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how many solar panels needed or anything else
i put the battery holder thing with batteries and a few wired batteries the inverter next to the battery charger connected the panels and put a few unwired (yet to save power) generators i think.
huh, ive been trying to power the storage units in west point with a battery bank, although i cant seem to turn on the lights in the building via the light switches, might just be the location, then again im very unexperinced with this mod so i prob am doing something wrong, i figure u should just be able to turn on the bank then u should be able to turn on the lights yea? or do you have to wire them together?
how do you know if it's working?
i put the solar panels down the battery holder with some batteries in the storage and then placed down an inverter near the battery holder
i see a window but it says no backup not connected and not enough solar panels as well as 5 hrs duration. Am i missing something need more panels or another thing?
both on this and beta might wanna check on it
In a community with more houses, can I just place a powerbank somewhere in between in the houses and it will cover for all houses or does the powerbank need to be build directly next to the house, it will serve?
I also want to make a suggestion. The floor mounted solar panel and the wall mounted solar panel are almost the same angle as slanted roofs. It would be really cool if there was a version made to look like it was installed on a slanted roof. A version for all 3 roof levels, the same angle as the roof, and a bit offset. I made a quick mockup to illustrate what i mean:
- Current [drive.google.com] floor and wall mounted solar panels,
- Mockup [drive.google.com] of roof mounted solar panels
Wiki says they should generate 83 Ah/panel. I have 9 up right now and they are only making 233.4 Ah - so 25.9 Ah a panel.
It's only August in our game and the panels are on the roof completely clear getting full sun.