Cities: Skylines

Cities: Skylines

Oxbridge Regis
45 kommentarer
uncle ron  [ophavsmand] 17. jan. kl. 5:53 
Hi, sorry that's not going to be feasible as the road networks all need to be changed and I'm currently working on another project. I hope you can access the map if you get the DLCs
MrTomHiggs 16. jan. kl. 0:13 
Ron please please can you upload this map without DLC dependency?
uncle ron  [ophavsmand] 15. juni 2023 kl. 10:44 
Thank you! Check out the railway collection and the railway 2 collection, as there are plenty of station tracks available.
lattlekada 15. juni 2023 kl. 8:40 
Beauty of a map, one question about the railways - the network looks so good but there doesn't seem to be any station tracks available on the workshop... have you found a workaround for this? Would love to build some custom stations
uncle ron  [ophavsmand] 3. apr. 2023 kl. 14:02 
Try it with the Tree Anarchy temp fix instead of the incompatible version
jakegame 3. apr. 2023 kl. 12:39 
the map not work
uncle ron  [ophavsmand] 7. jan. 2023 kl. 11:48 
@lmolloy310 both versions need Industries DLC, I used some networks from that DLC
lmolloy310 7. jan. 2023 kl. 10:39 
Why does this map need the Industries DLC? Does only one version of this map require the Industries DLC?
MrMiyagi 12. aug. 2022 kl. 13:40 
This needs an award. :steamhappy::hardhat::lunar2020hearteyesrabbit::winter2019coolyul:
uncle ron  [ophavsmand] 9. juli 2022 kl. 22:59 
@ShockWave there are two map versions, try the lighter one. Also check your mod settings and subscribe to Loading Screen Mod
ShockWave 9. juli 2022 kl. 22:00 
my 16gb ram can't handle this map tho with GTX 1080 :(
markshakespeare10 5. maj 2022 kl. 17:57 
There is no mod report. All the mods and assets to do with map are activated. The map still won't load.
uncle ron  [ophavsmand] 4. maj 2022 kl. 11:35 
@markshakespeare10 check your loading screen mod report and let me know if you have any missing assets
markshakespeare10 4. maj 2022 kl. 9:21 
Just tried playing this map, i've loaded packs 1 and 2. Tree anachy covers more than the needed trees. The map won't load just jumps out of the game back to my Desktop.
swaziFLATBALL 12. feb. 2022 kl. 3:07 
If I wanted to make a USA driving map, do I not select left hand drive?
uncle ron  [ophavsmand] 27. jan. 2022 kl. 8:25 
@BERCIK no
Roq 27. jan. 2022 kl. 2:52 
@BERCIK Mike's roads which are used in the map require Mass Transit dlc. Not sure if there are other dependencies as I have all the DLC and haven't checked, but often Mass Transit is a key dependency in workshop maps, because of the changes to highways.
BERCIK 27. jan. 2022 kl. 1:24 
Is there any way to load it without DLC?
uncle ron  [ophavsmand] 26. jan. 2022 kl. 23:50 
Yes.
BERCIK 26. jan. 2022 kl. 11:28 
Do I need a DLC to play on this map? Because I have an error after loading.
Astraeos 13. jan. 2022 kl. 9:05 
That took care of it for sure. I also just totally re did my modlist, so that mighta been it as well. Had a ton of assets that I was sub'd to.

Absolutely beautiful looking map so far, thank you much. Perfect for the UK theme cities and towns I've been wanting to build
uncle ron  [ophavsmand] 13. jan. 2022 kl. 1:50 
@Roq I agree with you. Hopefully my instructions above and below will work
Roq 13. jan. 2022 kl. 0:39 
@Uncle Ron I think it is a problem (with tree anarchy) that if you exceed the default, which I think is 1100 then the game crashes. I think this should be handled more gracefully by Tree Anarchy, at least posting an error message if the tree count is set too low. No doubt @Astraeos and myself are not going to be the only ones to fall into this, so might be an idea to have a word with Quistar.
uncle ron  [ophavsmand] 13. jan. 2022 kl. 0:28 
@Astraeos exit to desktop, open game, check your tree anarchy settings to enable the maximum number of trees, exit to desktop, open game, create new map. See if th at works?
Astraeos 13. jan. 2022 kl. 0:25 
So I've download and done everything you've stipulated to do in your description in order to get this map working, but all I see when I load the map is basically just a blue screen. All the UI is there, but the map itself is just totally shaded blue, nothing there.

