Crusader Kings III

Crusader Kings III

REvents
155 kommentarer
Ranger 13. juni kl. 3:29 
@De Mon Thank you!
De Mon  [ophavsmand] 13. juni kl. 3:22 
@Ranger go ahead, and good luck
Ranger 13. juni kl. 1:48 
@De Mon Hey I saw that you are giving open permissions to people to update this mod. Would it also be okay to incorporate it into another, pre-existing mod with the proper acknowledgments?
De Mon  [ophavsmand] 26. maj kl. 17:19 
Thanks for your kind words. Really happy this little project made your experience better
De Mon  [ophavsmand] 26. maj kl. 17:04 
@Ardúnadan I presume there are, but I am severely lacking in time (or desire to engage with CK3, to be honest - IMO it needs a massive rewrite I can't provide)

If there's anyone who wants to update the mod, I am happy to give my blessing
De Mon  [ophavsmand] 2. jan. kl. 12:14 
@von_das, thanks a lot!

I would guess that it would require a special patch - you can try and cross-ref mod files to see if After the End changes the same things
von_das 1. jan. kl. 2:33 
I quite enjoyed playing with this mod in Europe! Any idea whether this would work with After the End?
De Mon  [ophavsmand] 22. dec. 2024 kl. 12:36 
@Clemente it is fair enough, but sometimes in my mod the precursor child event does not give the new trait by itself
Clemente 22. dec. 2024 kl. 11:34 
@De Mon on vanilla, they use a "child_personality.keeps_TRAIT_tt" custom tooltip for each trait
E.g. child_personality.1012 on the mod uses it for Patient
De Mon  [ophavsmand] 22. dec. 2024 kl. 0:38 
@Clemente

"Does not change their ways" means that tge child keeps the traits in their character sheet. I'm not sure there is a way to show the trait which was already assigned
Clemente 21. dec. 2024 kl. 14:47 
On child events, could you display the actual trait the child is gaining instead of the "does not change their ways" tooltip, like how the vanilla events do?
De Mon  [ophavsmand] 1. dec. 2024 kl. 13:28 
@blazeknave

Yes it is. The list of the files can be seen in the workshop folder
blazeknave 1. dec. 2024 kl. 11:24 
@De Mon - so Court REconciled is a subset of this one?
What vanilla files you touching here?
De Mon  [ophavsmand] 29. nov. 2024 kl. 14:39 
@Открывашка it does not, as the eccentric trait was added after the children part was developed. However, back then there were no specific eccentric trait events among the vanilla "choice of 3" children events - I'll double-check how it's handled now
\\\ 乃 丅凵人乚丅乇 /// 29. nov. 2024 kl. 6:48 
Does this mod have events for children to get the Eccentric trait? I didn't find it in the mod files
De Mon  [ophavsmand] 18. nov. 2024 kl. 11:28 
@avVE The purple on top of the screenshots are just the developer tools from the debug mode, you can toggle them on as described here https://ck3.paradoxwikis.com/Console_commands
avVE 18. nov. 2024 kl. 10:19 
@De Mon aha, then its only your mods who use "00_ep1_hold_court_effects".

Regardless, the question i began with. The "editor" options shown below the dialogue options, are these from this mod or a seperate mod? If seperate mod can i use them to see if the mod is working as intended?
De Mon  [ophavsmand] 18. nov. 2024 kl. 5:19 
@avVE you can do a file search in the workshop folder (Steam\steamapps\workshop\content\1158310 for Windows)
avVE 17. nov. 2024 kl. 16:14 
@De Mon okay. well these are only the ones i have. Major overhauls besides that is:
Crusader wars
More Interactive Vassals
Holy Roman Triumph: Coronation Ceremonies
Sinews of War - 1.14 (maybe someone this one? strange if so)

Is there a "easy" way to look through mods via files on hand?
De Mon  [ophavsmand] 17. nov. 2024 kl. 15:38 
@avVE no, it does not seem to be this mod either, sorry

