Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






You will find their armies are almost normal but when you run into their faction leaders army it will be scary. evil faction leaders will be tougher and so will their personal army especially the demon leaders...
Does this mostly change unit stats, like health pool? Or mostly increases evi tide unit sizes? Are only units affacted, or lords and heroes as well? Is there an average "buff in %" value you would estimate, in how the evil factions perform stronger? More like 3% or more like 15%?
Which races are affected, or is it all of them? I assume no Lizardmen changes?
Thx <3