安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






https://steamproxy.com/sharedfiles/filedetails/?id=3610720856 <--- Screenshot of research tree
I accidentaly added a research i couldnt do, and it says shift-click to remove, but holding shift and left/right clicking doesnt work
Additionally, while I really like the design of the tech tree, it does get quite messy and laggy when there are many mods installed. It would be perfect if there were a way to reduce the number of research projects displayed on a single page—perhaps a configurable filter that allows me to select which mods’ tech trees I want to generate. This would help filter out research I’ve already completed or content I’m not currently interested in. I believe this could significantly alleviate issues caused by too much research content without making the mod more complicated.
So you will have to find out what mod in your list that is causing your issue.
I have nowhere to get the error log, because it's just generating the tree anew every time I log into the game, and each generation is very long.
and with "Semi Random Research: Progression Fork" you mention in the description broke somewhere along the line. Neither of those open the Research Tree for me, only the vanilla tech tree.
I used Cherry Picker to turn it off, which it says it is off, yet it's not.
I can turn off Vanilla's one normally and thought about swapping them, but this second one ONLY opens vanilla's tree...
Only happens with this mod.