Total War: WARHAMMER III

Total War: WARHAMMER III

Unique Battles
124 kommentarer
Magnetcross 2 okt, 2024 @ 1:39 
rip mod
LzardMan 3 jun, 2024 @ 12:00 
Ive Updated your mod to work with the latest TWW3 - https://steamproxy.com/sharedfiles/filedetails/?id=3260600108
Mister Bungus 20 maj, 2024 @ 15:34 
Please update soon, love this mod!
LEGION-V 27 mar, 2024 @ 12:40 
Hi, won't you update? Throws it on the desktop, does not turn on.
Arker 25 mar, 2024 @ 7:06 
waiting for a update, it's currently broken rn, would crash the game
LEGION-V 24 feb, 2024 @ 22:39 
Hello, will there be any updates? Does not work, throws it on the desktop
StDrake 23 feb, 2024 @ 10:56 
some of the latest patches broke this thing I'm afraid. We need an update here or turning this mod on crashes some database of the game
F A R A D A Y 7 dec, 2023 @ 19:10 
atualiza ai mano por favor!
Tingu 26 nov, 2023 @ 9:28 
any update?
Imperator 16 nov, 2023 @ 23:51 
any update?
Lordaeron 17 sep, 2023 @ 21:59 
still working?
2B or not 2B 15 sep, 2023 @ 22:01 
I just wanna say I enjoy the mod a lot, it reminds me of custom map in Warcraft 3 of old, and this is such a fresh idea for Total War 3.
Please, don't abandon this project.
Arker 17 jun, 2023 @ 16:27 
hello sir, can you update since Patch 3.0: Vanilla attributes renamed in main_units_tables
⚡Uruk⚡ 11 jun, 2023 @ 3:55 
SFO?
thediaper 20 maj, 2023 @ 19:51 
You can't disable this mod once you save it and lizard isles is actually dragon isles, where ku'gath starts
RagnaroK 27 apr, 2023 @ 8:23 
This is such a cool idea, sad that the mod seems somewhat abandoned. :steamsad:
Tarog 3 mar, 2023 @ 7:17 
still working
Nelthar 21 feb, 2023 @ 7:20 
update ?
Valour Rich 2 jan, 2023 @ 0:41 
Game crashes anytime I try fight a battle
DoubleFishes 20 dec, 2022 @ 0:55 
any one tested this with SFO?
Coach Awesome 30 nov, 2022 @ 11:14 
@Krakenous
Works just great. That said, yes, I really, really hope we get more battles. Speaking of...

@JGCarter
Anything any of us can do to help add more battles?
Krakenous 28 nov, 2022 @ 13:32 
Does this currently work? Would love to see it expanded further.
BigBadBob7070 25 nov, 2022 @ 13:55 
Ok, I may have underestimated what these battles may be like. I tried the Laurelorn Forest one with an army I recently got from Confederating Kostaltyn. I was expecting Wood Elves and a bit of a more traditional fight, but nope, got swarmed to hell with ♥♥♥♥♥♥♥ spiders. So many Spiders.... But yeah, I was completely unprepared with an army I thought was reasonably decked out and got my ass handed to me. And you say this is the "easy" fight. Yeaaaah, those other battles are just gonna be a pain in the ass I just know it. And I guess I'm gonna have to deck out an army with lots of heavy anti-infantry and melee if I want to give that another go.
lc1999 2 nov, 2022 @ 11:07 
Seems like an amazing mod but sadly it crashes my campaign, can launch the game but not the campaign. (maybe because of mod conflicts since I am running it along with 100+ other mods)
KerbSide93 30 okt, 2022 @ 17:36 
For some reason with this mod active there is only 1 vision of the old ones quest per cycle for Oxyotl. Removing this mod before the cycle fixed the issue so for some reason this mod is impacting Oxyotl's quests. Bit of an odd one so thought i'd let you know
Edward 18 okt, 2022 @ 22:20 
Is there a list of the rewards?
JGCarter  [skapare] 16 okt, 2022 @ 5:18 
yeah it works on both maps
Dreden 15 okt, 2022 @ 18:42 
Is this for the IE map?
Metroxide 10 okt, 2022 @ 3:46 
Does this mod make AI siege settlements all the way to 0 no matter what?
Winter 8 okt, 2022 @ 5:48 
Brilliant idea
LikeABith 2 okt, 2022 @ 16:13 
FYI this mod is incompatible with any siege rework mods - in the sense that it makes the AI besiege settlements all the way to zero even if there is no garrison
gongoozler 1 okt, 2022 @ 0:36 
Can these battle be teleported?
JGCarter  [skapare] 14 sep, 2022 @ 22:39 
Thanks guys, and @Arima Azek I will add more battles in time, I've just been working on another mod recently and bit off a bit more than I could chew
2B or not 2B 14 sep, 2022 @ 16:21 
What a mod, reminds me of good old custom maps on Warcraft 3, you have great talent in level design, here's to hope for more.
Friend of Hounds 13 sep, 2022 @ 20:48 
What a creative mod, great mix of challenges, unit variety and just sheer being f***** with. Excellent work mate.
Arima Azek 12 sep, 2022 @ 12:34 
Will you add more battles to the map?
♥♥♥ war arena 31 aug, 2022 @ 10:34 
does it work with MP?
Fahrräder 28 aug, 2022 @ 6:33 
There was the last Sentinel with a sliver of its health left, and a few of my chaos warriors that were just starting to rout. I don't think they managed to fell it and then ran at the exact same time, though. Didn't get the item.

