Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

++Stations and ships
16 kommentarer
Fused Ion 21. maj kl. 15:25 
I'm not sure, but I think the issue of needing to add the ships manually could be from your rules file not adding the ships to the faction or group, just calling it instead. Maybe not, but DANS Platforms , seems to mention them differently.
Rayman_5  [ophavsmand] 29. juli 2024 kl. 13:10 
All ships and stations from this mod are now available in the mod described above.
Have fun
Rayman_5  [ophavsmand] 29. juli 2024 kl. 13:09 
Alle Schiffe und Stationen aus dieser Mod sind jetzt in der oben beschriebenen Mod verfügbar.
Viel Spaß
Rayman_5  [ophavsmand] 27. juli 2024 kl. 12:43 
Hallo zusammen
Vielen Dank für das Lob und natürlich auch für die Verbesserungsvorschläge.
Ich habe mir das Spiel schon lange nicht mehr angeschaut, aber seit Kurzem fange ich wieder an, Schiffe und dergleichen zu entwerfen.
Das bedeutet, dass ich diese Mods noch einmal erweitere
Rayman_5  [ophavsmand] 27. juli 2024 kl. 12:43 
Hello everyone
Thank you for the praise and of course also for the suggestions for improvement.
I haven't looked at the game in a long time, but recently I've started designing ships and such again.
That means I'm expanding this mod again
darkguilmon 26. juli 2024 kl. 16:51 
Die Schiffe und Stationen sind klasse. Immer wenn ich eins finde was nicht in der SchiffCollection drin ist, schaue ich das ich die übernehmen kann. und für mich selber abspeichere als Blaupause
PlayerOLish 27. mar. 2023 kl. 10:06 
These ships look amazing! From what I understand, different ship types have spawning restrictions. Stations will only spawn for factions or as pirate base destruction missions. Ships will only spawn under similar restrictions. Maybe if you add a new faction your ships will appear more often.
XDERP7 4. mar. 2023 kl. 5:02 
hi, i worry about some DC design i saw. are you aware that Deck Cannons can't shoot through each other (or tractor beams or sensor or mining lasers, mining lasers also have the same restrictions)
KLAPS 10. dec. 2022 kl. 10:42 
sexy
Rayman_5  [ophavsmand] 26. nov. 2022 kl. 9:56 
@Good_Oatmeal
I'm happy that my mod inspires and brings forth new ideas. I might come back to the offer when my new mod has taken on a little more shape:steamhappy:
Rayman_5  [ophavsmand] 26. nov. 2022 kl. 9:52 
@焱缪_猫猫兔[yan miu]
I don't understand why you put the mod description in Chinese. I don't really have any objections, but if you want translations, please let me know
maomaotu 25. nov. 2022 kl. 22:54 
将站点和船舶添加到职业模式。
如果你只订阅mod,我不能保证船和电台会按照我的预期出现,因为我自己在职业模式中只遇到过两次来自这个mod的船。

目前我看到的唯一可行的方法是用mod中包含的同名文件夹替换游戏文件中的文件夹(monolith)。
要替换文件夹,您只需打开我的mod文件夹,复制名为monolith的文件夹并将其插入(Cosmteer/Data/builting_ships),这将替换现有的同名普通文件夹。你也可以关闭游戏中的mod,因为它不再需要了。
(重要)
因此,建议在替换香草文件夹之前复制一份,并将其保存在某个位置,以便如果您希望取消订阅,可以返回香草游戏。您所要做的就是删除文件夹并插入保存的普通文件夹。
(重要)
删除modded文件夹,然后插入vanilla文件夹,否则modded将保留
Rayman_5  [ophavsmand] 25. nov. 2022 kl. 10:02 
Yes that's actually my ultimate goal to turn everything into a new faction but since I still want to add history and I'm still working on other ships/stations it still takes time to get it done alongside work and other commitments.

But I'm very happy about the encouragement and I'm trying my best to get a nice mod up and running
Rayman_5  [ophavsmand] 23. nov. 2022 kl. 14:51 
Yes, this mod adds them to the monolith grouping and could possibly also give a splinter group who knows?!
Matrix-tirol 23. nov. 2022 kl. 14:47 
you want this ships in a new faction ?
Matrix-tirol 23. nov. 2022 kl. 14:46 
nice ships