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my criticism:
-the roof needs another texture, it's way too bright.
-i would've stick more to the original design of the building.
I have no issue with the tri count. The more tris the better the building. And the model here is very well done. So are the textures. Very well done. Hopew you'll get better in the future cause there is talent at work here.
Ok, so you're looking for challenging buildings around Chicago. Is that it? Cuz you're nailing them thus far.
It is beautiful and accurate, but I'm scared of the tris count on a low-to-mid tier pc like mine. I'll give it a spin, tho.