Left 4 Dead 2

Left 4 Dead 2

cape fear (3 map campaign) {my first campaign}
128 kommenttia
Gusto 17.10. klo 8.39 
ni una menos
Gusto 17.10. klo 8.39 
no me olvido ma...
Sonduduuu 4.10. klo 9.19 
5/10
jeremias.mendoza2008 8.8. klo 23.49 
AAAALTO MAPA
jeremias.mendoza2008 4.8. klo 17.34 
could you possibly fix the survivor spawn points? Director's ForceSurvivalPosition call where all the players are moved correctly to each position, no matter the survivor set. At the moment if I set the L4D1 survivor set in the mission file they spawn in the completely wrong place and not in the safe room
Gusto 4.8. klo 8.48 
un lefitas mendoza
jeremias.mendoza2008 3.8. klo 21.59 
terrible de que esta buenisimo dice entde compa´
jeremias.mendoza2008 3.8. klo 21.59 
cerra la cola gusto puto
Gusto 3.8. klo 17.53 
TUS VIEJOS SON TERRIBLES MARTES RE MOGOLICO
Martes⚡️⚡ 3.8. klo 14.25 
terrible finale
Bane 20.7. klo 21.27 
could you possibly fix the survivor spawn points? Director's ForceSurvivalPosition call where all the players are moved correctly to each position, no matter the survivor set. At the moment if I set the L4D1 survivor set in the mission file they spawn in the completely wrong place and not in the safe room
Torau 9.7. klo 11.35 
Fun map but I got crashed at the sewer on chapter 2 :marten_sip: 4/5
Gusto 26.3. klo 10.36 
alto final amigo copadisimo
☩COBRA☩ 25.3. klo 15.31 
Good map but you need to fix the bots at the finale chapter
遊戲玩家 9.2. klo 6.29 
一﹑多不勝數嘅奇怪場景設計。
二﹑空氣牆。第一關嘅下水道嘅兩埲空氣牆。
三﹑閘門機關出現喺啲唔應該出現地方。例如:第一關嘅下水道,及第三關嘅排水口。
四﹑第三關具誤導性嘅大橋地面缺口。中間嘅鋼筋係可以穿透嘅,冇得企喺上面。

1, Numerous strange scene designs.
2, Invisible walls. Two invisible walls in the sewer of the first level.
3, Gate mechanisms appear in places where they shouldn't be. For example, in the sewer of the first level and the drainage outlet of the third level.
4, Misleading bridge gap in the third level. The rebar in the middle is penetrable and cannot be stood on.
hansen.lau 26.1. klo 12.52 
有点粗糙,但新手第一张图也不好批评。不是图荒的话不建议玩
Mgcs.Yang 26.12.2024 klo 1.06 
Too much horde on finale,we can't even go up the ladder.You can add more throw weapons before rush.
johnny  [tekijä] 3.12.2024 klo 21.22 
ah, okay.
kurochama 3.12.2024 klo 19.45 
This is info for stringtable: https://developer.valvesoftware.com/wiki/String_Table_Dictionary
As it's your first map, probably this info would be useful so you can fix the stringtable if there's something wrong with it.
Zet_Monster 3.12.2024 klo 19.41 
johnny  [tekijä] 3.12.2024 klo 19.27 
maybe they have too many mods?
Zet_Monster 3.12.2024 klo 5.43 
@salvatore
Stringtable is used primarily for multiplayer games. If it breaks, it will cause crashes, especially if another player joins in-game...
johnny  [tekijä] 1.12.2024 klo 14.05 
Wdym
邱诚同学 29.11.2024 klo 20.46 
Hi, need fix stringtable please!
Táiga Rivers 8.11.2024 klo 21.59 
An edited playthrough in Realism — Expert with text commentary (and some constructive criticism/suggestions) in English

