RimWorld
Archotech Weaponry
댓글 161
Latex Santa 2025년 8월 1일 오후 11시 57분 
Oh I would LOVE to see this one updated.
melonhead1777 2025년 7월 28일 오후 5시 04분 
vanilla combat sucks ass combat extended is goated
Fenc 2025년 4월 8일 오전 8시 54분 
It's not particularly better, but honestly it adds a new way to play, making mechs and insects a force to be reckoned with, and if you're not interested in the ammo, it can always been turned off
The Dutchman 2025년 4월 7일 오후 2시 48분 
@Oga88 No
Scorpio  [작성자] 2024년 12월 24일 오전 6시 09분 
@Oga88 no
Oga88 2024년 12월 20일 오후 9시 29분 
CE is a great mod, don't understand the hate for it. It changes the game play in a drastic way for the better.
Zaljerem 2024년 8월 18일 오후 6시 47분 
Нубас 2024년 7월 25일 오전 5시 47분 
damn this is cool. Shame this isn't being continued
Alerios 2024년 7월 12일 오전 10시 13분 
No news since the 19 April... unfortunately.
Mismagius 2024년 7월 11일 오후 5시 00분 
so, will this get an update? if not, i could have someone else work on porting this to 1.5
Breadmond 2024년 7월 6일 오후 11시 52분 
is the void launcher reusable?
Existential Crisis 2024년 7월 3일 오전 10시 36분 
CE is a ballistics mod requiring patching to work. People get kinda obnoxious with this, so some authors hate them for it. Lol.
Mastersgt 2024년 6월 8일 오전 7시 56분 
@Scorpio any thoughts on whether this gets an update?
jl9594 2024년 5월 27일 오전 5시 53분 
Not to ask for CE compatibility or anything but genuinely curious here why such negative feelings for CE XD?
rumble rumble 2024년 5월 23일 오전 12시 56분 
Please update 1.5, we need !
Alerios 2024년 5월 19일 오전 7시 03분 
Wow I just discovered this weaponry mod, I love it so much. I'm really looking forward for a mod update. As of now there is some error at the beginning of the game but the rest of the features are ok.
Coldzero 2024년 5월 8일 오전 10시 03분 
Seems to work with 1.5
The void hediff stacks even when a pawn isn't hit though. Can't remember if this was always the case
All in all, good mod. Thanks for considering updating it (flex.emoji)
BaguetteMan 2024년 5월 6일 오후 10시 20분 
Please update
SpiroTom 2024년 4월 26일 오전 3시 21분 
this is one of the coolest weapon mod of rimworld hope for update soon
ThcGM 2024년 4월 19일 오전 11시 55분 
then redo em more work less thinking
Citrix 2024년 4월 19일 오전 6시 44분 
Update plz!
Scorpio  [작성자] 2024년 4월 18일 오후 10시 14분 
Still deciding if this gets an update because some weapons need to be redone
Aftar 2024년 4월 17일 오후 12시 30분 
We want update!
wjelk 2024년 4월 14일 오전 7시 39분 
Please update to 1.5
ThcGM 2024년 3월 3일 오전 1시 06분 
na wtf is this bro where can you get info about this mod :steamsad: void necrosis stage 2 if you equip some shit
ThcGM 2024년 3월 1일 오후 1시 16분 
dawg archotech wrath aint even working bro just ignores everything and goes to clean floor like??
Slikkelas 2024년 2월 2일 오전 2시 24분 
Now the weapons dosn't affect your pawns in a negative way.

I sincerely hope the authors don't mind me sharing this. I just feel it is better people use the mod instead of uninstalling it due to this little thing.

Again thank you for the awesome mod with nice special weapons that indeed are rare in the game :)
Slikkelas 2024년 2월 2일 오전 2시 23분 
I get it is a balance issue and something for lore, that the weapons comes with a cost. But to my liking i don't want my pawns being sick just because they are carrying a weapon.

If anyone has the same thought as me, feeling sad to uninstall such beautiful weapons you can fix it by doing this: Always backup first.

Cut/move the modfolder "295962372" from steam workshop folder "Steam\steamapps\workshop\content\294100" to your local mod folder "Rimworld/mods" and name the folder the title of the mod instead of the numbers given from steam.