I'm not sure what I'm doing wrong? I've tried both this and the Midsomer maps, same exact thing on both maps.
Roq 1. dec. 2021 kl. 10:46 
You were right I had not altered the tree count again after my last reset (RTFM) and it is now working! Anyway nice map!
uncle ron  [ophavsmand] 1. dec. 2021 kl. 10:07 
Noted and required items pack 2 updated. In terms of the white roads, have you enabled decal prop fix which is a dependency?
Roq 1. dec. 2021 kl. 9:54 
No problem. I have located the main problem: It looks like there is a dependency on the Network Tiling mod for this Rony network (which he does mention in the doc) and maybe Rotating Prop Params too. I can now load the detail map, but it is still throwing an asset exception and has glaring white roads across the starting square, so there is likely another dependency there. I find it a good idea to start with with no mods or assets, because otherwise you and the testers will likely, as in this case, have dependencies you didn't notice.
uncle ron  [ophavsmand] 1. dec. 2021 kl. 9:21 
Also @Roq thank you for taking the time to comment. I will look into it.
uncle ron  [ophavsmand] 1. dec. 2021 kl. 9:13 
Loads fine here and with testers, but I'll check again. I recommend playing with the lite version if you're having issues with custom rail.
Roq 1. dec. 2021 kl. 8:40 
Yes, but this is an exception thrown in the game and makes it unplayable as presumably for pady96, not just a report in Loading Screen mod. A simulation error is a serious critical failure which makes the game unplayable. I gave full details of what is happening in my post, to make it easier for you to fix.
uncle ron  [ophavsmand] 1. dec. 2021 kl. 8:23 
array index is out of range error is because you need to check your Tree Anarchy settings and enable sufficient trees
uncle ron  [ophavsmand] 1. dec. 2021 kl. 8:22 
You will likely get a "duplicate pillar" error in LSM loading window. This is normal, since game acts in a rеtardеd way when it comes to elevations. See Railway Collection guide.
uncle ron  [ophavsmand] 1. dec. 2021 kl. 8:22 
Fair shout re Theme and Environment Changer and added as a recommended item.
Roq 1. dec. 2021 kl. 7:58 
Secondly after loading your second one click set (in addition to first of course) and creating a new detailed version game i get "array index is out of range" exception followed by "r-pillar-s_Data: Duplicate prefab name" which makes the map unplayable. I cant replace the network with RON, because it just throws another exception.

This asset is "Railway Gravel-Concrete Tracks (Wired)" by Rony. It isn't the first time I've seen this problem and I have been avoiding these particular networks (Revo's are fine I reckon).

I am testing from a clean install with just your required lists with the addition of loading screen and loading order mods, plus environment changer. So, it is possible that some other mod or asset that is commonly installed is covering the problem in some way: I don't see stuff like extra train station tracks or single track ai that are common dependencies in your lists, for instance. Anyway good luck, mod dependencies are the pits.
Roq 1. dec. 2021 kl. 7:56 
Beautiful map! However there are a few problems:

Firstly and less seriously the base map theme is set to temperate, but the the theme you include for the lite version (ie PDelmo's 4K) is a European theme, so you cant set it unless you have installed bloody penguin's environment changer mod.
Kalifornia Belem 1. dec. 2021 kl. 2:47 
Hi!
This map has been reviewed by BonbonB here :
Https:/youtu.be/N7OFqJzOW2g

I rated it ⭐⭐⭐⭐⭐
À wonderful map !
uncle ron  [ophavsmand] 30. nov. 2021 kl. 23:34 
@Pady96 no, it's not a missing network. You haven't enabled sufficient trees for the map to load in Tree Anarchy. Please check and follow above instructions.
Pady96 30. nov. 2021 kl. 19:20 
I am getting a simulation error. Array index out of range . must be one of the network assets?
azz0lt 29. nov. 2021 kl. 8:40 
Another very classy and beautifully imagined map from UR. My favourite from Ron thus far
uncle ron  [ophavsmand] 26. nov. 2021 kl. 5:06 
It is activated via Theme Mixer 2. Please read the description of that mod and how to use it in the game.
ASBO 25. nov. 2021 kl. 14:55 
Clean Install of City Skylines and subscribed to All that you have posted but i can not get the theme to show up in the my theme list what am i doing wrong XD
uncle ron  [ophavsmand] 23. nov. 2021 kl. 2:51 
@ValdemarasKvainauskas thank you for those comments. In terms of FPS I recommend the speed slider mod which enables a significant boost by playing at a more realistic speed. As for the water features, there are some areas much more detailed than others, although I'll have another look today at the Detailed Map and upload some additional feature detailing.
skr 23. nov. 2021 kl. 1:35 
Detailed version has some great pieces, I especially like all those pieces of forest scattered throughout the map.
But it surely demands a readiness to sacrifice game performance. I don't own a powerful machine so on my gtx 1070 forest close-ups tank framerate down to 40. If anyone who has a mediocre gpu reads this, be aware.
The only thing I personally disliked is that the shoreline is way too close to the map's edge for my liking. And some water areas by which I mean ponds/little lakes and rivers could do with a bit of detailing imo. Stuff like sand, dirt, rocks etc could make them look more real.
Everything on this map that doesn't contain water is simply amazing, endless subtle changes in elevation bring great visual variety. All those hills and slopes are superb.
gdh1968uk 22. nov. 2021 kl. 12:00 
This looks stunning and on my list to download and await the review when BBB gets round to it which could be as soon as next week if it meets voting or top of workshop criteria. Thanks for the map and looking forward to building on this very soon.