Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Gates of steel few ai artillery late patch
8 kommentarer
HOBOE  [ophavsmand] 30. mar. 2024 kl. 17:25 
讨论/discord 链接/link
https://discord.com/invite/aK3ehByAxc
Whitman 1. mar. 2024 kl. 15:03 
Got it, was not aware of that, figured order was set by how it was activated. Thank you!!
HOBOE  [ophavsmand] 29. feb. 2024 kl. 17:40 
and this mod only reduce Howitzers and rockets, cannons and mortars are not among them
HOBOE  [ophavsmand] 29. feb. 2024 kl. 17:40 
@Whitman

GOH has some annoying automatic sorting after several applications. My recommendation is to use the artillery sub and combat sub in the same application to reduce order confusion, or use the "mod manager" in the workshop
Whitman 29. feb. 2024 kl. 14:26 
Yep, I am using the extended late battle submod, this mod with the late war main mod, if I load this last it doesn't give the extended CP of the battle mod, if I load the battle mod last I get the CP increase but then artillery spawns 2-3+ heavy cannon and 3-4+ mortars so not dropping artillery spawn. Maybe combine the two submods?
Seems they each want to be loaded last to work. Not a super big deal, your base mod is a lot of fun, was just hoping for the AI to spend its cap on less guns and more front line units, really a problem the game devs should solve vanilla.
HOBOE  [ophavsmand] 29. feb. 2024 kl. 5:00 
@Whitman

its a submod,are you sure you use correctly main mod?
Whitman 28. feb. 2024 kl. 15:37 
Doesn't work, has to be loaded last and conflicts with everything
Tam7853 9. dec. 2023 kl. 19:11 
挺好