Project Zomboid

Project Zomboid

Mod Update and Alert System
127 kommentarer
Chuckleberry Finn  [skaper] 18. juli kl. 4.41 
Thank you for letting me know, was there andditional error?
Ber3avment 18. juli kl. 0.52 
Hey! I just wanted to let you know in case you are not aware, there is this guide available for manually install the outdated .dll or .so files, this one solved the problem for me and I was able to download the mods having this same issue, but this did NOT work for yours :C the rest of them installed properly and my server started, but I had to remove yours.
Chuckleberry Finn  [skaper] 17. juli kl. 4.08 
While the issue is files from Steam now being outdated, the fix has to come from Indie Stone. This shows you don't understand what's going on, and that's ok. :cherrypie:
bash40spaz 16. juli kl. 21.09 
the fix was to not update your mod until steam released a patch :steamfacepalm:
JetMag 16. juli kl. 20.35 
@leon How about you stop being a monkey-brained dickhead and give the man time to fix his mod?
Chuckleberry Finn  [skaper] 16. juli kl. 13.09 
:sleep_seagull:
leon 16. juli kl. 13.03 
yeah just fix it
Chuckleberry Finn  [skaper] 16. juli kl. 12.58 
It sounds like the Steam API update which broke a few game's workshop content. There's a temp-fix discussed in the official PZ discord as well as the modding discord linked above.
leon 16. juli kl. 12.53 
LOG : General , (number)> (number)> Workshop: item state DownloadPending -> Fail ID=(mod_id)

its like this when the server loads mods but with ur mod ID of course
Chuckleberry Finn  [skaper] 16. juli kl. 12.32 
Really trying not to be rude here, but that tells me nothing.

It sounds like the Steam API update which broke a few game's workshop content. There's a temp-fix discussed in the official PZ discord as well as the modding discord linked above.

Unless it's a different error entirely, in which cause you'd have to tell me the error.
leon 16. juli kl. 12.20 
it says smth about it failed to load
Chuckleberry Finn  [skaper] 16. juli kl. 10.48 
Can you provide more details? Are you talking about the Steam dll change?
leon 16. juli kl. 10.43 
ur mod doesnt let me start my server
Chuckleberry Finn  [skaper] 15. juli kl. 8.41 
Thank you. :)
Cosmo 15. juli kl. 8.05 
@Chuckleberry Finn After bug reporting mod this is second really cool mod ty
Chuckleberry Finn  [skaper] 15. juli kl. 7.28 
On B41 this mod and errorMagnifier are optional.
Cosmo 15. juli kl. 7.08 
Hey @Chuckleberry Finn errorMagnifier need for this mod to work but its for b41 only?
Chuckleberry Finn  [skaper] 15. juli kl. 4.41 
This will happen to any mod that gets updated, it's an on-going issue with Steam/PZ.

There is a temporary fix for the Steam issue found in the official PZ discord as well as the Modding Community discord linked above and here PZ Modding Discord [discord.com].
Alktimel 15. juli kl. 2.23 
it's not downloading.. I will get rid of this mod.
Chuckleberry Finn  [skaper] 14. juli kl. 19.27 
Yes it's not hidden. Just easier to discuss there if anyone gets stuck.
JackTheRooster 14. juli kl. 18.42 
I can't find the discord temporary fix. Is there a link somewhere?
Chuckleberry Finn  [skaper] 14. juli kl. 18.34 
@J0K3R86ttv - There isn't really a need for that. The current situation is not a common occurrence.
J0K3R86ttv 14. juli kl. 18.01 
It is possible to separate the mod into build 41 and 42, that is, create another separate mod. Build 41 on one hand and build 42 on the other is an option for future errors. If a mod breaks, it is easier to repair.
Chuckleberry Finn  [skaper] 14. juli kl. 17.28 
There is a temporary fix for the Steam issue found in the official PZ discord as well as the Modding Community discord linked above.
Killazoo 14. juli kl. 16.58 
yep same.. wtf is going on fluffy hair also???? which is next?did steam get hacked?
message me yall lets see if we can figure this out
TX3Gun 14. juli kl. 16.36 
This mod update will not download from STEAM just like fluffy hair mod did yesterday
ivmakk 11. juli kl. 11.49 
@Chuckleberry Finn Oh, I hadn’t noticed the right-click tooltip—good to know, thanks! My suggestion was more about having an option to keep it hidden across sessions—like a mod setting to hide and persist that state, so it doesn’t reappear unless intentionally restored. That way, it avoids hiding forever by mistake and provides an advanced way to let picky users like me control what's shown in the UI.
Chuckleberry Finn  [skaper] 11. juli kl. 10.57 
You can right click the arrow to hide it entirely (although this isn't persistent). It only (or should only) show up in menus not in-game.
ivmakk 11. juli kl. 10.09 
Hi! Thank you for your time and effort in making mods like this. I have a quick piece of feedback:

Since I only have this mod installed as a dependency and don’t use it directly, the persistent changelog panel feels a bit intrusive—especially when no related mods have changed in months.

