solution
Superslash515 3 dec, 2024 @ 12:10 
I found a ModDB download that might actually be a reupload of the mod you uploaded from GB, putting it in a custom folder seemed to work, now I'm trying to see if everything works

Right now the gravity gun is still showing the default model, trying to see if it's the mod or HL2 missing something.
Bakim the Waster  [skapare] 3 dec, 2024 @ 12:04 
Does that do the trick? It does work for me
Superslash515 3 dec, 2024 @ 10:55 
Gotcha, I'll see if that fixes it
Bakim the Waster  [skapare] 3 dec, 2024 @ 2:20 
I have no idea what is causing that issue, but it can be fixed by moving the mod into the custom folder
Superslash515 2 dec, 2024 @ 18:57 
Is there a way to fix the revolver world model? the handle clips into the ground no matter what you do with it.
Desano 1 dec, 2024 @ 8:37 
Some files has sound replacements