Отредактированное прохождение на «Реализм — Эксперт» с текстовым комментированием (русские субтитры)
Bane 7.11.2024 klo 5.31 
Not bad, I feel the fog is too bright on all maps though. Map 2 is really cool, but needs more clutter, at the moment it is a little too wide. The path was easy to read even without signage so that was good, I hope you keep working on this, better to complete it than to give up
Zet_Monster 4.11.2024 klo 5.36 
I was expecting to have a lore behind it, but...
texas971 3.11.2024 klo 8.19 
Not easy to play and having a bunch of things that still needs to be improved upon. But if it is a first campaign, then its pretty damn good.
Netanyahu's Granddaughter 25.10.2024 klo 18.23 
Godspots, tons of lag because of the absurd amount of infected, very unfair tank fights such as the one in the sewer with objects, and very little utility spawns for a big map. This map is not at all catered to people who play expert mode.
jeremias.mendoza2008 14.10.2024 klo 19.17 
AGUANTE CAPE FEAR.
Gusto 14.10.2024 klo 15.18 
dejando el pasado atras............................................................................................................................................
johnny  [tekijä] 14.10.2024 klo 12.55 
@t1 simps, i'm alr working on another campaign and i'm no longer motivated to improve this one
Destoroyah 14.10.2024 klo 10.56 
The bots refuse to follow you, die, then you die too. The tank behind the barrier in the final doesn´t help when you have to run all alone. Wave, no bombs at all and a Tank is no fun.
Moonlight Sonata 14.10.2024 klo 10.19 
Since this is your first map, I will go easy on it. There are lack of melee, only spawn some in the beginning and we have to pick pistol because there were no guns at all. Only one magnum for the whole 3 maps. I kinda like you spawn some throwable through the way, but too much medkits ( especially in the final) there was no tank during the final (kinda same a bit). The map is down at the sewer so it is super dark and boring while explore, i suggest you make the map brighter a bit would be cool. Also when the super big hordes in the end of map 2 is kinda tough without a melee or some bomb, too much zombies could make the fps drop either( lagging i must say). The last chapter makes me disappointed, but you can improve it later since this is your first map, well done. :steamsalty:
johnny  [tekijä] 12.10.2024 klo 0.06 
Fixed it
AlwaysToast 11.10.2024 klo 16.21 
The file is large because you have many unnecessary files in the main maps folder. The main /maps/ should have capefear1.bps, capfear1.nav, capefear2.bps, capfear2.nav, capefear3.bps and capfear3.nav

This is covered in the official tutorial under: Create Primary Game Assets.

Remove all the other files in the main /maps/ file. Most of those files, like backup nav files are for making maps but not needed in the finished product. They are just bloating the file size and are not being used.
Anti-Woke 7.10.2024 klo 22.50 
I like this map, very memorable.
johnny  [tekijä] 6.10.2024 klo 22.17 
Technically it's already done since it's playable. And i'm not motivated to keep working on this one seeing as the one i'm working on now already outdid this one in terms of visuals.
Bilbo Swagg3nz 6.10.2024 klo 20.07 
Why work on a new campaign when this one isn't done yet?
johnny  [tekijä] 6.10.2024 klo 12.52 
Ty for the compliment i microwaved my son.
I microwaved my son 6.10.2024 klo 11.20 
I wasn't a massive fan of this but knowing your new and this is your first campaign, I'd say it was really good. Good job man
johnny  [tekijä] 6.10.2024 klo 10.11 
I'm also pretty new on the source engine, most of my mappign experience is with goldsrc and the doom engine.
johnny  [tekijä] 6.10.2024 klo 10.04 
Alr working on my next campaign bilbo.
johnny  [tekijä] 6.10.2024 klo 10.04 
Lil_e, i named it after the movie just becaus it sounds cool.
✬VirusS✬ 6.10.2024 klo 8.00 
@wr3nch because when the player connects it will cause a server error
Bilbo Swagg3nz 5.10.2024 klo 23.05 
This campaign is very unique and has some interesting gameplay concepts, such as the final chapter, but this doesn't feel like something worthy of submitting to the workshop yet. More like a rough draft you turn in 4 hours after a paper is due. There is pretty much no attention to detail, nor any indication of playtesting. Most props are floating off the ground, clipping inside each other, or are surrounded by huge invisible hitboxes. Infected pathfinding is nonexistent, and they often cannot reach you if you jump on a prop or are at the top of a ledge. The map layout is nonsensical, with branching paths that lead to nowhere. Overall man I can see that you're trying but I would recommend focusing on the map layout before you play with adding props. And Perhaps provide a disclaimer that this campaign is not finished and in the early playtesting stage.
Scoobadog 5.10.2024 klo 22.56 
We making it out the trenches with this one :cozycastondeath:
Lily 5.10.2024 klo 21.55 
This has nothing to do with the 1992 movie of the same name, and even less than the 1965 orginal starring gregory peck. I have no idea why this shares that same name. I assume it's a reference, as there is nothing else I've found in my searches that would make sense
corpse 5.10.2024 klo 18.29 
有一关非常卡 电脑没死是好事 整体来说是不错的:steamthumbsup:
DanteFromHell 5.10.2024 klo 14.18 
thanks for the fix, dude.
it worked just fine this time))