安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






That's good to know. I'm back to playing the game, but haven't really gotten round to looking at updating my mods. This one should work for as long as CA doesn't make changes to this particular skill.
Has anyone else expereienced this?
Guess I'll need to start another Thorek campaign and pay attention to see it in action!
How does the "honing in" part actually work for Bolt Throwers, both in terms of in-game performance and animation? I haven't played another Thorek campaign since looking for this mod because I felt it made more sense the other way around as well.
Does it just count as a hidden precision buff? Does the shot always do damage even if the animation misses or are both working together? Perhaps neither? I'm curious to know, if you wouldn't mind explaining. I know next to nothing about modding, forgive my ignorance.
I really wanted this mod myself as well when I remembered how rune of seeking tends to make grudge throwers less accurate instead of more.