Arma 3
Liberation RX - Cam Lao Nam
120 opmerkingen
Hades_Actual 7 mei om 20:14 
Not sure why, but every time we take a Sector it doesnt allow the Commander to select another Sector. We have to restart the server to be able to start another
pSiKO  [auteur] 6 apr om 0:53 
@GamerHawk121: ACE medical is supported but some features are disbaled then. (mostly PAR revive)
GamerHawk121 5 apr om 12:57 
Can these work with ACE medical or is that s setting I need to set up with the Parameters setting?
pSiKO  [auteur] 13 jan om 8:20 
try the hidden tunnel mission :)
pSiKO  [auteur] 13 jan om 8:19 
@Whitecrow: thanks buddy!

you can use Exp DLC, maybe the SoG template should be outdated

you can't change the first starting FOB (Chimera), BUT

you can enable Naval FOB (two different carrier, and even an offshore platforme), so you can build your FOB (even the first one) in a carrier
Whitecrow 12 jan om 12:51 
First off, thanks for your work on these great maps! I was wondering if its possible to change the starting FOB to be on one of the carriers, to utilise the Expeditionary Forces DLC when starting the campaign?
Thanks again :steamthumbsup:
Underdog_92 30 dec 2024 om 13:41 
Hi, I have a bug. The prisoners never follow my orders. Regroup,move to the position commands even if I give them orders on the map don't work.
pSiKO  [auteur] 18 dec 2024 om 0:25 
@Garfield, I've updated the LRX_Template mod, update on your side and tell me if it's ok
pSiKO  [auteur] 18 dec 2024 om 0:12 
@Garfield: thanks for reporting, will be fixed in next version (again !)
Garfield. 17 dec 2024 om 12:52 
i have found another bug, the 'Baron Rouge' or 'The Red Baron' side mission spawns in vanilla fighter jets in the sog prairie fire 'Vietcong' template, these should be something like a MIG-19 or MIG-21 not a modern day jet lol
pSiKO  [auteur] 13 dec 2024 om 0:29 
@Garfield: thanks for reporting, will be fixed in next version
Garfield. 12 dec 2024 om 10:53 
hi, i noticed while using the sog prairie fire template the NVA have vanilla CSAT crewmen, this is really immersion breaking for me lol idk if anyone else experiences it
Liberty 23 okt 2024 om 11:18 
leave info if you add it instead of that script :)) thank you
Liberty 23 okt 2024 om 3:01 
yes and its very easy to do, all u have to do is to add function in edior inside mission under modules i think. marked as ,,praire fire fire support (or something like that ) and if you want (optional) then you can copy whole script into mission config and you can change all parameters. But imho stock is well done as it is, in config you can just change that fire support will be usable only by certain RTO backpacks etc. but frankly i would just leave it as it is because i use SAS mod which adds bunch of other RTO backpacks etc., maybe add price for using if u want
pSiKO  [auteur] 22 okt 2024 om 8:47 
@Liberty, I was not aware of this radio !
I take a look :)
Liberty 19 okt 2024 om 6:07 
hi, i mean the original sog radio by cdlc creators which is even voice acted and animated, option where radio pops up as a graphical representation with switch and selection which air units u call in etc. i saw it one server once which uses LRX
pSiKO  [auteur] 19 okt 2024 om 1:40 
@Liberty: what you mean by "the radio support menu", you have a support menu in LRX, with taxi, aidrop, artillery.

base occupation depend on map, sometime you have a 'free' military base, or yo can build 'close' to an existing base
Liberty 18 okt 2024 om 22:28 
best liberation ever yes. i just cant figure out how to edit the mission so i could use the radio support menu :( ....and also it is a shame all ground bases are taken and its not possible to build FOB inside actual military base :(
fam.berggren 8 jul 2024 om 3:30 
I have encountered a strange issue when I want to build in my FOB. When I go into the build menu and select what I want to build, it displays correctly. However, when I start building, it selects the item that is above it, for example, a helipad (PSP), but it builds a trench (stair/earth) instead. Is anyone experiencing the same or what could be wrong?
Tac 5 jul 2024 om 22:53 
USING ZEUS, HOW DO REASSIGN ZEUS WHEN PLAYER USING ZEUS IF KILLED.
Pneumonia 2 jul 2024 om 8:41 
LRX_Template.

This needs to be put in the description for all the liberation rx steam pages.
fam.berggren 2 jul 2024 om 4:09 
What mod do you need to get SOG units insted if vanilla
Pneumonia 17 jun 2024 om 12:05 
NVM Figured out it requires a whole separate mod for other than vanilla factions.
Pneumonia 17 jun 2024 om 9:24 
Hi, I might be stupid or blind but I cannot find the SOG unit preset. It is only showing ArmA 3 factions.
Tanjiro23 31 mei 2024 om 10:11 
any1 managed to blow up radio tower , i used up to 5 charges, and nothing, in total used over 20 charges on one tower, and still nothing
Jäger 14 mei 2024 om 19:22 
when you rename it will look like this RxLiberation.Cam_Lao_Nam.pbo
Jäger 14 mei 2024 om 19:18 
turn the mission file into a PBO
Tac 5 mei 2024 om 13:22 
I can't find the PBO files ?
Jäger 25 mrt 2024 om 23:47 
thank you
pSiKO  [auteur] 25 mrt 2024 om 10:08 
@Jäger: in LRX all maps can be played with Sog Faction not only maps from the DLC

just load LRX_Template mod, and SoG units on any map you want.
Jäger 24 mrt 2024 om 5:54 
will there ever be one with sog factions?
pSiKO  [auteur] 24 mrt 2024 om 1:42 
@tritek, I got it 'The Red Baron'
@Sgt. Slamand : last slot in lobby
Sgt. Slamand 23 mrt 2024 om 16:06 
Thanks... dumb question I know but how do I log as commanders?
tritek 23 mrt 2024 om 8:13 
i already forgot the exact name but i think it was b-something rogue side mission
pSiKO  [auteur] 23 mrt 2024 om 7:38 
@Sgt. Slamand: you can buy vehicle at FOB or at traders shop
to have crewed vehicle you must be logged as Commander.

@tritek: this is waaaar!!
can you tell me the mission name that spawn modern jet ?
I will fix the SoG template
tritek 23 mrt 2024 om 7:07 
some side mission spawned and a modern vanilla arma 3 jet shot down my heli, i know vietnam was crazy but cmon
Sgt. Slamand 23 mrt 2024 om 1:00 
Hey im struggling to recruit AI vehicle squads in my game, I just cant figure it out.

Im playing with just 1 friend and it would be great to have some support.

Cheers
pSiKO  [auteur] 28 feb 2024 om 0:42 
@ErndawG: please send me the classname of building you thik about, I'll see if I can add them
SlammanDan 27 feb 2024 om 12:04 
Thank you pSIKO
ErndawG 27 feb 2024 om 8:43 
Well I'll be dipped it worked like a charm. Thanks pSiKO!

A minor suggestion/feature request while I have your attention. I'd love to see the build menu have a more robust buildings section more akin to KP's Liberation especially in terms of bunkers and buildings like hootches. I know none of it really adds to the gameplay element, but sometimes a fella likes to unleash his inner fobbit.

Thanks again for the help!
pSiKO  [auteur] 27 feb 2024 om 8:05 
@ErndawG clear the settings too
SlammanDan 26 feb 2024 om 10:51 
ErndawG mine was also doing this. Could not wipegame
ErndawG 26 feb 2024 om 9:19 
Love the mod, but I'm currently having issues doing a game wipe on it. I made a few tactical misjudgements and wanted to start fresh to apply lessons learned and after enabling the Wipe Savegame (both boxes) it just hangs on -- Liberation RX -- after loading the logistics module, but not the others. Any ideas?
pSiKO  [auteur] 16 feb 2024 om 0:42 
@SlammanDan: hi, thanks for reporting !

maybe I'll change the FOB building, I'll check
SlammanDan 15 feb 2024 om 6:26 
pSIKO I noticed when I choose SOG Factions and build an FOB it places Sign, Map, And Officer inside the Bunker all in one spot. Not enough room insife bunker for them
pSiKO  [auteur] 15 feb 2024 om 4:08 
@ZeroClough , nope, you don't need to edit anything, to add more faction, just add the LRX_Template Mod
ZeroClough 9 feb 2024 om 12:37 
To change factions do I need to edit files or something? I don't see S.O.G factions in options menu for Liberation
pSiKO  [auteur] 24 nov 2023 om 0:45 
Slayers: yep, it's intented. fuel is vital ressource, you have to manage it.

if you want to change conso or disable it you have to edit the code
Unlawful_Slayer 23 nov 2023 om 21:27 
is there a way to turn down fuel drain? for some reason only on RX liberation missions, the fuel drain is insane in all vics, especially helo and jets
Isopropophlex 4 nov 2023 om 20:29 
How can I enable the Advanced Heli flight model without this scenario overriding it?