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翻訳の問題を報告






Many thanks for this amazing mod
I had no idea until I came here to check the 1.6 discourse and saw a familiar comment chain..
I was supposed to eat that!
absolutely hands down the best comment ive read in a long time! xD
I recommend you use the mod "pick up and haul" as well as "while you are nearby". That way, one trip of hauling plant will get all done and random hauling will be triggered when your pawn is nearby.
idk if it's possible, but I'd love a similar mod but for harvesting plants. getting real tired of marking a bunch of plants for harvesting, only to wonder why we have no food - cause nobody actually hauled anything and it got eaten by animals
In version 1.5, this mod will have an issue where it is not possible to slaughter friendly animals
shearing or milking only gives a tiny amount of a stack, so it's less efficient to immediately haul them.
So no, this mod does not make them haul after sheering or milking.
I had plans to make a mod so pawns sheer or milk into inventory (especially with the help of "Pick up and Haul) but I haven't been playing rimworld for a while.
Vanilla bug: pawns are only smart enough to haul the MEAT, so any pelts and other byproducts will just be tossed on the ground
The vanilla game already does "haul after butchering".
Check out the bill setting in your butcher table, there should be a checkbox for hauling.
"Put items into inventory" is not the samething as "haul".
It requires the mod "pick up and haul" or manual control, which is beyond the scope of this mod.
I do have plans to make another mod for harvesting (not just trees, but more for crops) and putting the yields into inventory and then later upload them. That would be a much more complicated mod and there are many edge cases I need to sort out.