...Wait! I think I got it, it may be due to the remnants of the Cathayan army retreating due to that massive leadership penalty on loss, forgot what it's called, but the Sentinels are unbreakable, so then it was both sides who withdrew, even though one was still undefeated, and the game called it a draw.
JGCarter  [skapare] 28 aug, 2022 @ 6:17 
Wait, how did you manage to draw? I didn't even know that was possible, I turned off the timer in that battle to avoid it. Did you get the item?
Fahrräder 26 aug, 2022 @ 7:39 
Uuugh! Just did my first two battles as mid-game Azazel, built for flavor, not for a doomstack. Due to quick Slaaneshi units the Skaven battle went down quickly, too, but the Cathay battle... Yeah, who cares about missiles, we have none of those. 6 Sentinels just tanking my no-anti-large chaos warriors, health spontaneously ticking away due to forgetting about towers and victory points and later devoting all my resources to fighting off the remaining doomstack. Expected, if I killed the astromancer, the magic of constructs would die, but no. It ended with a draw. A draw! When do you even get these?

...it was fun, though I am burnt. Blood for the Blood God, I want more.
JustinWPU 25 aug, 2022 @ 19:08 
@Brooooo Do you think you can add in some that give you special units? Like a unit of rogue demons or beastmen or dinosaurs, it could be missions or even random events.
JGCarter  [skapare] 24 aug, 2022 @ 14:06 
Ok everyone, I've updated the mod for 2.0 and IE. As far as I can see it's all working but i'm going to have to complete a campaign and make some doomstacks to really test it all. In the meantime shout if you find any bugs
RockiForder 23 aug, 2022 @ 12:46 
@JGCarter you are a star.! looking forward to the existing unique battles added to IE 2.0 but also more battles across the globe. :-) no pressure.!
JGCarter  [skapare] 23 aug, 2022 @ 12:05 
It will be, i'll see what I can do tomorrow. For now switch the mod off if you are playing immortal empires else the game won't spawn the markers when I update it
J'sEmber 23 aug, 2022 @ 11:58 
Could this be added to IE as well?
min985 6 aug, 2022 @ 0:11 
Thanks for your permission.
Here's the link of Korean Localization mod:
https://steamproxy.com/sharedfiles/filedetails/?id=2830048100
To infinity and beyond 5 aug, 2022 @ 3:23 
Interesting mod, this is my Chinese localization:
https://steamproxy.com/sharedfiles/filedetails/?id=2790155753
thank you very much for your work:)
JGCarter  [skapare] 4 aug, 2022 @ 14:09 
Sure, feel free min
min985 4 aug, 2022 @ 12:56 
Hello. This is a great mod! If you don't mind, may I have permission to translate your mod into Korean?
JGCarter  [skapare] 3 aug, 2022 @ 5:09 
As far as I can tell, yeah they should get the items, nothing the the tables suggests they won't. If it doesn't work let me know