Personally, I prefer checking changelogs on the Workshop page only for mods I actively use. Having this panel always visible in-game doesn’t add value in my case. It would be great if there were an option to hide it completely and persistently (not just collapse).

I understand this is a matter of preference, but I believe it would help keep the UI cleaner for users like me. Thanks for considering it!
Chuckleberry Finn  [skaper] 1. juni kl. 13.43 
No?
Project Thylacine 1. juni kl. 13.26 
Is this mod bugged now?
Chuckleberry Finn  [skaper] 2. mai kl. 3.09 
Were there any type of errors or warnings? Did you both confirm the server and players involved were up to date?
SUPA_SNUPA 1. mai kl. 21.47 
me and mike oxlong spent 5 hours (skill issue tbh on his part lazy ass didnt help) tying to load a server with other mods. this one kept it hung up and either needs to be disabled or fixed i dunno
ChudrickWestfallen 1. mai kl. 21.15 
Tried to host a multiplayer server but this mod has up stuck on initialising for like an hour
Chuckleberry Finn  [skaper] 10. apr. kl. 19.15 
Thank you! :)

For those having issues, I don't mind putting in the work to fix issues, but I'd need more effort put in reporting the issues. Logs, errors, more details.
Rusty #DopeRust 10. apr. kl. 19.11 
@Chuckleberry Finn, just tested the mod with 130 mods active on the latest patch(42.7), i dont have any issues or bugs, as per usual/expected.

Just wanted to give you more feedback, since 90% of the times, as you already know, majority of the issues are made by their users and not the opposite.

Keep the awesome work as always.

Cheers.
Chuckleberry Finn  [skaper] 10. apr. kl. 18.07 
I don't have issues fast forwarding, I also don't have any issues utilizing my other mods.
Chuckleberry Finn  [skaper] 10. apr. kl. 14.28 
Are there any errors? Which mods?
R from Oz 10. apr. kl. 14.15 
cant fast forward or open the options tab with ur mods enabled
Chuckleberry Finn  [skaper] 10. apr. kl. 8.16 
Yes, please provide the error. Thank you.
ZeroFunk 10. apr. kl. 6.26 
I just updated to 42.7.0. and this mod is giving me crashes, I went thru all my mods list and this is the one. I can just uninstall this mod, but the problem is that if I do that, I wont be able to use skill recovery journal mod, could You help me?
Gerdo 28. mars kl. 17.12 
Forget what I said, I just noticed that each mod update has links to the mod authors kofi, patron etc. Sorry!
Chuckleberry Finn  [skaper] 28. mars kl. 13.45 
Ah if you mean the message from myself, that always appears after new alerts and isn't related/modifiable, the alerts per mod are modifiable by the mod authors.

I understand your concerns though, the message should be more general and not have my Kofi link. 👍
Gerdo 28. mars kl. 13.03 
Please excuse my scepticism and thanks for your work and for responding!
Gerdo 28. mars kl. 13.01 
Ah okay, I already saw other modders use this, but only for mod updates, not for general messages. And your non-mod message being on the right made me think it is pinned there. If that isn't the case, this mod is great. I'm not into modding so I won't be able to check this.

I was worried you were trying to make other modders dependent on you with you being the only one who can post messages that aren't mod related. Cool to see this tool is used as intended and everyone is behaving disciplined and not suffering from MC syndrome, because creating messages in the main menu of many player is some power that some morons would definitely abuse for private conflicts, political messages, scams, spamming etc.
Chuckleberry Finn  [skaper] 28. mars kl. 5.08 
Anyone can utilize this mod's features. The process would be to include link information in the change logs file.

Examples are included in the mod, and a few modders have already used it.

The video in the description features Spongie's character customization as an example.

Thank you for the question. :praisesun:
Gerdo 28. mars kl. 3.40 
a) your mods are awesome and I like them a lot,
b) Since you say this mod is just to "provide update info and links for any mod that uses it, not just mine. It’s designed to streamline communication, make support easier, and reduce confusion when mods update or change.", I would like to ask if every mod author that uses your mod is able to insert things like non-mod related messages where they ask for donations? Or is that something only you can do?
Chuckleberry Finn  [skaper] 26. mars kl. 18.20 
The mod you're referring to provides update info and links for any mod that uses it, not just mine. It’s designed to streamline communication, make support easier, and reduce confusion when mods update or change.

I get that it might not seem useful to you personally, but it serves a purpose across all my mods. And while I appreciate Ko-fi support, it doesn't come with custom versions of mods.
Piraj 26. mars kl. 18.05 
I don't see how my honest confusion at why an advert mod is a required dependency for your other admittedly excellent mods intentionally obtuse but pop off king. If I donate to your kofi can I have a version of the mods that don't have this as a dependency? You know, since the purpose of this mod was already fullfilled for me.