Project Zomboid

Project Zomboid

MK's More Vanilla Throwables - Build 41.71
21 opmerkingen
FoamyGuy 26 jun 2024 om 9:31 
its compatible with advanced trayectory?
sussyslurp 5 nov 2023 om 11:55 
read change logs
Kumando 14 mei 2023 om 9:11 
Cant trow empty tin cans is it normal?
Ronnoc 30 mrt 2023 om 16:08 
if only we could do this with our extra bags
RAIN. 24 feb 2023 om 23:33 
for some unbreakable objects like stone and cans
RAIN. 24 feb 2023 om 23:33 
try changing the PhysicsObject = MolotovCocktail, to PhysicsObject = Ball,
Bear 15 okt 2022 om 19:40 
does it work with Braven's throwables?
Satuis Aburda 14 sep 2022 om 14:16 
Can you make it so I can bust windows with the stones/other throwables?
LuizVinicius17 18 aug 2022 om 12:22 
kkkkk caneca arremessável = explosivo kkkkkk muito bom
MonsterK1llerBR  [auteur] 23 jun 2022 om 11:08 
Opa, obrigado mano!! Isso mesmo, quando tu joga algum dos itens arremessáveis, o som atrai os zumbis que estiverem próximos a essa área onde ele quebrou
アキラ リン 22 jun 2022 om 16:09 
Parabéns pelo trabalho mano, me tira uma duvida, isso chama atenção deles quando jogado em algum local? Meu intuito é esse, jogo bem stealth.
MonsterK1llerBR  [auteur] 18 jun 2022 om 9:08 
Hey @FernoSFB
Spanish translation added! Thank you very much for answering the form, if you need any corrections in the translation just let me know =)
MonsterK1llerBR  [auteur] 17 jun 2022 om 19:44 
Cool! I don't know much about programming in Lua but it should probably be possible to create, like modifying the functionality of some vanilla explosive and making a new one, good luck!!
pgames-food 17 jun 2022 om 17:31 
(and a player could fill up a tin can with 10 shards of glass, and throw them at zombies too) :)
pgames-food 17 jun 2022 om 17:31 
cool thanks, yeah im thinking a glass bottle thrown (would break and bits of glass would damage the zombies in an area) :)
MonsterK1llerBR  [auteur] 17 jun 2022 om 17:19 
It's a good idea, I'll test it when I can, it would be nice if it works
FernoSFB 17 jun 2022 om 17:12 
It could be nice if there is something to damage the zombies without incinerating the world (why a grenade spawn fire, nobody knows)
MonsterK1llerBR  [auteur] 17 jun 2022 om 16:57 
@pgames-food Hello!! I believe it is possible because there is a way to use the Molotov Cocktail and Noise Creator mechanics for example, but then the damage would be inside an area I think, just like a grenade but you can check for sure, maybe there's a way to do some cool mechanics =)
pgames-food 17 jun 2022 om 16:51 
hi can i check if this lets us also damage zombies if we throw things at them? :)
MonsterK1llerBR  [auteur] 17 jun 2022 om 16:46 
@FernoSFB Thanks!! If you have any suggestions, feel free =)
FernoSFB 17 jun 2022 om 14:42 
Nice mod.