Garry's Mod

Garry's Mod

[VRMod]ArcVR:FIX-BETA Version
120 kommentarer
LennySmash 12. aug. kl. 7:54 
Where are the other guns ?
Donald Trump 24. juni kl. 8:43 
they don't work at all, they recharge for the first time and then you can't remove the magazine
EnToN 22. feb. kl. 0:32 
[[VRMod]ArcVR:FIX-BETA Version] lua/vrmod/vrmod_arcvrmenu.lua:3: attempt to index global 'vrmod' (a nil value)
1. unknown - lua/vrmod/vrmod_arcvrmenu.lua:3
2. include - [C]:-1
3. VRMod_Offcial_Include - lua/autorun/vrmod_dev_excluded_originalfiles.lua:33
4. unknown - lua/autorun/vrmod_dev_excluded_originalfiles.lua:71
Killer Move 23. okt. 2024 kl. 17:30 
@GNAvenger A bit late to the convo but can confirm this works as I was having the same problem even after a brand new install as of today.
GNAvenger 4. okt. 2024 kl. 3:53 
I was having trouble getting magazines but came upon a temporary solution that I might share with you all. Spawn your VR weapon and spawn its magazine via the entities tab. I was able to grab the magazine (that I spawned) and load it into my gun, it also mysteriously re-gave me the ability to grab mags (from the pouch, despite though it initially not working), would be appreciated if someone else tried this.
:{P1}:Skully8600 18. sep. 2024 kl. 8:04 
cant grab mags no matter my settings
Wryytard 12. sep. 2024 kl. 9:52 
mod keeps giving errors:

[[VRMod]ArcVR:FIX-BETA Version] lua/vrmod/vrmod_arcvrmenu.lua:3: attempt to index global 'vrmod' (a nil value)
1. unknown - lua/vrmod/vrmod_arcvrmenu.lua:3
2. include - [C]:-1
3. VRMod_Offcial_Include - lua/autorun/vrmod_dev_excluded_originalfiles.lua:33
4. unknown - lua/autorun/vrmod_dev_excluded_originalfiles.lua:71
ꜱᴏʀʀᴏᴡ 4. sep. 2024 kl. 6:16 
doesnt even work, i cant insert mags, weapons has css models
Священник 23. juli 2024 kl. 4:24 
brocken, can't remove mags from guns and can't throw grenades
billyjoe20075 9. juni 2024 kl. 9:23 
When i cock the shorty shotgun my hands are misplaced where the loader is
KBP_Design_Bureau_GuyFromDayz??? 19. apr. 2024 kl. 8:46 
i cant remove mags form guns i have default settings on
Pescorr  [ophavsmand] 10. apr. 2024 kl. 3:44 
@C0sm0s:
Well...I don't know if I can do it because it would change the very foundation of how ArcVR works...I'll try all kinds of things.
C0sm0s 3. apr. 2024 kl. 23:52 
can you correct the ammunition count error which does not decrease in exchange for a donation?
C0sm0s 3. apr. 2024 kl. 22:17 
Ammo count don't work ?
Kinho98 ♪ 30. dec. 2023 kl. 13:29 
For those of you who cant grab a magazine at all, try turning off floating hands on the VRMod settings and hit restart, it worked for me. Just do that each time you load into a map. :)
Pescorr  [ophavsmand] 6. dec. 2023 kl. 20:46 
@R∃ɴ⸸эC:
Currently, this ArcVR-BETA supports both the original VRMod and VRModSemioffcial, so if you run it without the original vrmod, you will get this error. However, it is the correct use of vrmod, so this error is a normal proof.

It may be depressing, but it does not seem to affect the operation.

I'd really like to avoid this error, but if the folder detection is faster than the loading stop, I get this error.
Pescorr  [ophavsmand] 4. dec. 2023 kl. 13:07 
2023/12/04
Mainly bug fixes.
1⃣.Gmod update made [CreateConvar] harder to use, so changed it to [CreateClientConvar].
2⃣. Changed so that when a mag with bullets remaining is left on the ground, it disappears in 20 seconds.
(The original 60 sec. would not be able to perform Remove processing properly depending on optimization, and also because we judged that ArcVR's dysfunction would be serious in the event of a problem related to VRpickup).
3⃣. Some COLLISION and shadow processing has been changed. We believe this has alleviated the bug that caused mags to disappear when you picked up a mag that was not in view.
Uriel Sales 2. dec. 2023 kl. 16:20 
[[VRMod]ArcVR:FIX-BETA Version] lua/autorun/cl_arcticvr.lua:23: attempt to call method 'UpdateMag' (a nil value)
1. func - lua/autorun/cl_arcticvr.lua:23
2. unknown - lua/includes/extensions/net.lua:38 how do i fix this? i'm kinda stupid.
R∃ɴ⸸эC 20. okt. 2023 kl. 12:12 
Hello I'm trying to get VR installed on my RP server and i'm getting this error from this addon.

