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That being said: would it be possible for you to make a liquid version? I like making sure certain processes only run when I have more than x Water etc.
It's happening again with the last update, the mode has disappeared.
https://imgur.com/a/MNQ7s4K
Would you please add support for "No Sensor Limits"?:
https://steamproxy.com/sharedfiles/filedetails/?id=2277619848
And also, which one of the settings would impact performance the less, room, distance or global?
Any chance of doing the same for liquids and gasses in "available storage"? Perhaps as a "Gas Resource Sensor" and "Liquid Resource Sensor"?
Thanks for your consideration, and for this fantastic utility!
An additional mode would be interesting. Whereas Room Mode would only count loose items, Storage Mode would only count items inside buildings.