RimWorld
Wirehead Style
58 comentarios
Tleno  [autor] 10 SEP a las 10:51 
I just used godmode to spawn gravship base and walls wherever I want
Balthazad 10 SEP a las 7:57 
hello, what are you using for diagonal walls in screenshot 3?

@megabot:
get "gastronomy"?^^
i also recommend "cash register" + "hospitality" on top of it :P
oh and tabletop decorations!
and there's "Industrial Age - Objects and Furniture" if u want to put music playing radios 'n candles on tables. oh yea candles, some more are in "Dark Ages Crypts and Tombs" ;)
Gnox 27 AGO a las 13:04 
Yeppers
Tleno  [autor] 27 AGO a las 7:18 
You absolutely can do that. Just put Stalker style first, then mine to get all Stalker guns without a few reskins from this style pack. If you wanna add Urbworld too may wanna add it after the two because it adds the most and would prevent most of the other two mods content from showing up. I think a single Ideology can have up to 3 styles, right?
Gnox 27 AGO a las 4:51 
Hmm, wonder how unique a style combo with this combined with STALKER mod would look. Might have to find a way to combine the Urb style pack into it a well for certain furniture.
Tleno  [autor] 24 AGO a las 10:20 
Update: I have learned I forgot to update one thing for 1.4 and 1.5. My apologies, it's fixed now.
Con 3 AGO a las 4:56 
sick
Tleno  [autor] 23 JUL a las 10:42 
Update: Flood cover hatches are in :Dorf_Field:
Tleno  [autor] 18 JUL a las 15:16 
Updated some assets. Expect some unique floor tiles or floor coverings next.
Brybry 16 JUL a las 11:01 
Sick.
Tleno  [autor] 11 JUN a las 15:16 
Now compatible with 1.6 :wrench:
Ascendant Flesh 11 MAR a las 13:34 
@grave too late now since it's been months but I just remember adding it and it deleted my colonists (????) but imma be real my mod list is so ♥♥♥♥♥♥♥ jank it was most def an incompatibility thing. I also think theres something wrong with my game on general as I've gotten bugs and errors from loading up despite not having those same bugs the last time. Could totally try seeing if it'll work now since I've been bummed out since
🌦SunsetRain🌦 25 NOV 2024 a las 10:44 
Cant tell much detail for wires, try adding some more distinct colors for the lines that represent the wires. Throw in some blues, reds, blacks, whites, and greens
Tleno  [autor] 11 NOV 2024 a las 7:33 
Yes, there's three designs each for every size, they should be assigned randomly just like vanilla ones.
LordRauschebart 11 NOV 2024 a las 1:26 
yeah in the ideology screen it only shows the TVs as well for me where you can choose the sculpture design. Are they randomized in game?
ComradeCorvus 1 NOV 2024 a las 9:02 
I'll check, something must be ♥♥♥♥♥♥♥ with it.
Tleno  [autor] 1 NOV 2024 a las 8:49 
It all works identically to vanilla Idoelogy sculptures, I didn't change anything in functionality, you sure you don't have some other mod affecting how sculptures function?
ComradeCorvus 1 NOV 2024 a las 8:45 
How do I select the other sculptures? I only get the tv ones as options when selecting the sculpture variants.
Tleno  [autor] 21 OCT 2024 a las 10:55 
Hi, had my PSU dead for over a month and just got a replacement, hopefully I'll have a chance to get back into Rimworld modding soon. Got some ideas.
Malnormalulo 1 OCT 2024 a las 4:03 
Yep, that would be the tradeoff!
TheTrueJohnMadden 30 SEP 2024 a las 18:19 
@Malnormalulo Me: filling an entire room with conduits for cheap beauty.
Zzzt event:
RedGoat 18 SEP 2024 a las 6:06 
how do i get the globe and human statues to show up when making an ideology? all i get are the TVs?
Malnormalulo 30 AGO 2024 a las 17:56 
Suggestion: Make exposed conduits _increase_ beauty. Maybe easiest to implement it as a separate building.
Lambda 24 AGO 2024 a las 23:05 
Lovely, lovely, lovely, beautiful, thank you!
Hexacon 24 AGO 2024 a las 4:57 
Can't wait for more !
I Can Levitate And Kill People 23 AGO 2024 a las 4:12 
lain time
LNBalestra 23 AGO 2024 a las 1:33 
this is great for my cyberpunk playthrough. thanks
gRaveyard 22 AGO 2024 a las 20:54 
(dev mode -> left-most button -> Share Logs, if you've got HugsLib installed, which you most likely do.)
gRaveyard 22 AGO 2024 a las 20:53 
@Ascendant Flesh
You really, REALLY want to be providing logs when you make that level of claim, or you're just trolling.
Tleno  [autor] 22 AGO 2024 a las 11:17 
Wait... are you for real, Flesh, or is this a joke people pull on random modders? Any error messages or something when that happens? Shouldn't be happening, it only alters StyleCategory and ThingStyle Defs.
Ascendant Flesh 21 AGO 2024 a las 18:09 
i noticed it has a bug that makes almost all of your colonists vanish. I have no idea why could be incompatibility but the bug stopped when i removed this mod, which sucked ass it looks so cool and fits the theme of my colony
Roque the Rogue 21 AGO 2024 a las 18:06 
Rimsenal Urb and this Mod were a match made in Singularity's Matrix Heaven.
Gnox 21 AGO 2024 a las 16:43 
Using Rimsenal Urb first then this second and Spikecore 3rd for style combo is amazing. You get a gritty looking colony that looks post punk apocolyptic combo going
Luigipunch 20 AGO 2024 a las 16:35 
might be kinda cool to make styles for some more unconventional tech-y buildings, like generators or batteries
Dr. Mantis Tobbogan M.D. 20 AGO 2024 a las 13:09 
Excellent mod! This kinda style has been desperately missing from the base game. Really well done.
Halcyon 19 AGO 2024 a las 18:26 
Honestly, this has kinda been missing from Rimworld, an Ideo style that sits between Industrial and Spacer without breaking the style or being weird.

