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Should be able to just fine.
I will also say that while my code isn't outright terrible to my knowledge, it's very likely amateurish and could probably be done better. So it may not be the best example to work off.
and give them a crapton of these
That's weird I don't think this mod has a bionics table or the organ vat in game is called the bionics table. I'm loading up my save I'll turn on dev mode and see.
Okay no I found the problem apparently one of my mods has added its own prosthetic table and that prosthetic table is overriding the one from Epoe and the one that is overriding it is not accepting the other crafting recipes. Okay I'll have to fix that.
im using the EPOE 1.4 (Expanded Prosthetics and Organ Engineering) version
If you have a mod that changes where bionic arms are made it may also be there.
It's free for the arm, the bionic allows you to deploy a turret without the need for components, but with a 5 day long cool down instead.
XML error: Could not find parent node named "SurgeryInstallBodyPartArtificialBaseMecha" for node "RecipeDef"
Recommend inserting this RecipeDef as part of your patch for Persona Mechanoid Pawns, rather than using MayRequire, since apparently that attribute doesn't bypass the Parent-must-exist check.
-Dell Conagher, July 8, 2010