[[VRMod]ArcVR:FIX-BETA Version] lua/vrmod/vrmod_arcvrmenu.lua:3: attempt to index global 'vrmod' (a nil value)
1. unknown - lua/vrmod/vrmod_arcvrmenu.lua:3
2. include - [C]:-1
3. unknown - lua/autorun/vrmod_dev_excluded_originalfiles.lua:32

Here's a link to the collection, I've reverted to using the old version of VR mod without this addon for now to eliminate the lua errors on the server.

https://steamproxy.com/sharedfiles/filedetails/?id=3055066941
AtlasToby 21. aug. 2023 kl. 12:43 
Hooray!
Pescorr  [ophavsmand] 20. aug. 2023 kl. 12:54 
@cat milk:
Thank you for your report!

We have determined that the issue with mags falling to the ground will take some time to resolve, as it seems to be an issue related to pickups, which is one of the most difficult issues in vrmod.
Therefore, we are rolling back to the 2023-4-8 version, which has been stable and working for a long time.
AtlasToby 19. aug. 2023 kl. 14:54 
[[VRMod]ArcVR:FIX-BETA Version] lua/autorun/sv_arcticvr.lua:403: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. func - lua/autorun/sv_arcticvr.lua:403
3. unknown - lua/includes/extensions/net.lua:38 (x3)

This is the one
AtlasToby 19. aug. 2023 kl. 14:45 
Yep, same here. I had this on two occasions, one where i could grab a mag but it would just fall on the floor and one where no matter what i do, i cant grab one at all, regardless of Pouch distance. Im gonna see later what it said on the command thingy
Pescorr  [ophavsmand] 19. aug. 2023 kl. 14:16 
@Agus_MG
@TemporalTourGuide:

Hmmm... I wonder why this bug is happening...
We are currently investigating. Please wait for a while.
Uzi Doorman 19. aug. 2023 kl. 8:37 
i have the exact same issue, i thought it was maybe my playermodel but its not. no matter what i cant get magazines either from my pouch or ones i spawn in
Agus_MG 19. aug. 2023 kl. 4:12 
I've been experiencing a bug where, regardless of the weapon and the quantity of amunition I have for it, I can't pick up new mags from the pouch, never had this issue since 1 day ago. If it is of any help, I am using the quest 2. Also, once starting up VR with the console, an error pops up on screen "[VRMod]ArcVR:FIX-BETA Version is creating script errors".
Kuro 17. aug. 2023 kl. 18:17 
Thank you, it was fixed! That bug was so annoying. But I'm still having the issue with the haptics constantly buzzing after firing a weapon.
Pescorr  [ophavsmand] 17. aug. 2023 kl. 12:18 
@Kuro:
2023-08-18
Thank you for your report.
It has taken us a long time to investigate.
We believe that the code regarding the pouch for weapons, which is currently under development, malfunctioned and stopped working, causing it to run out of control.

I believe it has been cured with this update. We would appreciate it if you could try again.
Kuro 14. aug. 2023 kl. 15:36 
Both issues I had are still present after today's update
AtlasToby 14. aug. 2023 kl. 14:18 
It ended up being the Floating hands that was the issue, thanks.
Kuro 12. aug. 2023 kl. 19:16 
A new issue seems to have been introduced for me with the latest update to this addon, where it will select another weapon when I pull the trigger, regardless of if the weapon fires or not. It will always either select the first (melee) category or third (machine gun) category. It happens with all weapons except for empty hand. I can hear the weapon selection sound when it happens. I've also been having another issue ever since I used this addon, where the haptics get stuck on after firing any weapon. The controller keeps buzzing at maximum speed until the weapon fails to fire or I press the trigger while empty hand is selected. (I use the vive wands)
Pescorr  [ophavsmand] 11. aug. 2023 kl. 8:27 
2023-08-10
Fixed a problem in which hl2_granade_fix was incorrectly set and the model was not displayed correctly.
Pescorr  [ophavsmand] 11. aug. 2023 kl. 8:25 
@Max!:
It's a strange condition...I've never heard of it. Does it occur with any gun?

Just to be sure, check the [arcticvr_grip_magnification] and [slide_magnification] values that are added to the vrmod menu. If these two values are too large, it will grab the slide or foregrip away from your hand... not sure if this is the cause.