You got yourself the seed to something much bigger with this, but where it stands its already a really strong mod. Will absolutely be using in future runs
PterribleDactylus 19 AGO 2024 a las 13:01 
Love the new alters! It never made much sense for a advanced spacer colony to have a giant stone slab in the middle of the colony lol.
programmed.messiah 19 AGO 2024 a las 10:40 
Perfect for my new solo Mechanitor run! Thank you! <3
TheCarrierPrimoris 19 AGO 2024 a las 7:50 
Nice work! Very looking forward to masks on the altars and lectern to bring out their nice details. I'd love to have a flooring tile or slab style too. Styles that can accent the flooring have a lot of presence in my experience. Either way, I still love it!
LoggerC4 19 AGO 2024 a las 0:14 
Very nice!
Inquisition 18 AGO 2024 a las 17:23 
Lovely.
Tleno  [autor] 18 AGO 2024 a las 8:51 
Great news, turns out it's way simpler than expected and I didn't even need additional mods! Will likely update altars and some other stuff next, but for now, it's tables.
Tleno  [autor] 18 AGO 2024 a las 5:29 
@megabot
Yeah I talked with more experienced modders, apparently there's some options like Vanilla Expanded's framework and etc allowing to give styles masks so I gonna experiment with various options, see what works.

@有事烧纸
That is a cool idea, would fit thematically, not sure how to implement though, wouldn't want to replace the current column entirely.
Hexacon 18 AGO 2024 a las 3:41 
Good mods in any case, I need more Electropunk style stuff like this
Hexacon 18 AGO 2024 a las 3:41 
I wonder how good it would look to mask out the computers on the altars
300000 nanites in a trenchcoat 17 AGO 2024 a las 18:40 
Would it be possible to have slabs that look like they have wiring exposed under lifted panels?
有事烧纸 17 AGO 2024 a las 18:17 
可以加一个各种电子产品堆积的科技柱吗?加装饰,文化氛围,或者加速研究什么的。
Jeffery Helldiver 17 AGO 2024 a las 18:01 
Worst mod ever, it says that hexagons are disappointing.
ᛉweltenbrand☪ 17 AGO 2024 a las 17:41 
lain is not a personality
megabot 17 AGO 2024 a las 17:37 
aye, hence me saying it is a vanilla problem