Then navigate to "Archotech Weaponry\1.4\Defs\ThingDefs_Misc\Weapons" and open MeleeArchotech.xml and search for <SelfNecrosisSeverity>0.25</SelfNecrosisSeverity> and change all of them in the file to <SelfNecrosisSeverity>0</SelfNecrosisSeverity> and save the file.
Do the same for RangedArchotech.xml.
Slikkelas 2024년 2월 1일 오후 5시 52분 
@Inglix Seriously thought it was a bug. a permanent -20% movement and manipulation is just so bad that this weapon is more useless than a tribal axe. What a joke really, i may edit the xml to fit my needs because that was just sad really, and the damage is nowhere near the monosword so what is the archotech aspect of it really?
levoweal 2024년 1월 30일 오후 1시 18분 
It is officially CE compatible now.
VonArens 2024년 1월 17일 오전 8시 10분 
error also shows up in my game fwiw.
Starfield 2023년 12월 31일 오후 6시 33분 
Yeah I also got that error, im yeeting it off my modlist seeing if it fixes my current problem with research.
HeydocHawke 2023년 12월 31일 오전 12시 29분 
Existential Crisis 2023년 12월 14일 오전 11시 05분 
It was patched by CE, thanks for indulging me in my addiction
Void 2023년 12월 7일 오후 2시 37분 
The weapons have two modes, the toxin mode that only paralyses enemy pawns and the necrosis mode that well, desintegrates them. You select them from pawn abilities when you have the weapon equiped. if you fight mechanoids use the necrosis mode, toxins don't harm them.
Gerewoatle 2023년 11월 30일 오후 3시 41분 
@sword game enjoyer: Its community is immensely obnoxious and entitled.
Title Fight Enjoyer 2023년 11월 30일 오후 3시 11분 
ive never used CE but why so much slander, whats wrong with it
888main 2023년 11월 24일 오후 4시 47분 
Is there anything that tells us what the effects actually do? They are very vague tooltips
Ayna 2023년 11월 11일 오전 9시 31분 
@Ghost That's only a problem if you don't want anyone left alive. :P

The problem I have is when my pawns fire the guns they lag the game, which may be an issue with all the bonuses some of my colonist have to shooting, but I haven't encountered it with any of the other vanilla/DLC guns or modded guns in my game.
Joker 2023년 11월 3일 오후 12시 52분 
Hello developer, I encountered a problem. Archotek rifle. He doesn't kill enemies. It incapacitates them, causing non-lethal wounds.
CTH2004 2023년 9월 30일 오전 10시 39분 
Here's an idea: some wark casket versions, much rarer, more powerful, and for warckaskets!
888main 2023년 9월 23일 오후 7시 00분 
Is there anything that tells us what the effects actually do? They are very vague tooltips
ᛚᚢᚲᛟᚨᚾ 2023년 9월 2일 오후 4시 48분 
@MrTink76 can u do like a small guide where and how you did it? I got that error
MrTink76 2023년 9월 1일 오후 7시 36분 
I wouldn't call it "borked" if you are talking about the error message about unspawnedCanDo -- I know nothing about modding myself to be honest, but I edited the XML for the MentalStates_Mood.xml and removed the offending reference. I see no errors now and my game is running fine. Of course, if you are talking about a different error, you may want to post your error log here or put it in pastebin link or github gist for the mod creator to look into.

Have fun!
Scribbles 2023년 8월 31일 오전 11시 23분 
I'm...guessing this mod is borked until its fixed because, like others, I'm also getting error notices and from taking each mod out (I don't have that many), I know that this is the mod causing the trouble. And it can't be an incompatibility, because the error also pops up when there's only it and Harmony in the mod list.
ggfirst 2023년 8월 31일 오전 8시 15분 
fuckign hell
Don'tknowwhattoput 2023년 8월 28일 오후 11시 39분 
Archotech assault rifles? (I feel a bit dumb saying that)
Neidhardt 2023년 8월 26일 오전 1시 57분 
The melee weapons in this mod don't seem to have qualities. Is this intended?
hoovy is medic 2023년 8월 19일 오후 11시 18분 
can you add archotech garbage compatibly