The key assignments used in ArcVR can be changed from SteamVR after launching GmodVR, not the gmod console, so there is no use of bind by console on gmod.
Pescorr  [ophavsmand] 11. aug. 2023 kl. 5:13 
@cat milk:
There are two possible causes.
1.[floating hands] mode is being used.
If you are in a state where you are using floating hands, you will always be in infmode. This is a procedure to deal with VRMOD characteristics.
In floatinghands, all but the hands become fixed at the starting point and the normal pouch will not work. I'd like to solve this problem one of these days, but I can't think of anything how...

2. the pouch range is set too large or a player model with a low height is used.
If you don't change the pouch size to match the player model's height, it will behave similarly to when it is set to inf. change it from the vrmod menu.

If you have any other problems than these two, please let us know, as it may be a bug.
AtlasToby 7. aug. 2023 kl. 22:15 
im having issues with the puch, no matter what i do its always infinite. i only have this base enabled
Max! 4. aug. 2023 kl. 20:34 
i can't seem to figure out how to reload, using oculus quest 2; every time i try to grab the slide and cock it back it just removes the mag every time i try to grab it; i've tried pressing other buttons, i can't igure it out; is it a console command i need to use? or bind to a certain key, this may seem foolish, but genuine issue i literally cannot figure it out.
:{P1}:Skully8600 26. juli 2023 kl. 8:14 
thanks it worked
Pescorr  [ophavsmand] 24. juli 2023 kl. 3:14 
@:{P1}:Skully8600:
Are you using it with another ArcVR base?
If the operation is overwritten by another ArcVR base, or if a conflict occurs, Command will not work properly,
Please try the following to check the operation.
--
1. Start Gmod.
2.Press "Addons
3.Make sure "Subsciribed" is selected.
4.Type "ArcVR" and do a search.
5.Disable" all the mods that come up, or
6. Activate only this "ArcVR:Fix-Beta
7. Start the Gmod game and open VRModmenu from the context menu.
8. From the ArcticVR tab, check if the command is changed correctly.
:{P1}:Skully8600 11. juli 2023 kl. 2:07 
cant change mag distance it just says unknown command when changing any of the settings
Pescorr  [ophavsmand] 20. juni 2023 kl. 11:52 
The ArcVR-FixBeta expands on the existing features of ArcVR, while focusing on the use of small PMs, use while riding vehicles, bug fixes, and the control and exhilaration of using ArcVR in various situations with an eye toward online play.

NArcVR is a single player game that focuses on adding elements of realism to the game.

The two are so different conceptually and in terms of lua code that they are extremely difficult to integrate.
BBills2345 18. juni 2023 kl. 12:23 
Something is wrong with this
Pescorr  [ophavsmand] 31. maj 2023 kl. 19:42 
@SpoonMan:
A few months ago, we made an attempt to run it simultaneously with narcvr and managed to get it to the point where it works... but we cannot guarantee stable operation. (I have also uploaded it to the workshop).
--
I am by no means a hater of NArcVR.
However, there were a number of conflicts between narcVR and my ArcVR-Beta, and I was unable to resolve many of them, which made updating very difficult. Sorry if you were expecting this...
Pescorr  [ophavsmand] 31. maj 2023 kl. 15:46 
2023-06-01
Because of the ridiculously long name of this add-on, we changed the name to "ArcVR-BETA" for the time being.
However, we would like to come up with another name for it, since it would be confused with the BetaBranch released by Dr. Hugo.
Mrs Dingus 4. maj 2023 kl. 18:06 
what about revolvers
hello 8. mar. 2023 kl. 6:41 
nice job
Pescorr  [ophavsmand] 16. feb. 2023 kl. 22:23 
2023-02-17
We are attempting to improve stability by changing the melee attack to a separate declaration for each attack site.
Pescorr  [ophavsmand] 15. feb. 2023 kl. 11:39 
2023-02-16
We made a major update as part of our plan to make it work with NArcVR, but we found a serious bug and have reverted to the previous version!
Grub 7. jan. 2023 kl. 10:39 
@Zhaero

ok i try to be kind but you dont have to instal them cuz it says "Disable the original addon if you using this.
(To avoid conflicts)"

so yeah PLEASE READ
zhae! 4. jan. 2023 kl. 12:25 
hi, do we need to make sure all the 1,2,3,4 mods in the description are installed or do we uninstall all to avoid conflicts?
inv 1. jan. 2023 kl. 4:36 
it's all good, thanks for listing all the possible fixes!
ill get my friend to try them all and we'll send the results soon

for nr 3 we tried the beta and the non-beta vers with no other versions installed. it worked for a different friend of mine a few months ago, but they have a different vr set