Essentially, what might cause the issue is a mod which also modifies the same file (the one I indicated). So if you can find one, it could be the one to blame for this disruption
avVE 17. nov. 2024 kl. 12:47 
Thanks for trying really appreciated!
Hmm not sure what i am looking for in that file.
But maybe its https://steamproxy.com/sharedfiles/filedetails/?id=3345025533&searchtext=court+position [KET] Advanced Court Updated 1.14
? causing issue
De Mon  [ophavsmand] 17. nov. 2024 kl. 6:00 
@avVE I've tried all three mods in all compositions, and my court events worked every time, so not quite sure how to help, sorry. If you are really willing to do a deep dive, you can look whether any other mod affects 00_ep1_hold_court_effects.txt in common\scripted effects - this is the only place which can cause REvents for court to not trigger properly
avVE 17. nov. 2024 kl. 5:45 
yeah. Royal Court for Dukes and Royal Court Event Pack but i know One proud Brazilian stated its compatible with your mod.. beside that i dont have any.
Would the load order matter?
De Mon  [ophavsmand] 17. nov. 2024 kl. 2:36 
@avVE do you have other mods affecting royal court?
avVE 17. nov. 2024 kl. 2:24 
How does the royal court events work? I can't get seem to get the event options or the adjustments option shown in the preview picture described in the mod.
Any load order suggested for this?
De Mon  [ophavsmand] 15. nov. 2024 kl. 9:02 
updated for 1.14
De Mon  [ophavsmand] 12. nov. 2024 kl. 14:04 
@prusbartek thanks for the compliment! I am the single author and I should get around to updating this weekend
prusbartek 12. nov. 2024 kl. 13:46 
dear authors, update plis this magnificent mod!
De Mon  [ophavsmand] 6. nov. 2024 kl. 23:59 
@Tortellobello45 should be
Tortellobello45 6. nov. 2024 kl. 14:16 
VIET Events compatible?
De Mon  [ophavsmand] 5. nov. 2024 kl. 6:26 
@avVE a week, maybe two. I haven't checked the scope of changes made by paradox yet
avVE 4. nov. 2024 kl. 21:35 
Any clue on when this will be updated for Wandering nobles DLC?
De Mon  [ophavsmand] 17. okt. 2024 kl. 0:37 
@nyyfandan not yet. I need some time to get around to doing that
nyyfandan 16. okt. 2024 kl. 17:53 
does the AGOT version still work?
De Mon  [ophavsmand] 16. okt. 2024 kl. 3:44 
1.13 patch is online! Let me know if there are bugs, I have done some testing to catch the worst things, but cannot be too sure :)
De Mon  [ophavsmand] 13. okt. 2024 kl. 16:45 
hey folks!

Good news 1: I will release update next week, I'm almost done with going through the code, also need some testing

Good news 2: Paradox follows the mindset of the mod now! The stupid one-off jokes are being removed from the lists of triggered events, never to return.
De Mon  [ophavsmand] 9. okt. 2024 kl. 9:00 
@nyyfandan it is not updated for 1.3 yet, but it will be eventually
nyyfandan 9. okt. 2024 kl. 7:57 
Anyone know if this still works?
De Mon  [ophavsmand] 22. aug. 2024 kl. 14:29 
@Gef are you running any other mods?

I'm currently away from my pc, but I could try troubleshooting this a few weeks later if you give me more info
Kämpfer 22. aug. 2024 kl. 7:54 
I started encountering characters with less than 3 personality traits. Sometimes (not often) I saw characters that have none at all.
De Mon  [ophavsmand] 11. aug. 2024 kl. 0:59 
@00rosie I'll look into it one day, deal! But essentially, makinh a compatch is very easy - you look into the files which are modified by both mods, and then merge the changes
00rosie 10. aug. 2024 kl. 13:25 
I'll ditto the EK2 patch request! It'd be much appreciated. If I knew how to program I'd volunteer but I cannot...
Pegasus 6. aug. 2024 kl. 2:11 
Peak
De Mon  [ophavsmand] 4. aug. 2024 kl. 13:48 
@Don when enough people bug me about out - creating a comp patch is time-consuming and not terribly exciting for me. I am always willing to explain how to create one :)
Don 4. aug. 2024 kl. 12:53 
elder kings compat when?
De Mon  [ophavsmand] 3. aug. 2024 kl. 9:29 
@SomniumImperator I'll try to keep them afloat :)
Belphegorius 3. aug. 2024 kl. 9:21 
Please keep this and the AGOT compat updated. The dev at Paradox who keeps inserting his fart fetish toilet humour into the game needs to be fired.
De Mon  [ophavsmand] 1. aug. 2024 kl. 13:19 
@Meisterstratege für Arme, cheers!
Meisterstratege für Arme 1. aug. 2024 kl. 12:04 
@De Mon can't wait to test it out on my next playthrough ;-)
Thot Smasher 69 1. aug. 2024 kl. 7:43 
HOLY PEAK!!