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We didn't implement 'Electro-Charged' reaction here, if you want it, you should try Element Reaction mod together with this mod.
你用的45格可能没有处理好雷电相关的东西,用晨星锤攻击蜘蛛一样会崩溃。
不知道这日志有没有复制对:Text: [string "scripts/components/inventory.lua"]:682: attempt to index field 'isexternallyinsulated' (a nil value)
LUA ERROR stack traceback:
scripts/components/inventory.lua:682 in (method) IsInsulated (Lua) <675-683>
scripts/components/combat.lua:1118 in (method) DoAttack (Lua) <1052-1151>
scripts/components/projectile.lua:220 in (method) Hit (Lua) <200-227>
scripts/components/projectile.lua:282 in (upvalue) DoUpdate (Lua) <266-333>
scripts/components/projectile.lua:361 in (method) OnUpdate (Lua) <335-362>
scripts/update.lua:262 in () ? (Lua) <224-298>
饥荒开启洞穴之后会启动洞穴服务器,然后主世界也一并用服务器了。可能是这个原因。
多人游戏里饥荒会预测你的坐标,所以移动的时候瞬移坐标就被正常走路的坐标覆盖了。这个不好修。
Stack trace is the codes displayed on screen when crash occurs, identify with "LUA ERROR stack traceback:" (A row before this also contained)
By the way, would you like to help add vietnamese support in game? I am looking for help about translations.
[string "../mods/workshop-2792849242/scripts/prefabs..."]:55: attempt to perform arithmetic on field 'damage' (a function value)
LUA ERROR stack traceback: