Barotrauma

Barotrauma

Improved XP Rates
82 Komentar
SIN 10 Sep @ 2:28am 
Is this mod updated for the latest version? And what does 'xp' mean? Does it give experience for completing tasks to unlock talents in the talent tree, or does it simply increase skills for doing work?
The Donald 29 Agu @ 1:57pm 
Broke mod xd
NPC 3 Jan @ 4:57am 
Is this mod updated to work with the latest version?
Sainth Moth [HME] 24 Sep 2024 @ 7:25am 
Is this mod compatible with Neurotrauma?
Radium 19 Sep 2024 @ 8:49am 
does the mod still work with the latest versions of the game? some other similar mods weren't
manchyy  [pembuat] 2 Sep 2024 @ 7:36am 
fairly certain that this mod will clash with any other mod that edits SkillSettings.xml file
The_master_chief 2 Sep 2024 @ 7:33am 
What if I also take other mod that change XP rate (like ExtraXP), does mods multiply their modifiers by eachother or one that's higher just overwrites one that lower in load priority? I like skill rates from that mod, but I also like XP rates from ExtraXP so I wanna somehow get both
Havel L. Krik 7 Agu 2024 @ 8:28pm 
Damn.
manchyy  [pembuat] 7 Agu 2024 @ 3:31pm 
afraid not
Havel L. Krik 7 Agu 2024 @ 3:29pm 
Is there a version without the boosted skill gain, just experience?
Comrade.Omega 7 Mei 2024 @ 8:56pm 
Does this work with the new update?
Morphogenetic Memories 23 Feb 2024 @ 2:52pm 
Entirely understandable! I appreciate you chiming in!
manchyy  [pembuat] 22 Feb 2024 @ 6:30am 
hey :), personally I can't think of a way to implement such functionality through XML since it's very limiting.. however I don't see it being impossible through lua. your idea is very interesting, but unfortunately I just don't have that much interest in barotrauma to develop anything for it anymore, and I'm just trying to keep this mod on life support so others can enjoy higher rates haha
Morphogenetic Memories 21 Feb 2024 @ 6:44pm 
Hiya, I love the mod - however i wonder if maybe there could/should be 'checkpoint challenges' at different level breakpoints. It could be cool to add in a special challenge (similar to the 'traitors' challenge mechanics) where once you hit 60/80/100, you have to do some challenge during your runs before you can go higher (while the higher XP would be banked until you do said challenge.)
Draconis🐊 10 Feb 2024 @ 10:43pm 
Semi recently updated which is nice, I see this and get leery because its usually paired with the extremely outdated more money mod which just doesn;t work.
manchyy  [pembuat] 8 Jan 2024 @ 5:16pm 
donald - i don't play baro anymore, so i can't test for myself, will take a look when i get some free time

marcus - no
Jimmy Car Battery 8 Jan 2024 @ 4:36pm 
Do i need to restart my game for it to work?
The Donald 6 Jan 2024 @ 10:45pm 
I know beggars can't be choosers, but wouldn't it make more sense to increase the multiplier the higher the level a stat is? Because the lower levels are kinda ok but the high levels are horrendously tedious
Diznad1 1 Jan 2024 @ 3:45pm 
cheers
manchyy  [pembuat] 1 Jan 2024 @ 4:34am 
should be
Diznad1 1 Jan 2024 @ 2:29am 
is helm exp working?
manchyy  [pembuat] 28 Des 2023 @ 11:16am 
tried to make it less broken, give it a go now
Knickerich 28 Des 2023 @ 11:11am 
yeah definitely adjust it down or something? Every action results in a level gained lmao
manchyy  [pembuat] 28 Des 2023 @ 11:08am 
as i've mentioned below, rates are not going to be 1:1, so thank you for the feedback and i'll try to adjust it
Knickerich 28 Des 2023 @ 11:06am 
currently playing the save we started a few days ago, mate just got 5 levels electrical from fixing like 2 junction boxes, what the frick happened?
ZOLOMAXXING 28 Des 2023 @ 6:51am 
yep, works good, thanks brotha
manchyy  [pembuat] 27 Des 2023 @ 4:00pm 
just pushed an update, can you try reinstalling the mod and trying it out?
ZOLOMAXXING 27 Des 2023 @ 2:30pm 
whatever that means, it just gave me an error and said that
ZOLOMAXXING 27 Des 2023 @ 2:22pm 
sorry but the mod gives an error and can not be ran because i have different values with vanilla and this mod :securityofficer:
manchyy  [pembuat] 27 Des 2023 @ 1:19pm 
I've just pushed a new update, xp rates are not going to be 1:1 since the calculations have changed; I would appreciate it if you guys would report back on how it feels and/or what values should be adjusted if needs be.
SENPAI!! 27 Des 2023 @ 12:06pm 
no update?
Fake Sunbro 23 Des 2023 @ 7:11am 
oh thatd be fantastic sick
manchyy  [pembuat] 23 Des 2023 @ 5:41am 
thanks for the heads up, i'll try to look into it sometime later today
Fake Sunbro 23 Des 2023 @ 5:06am 
for anyone who might not know it seems that this mod currently breaks helm xp gain due to the recent update that reworked how it functions
Riley 12 Jun 2023 @ 8:26am 
I just checked, it does in fact work with Prodigy.
Riley 10 Jun 2023 @ 6:55am 
My dude, there is literally one file in the mod
manchyy  [pembuat] 10 Jun 2023 @ 5:39am 
mm I don't think I could create anything like that with xml, would have to use lua and then it would be console commands at best
Shiny Leprechaun 10 Jun 2023 @ 5:34am 
Hi! Is there any chance you could make the rates easily adjustable by means of an .txt or .xml file, so that anybody could easily adjust them to the number of players on the server?
manchyy  [pembuat] 7 Jun 2023 @ 9:06am 
haven't played the game since talents were added, so I wouldn't know. you'd probably need to do some testing with that, although it should stack imo
Riley 7 Jun 2023 @ 8:12am 
The talent that increases skill gain speed by 50%
You can just search "Barotrauma [Anything ever]" on google to figure that out
manchyy  [pembuat] 7 Jun 2023 @ 8:01am 
No idea what 'Prodigy' is.
Riley 7 Jun 2023 @ 7:14am 
Does Prodigy work with this? Do they stack or do one of the increases override the other?
Abkhaz[ABH] 30 Apr 2023 @ 3:42am 
Indeed. Waiting for it to be done. It would be awesome
manchyy  [pembuat] 30 Apr 2023 @ 2:37am 
no, I wouldn't put that into this mod either way, deserves its own page
Abkhaz[ABH] 29 Apr 2023 @ 10:22am 
What is about tanent'tree exp increasing? Still not in the mod?
manchyy  [pembuat] 19 Mar 2023 @ 5:16am 
yes
Neexdle 18 Mar 2023 @ 7:12pm 
does this still work
Maginary  [pembuat] 26 Feb 2023 @ 6:11am 
The talent tree exp is related to quest rewards. Some jobs have % scaling which would break the game. We might look into talent-tree exp rewards but only after 1.0 releases.
ebalsya 26 Feb 2023 @ 6:07am 
there's no mod for increasing exp in talent-tree at all. How about to fill this niche? :p
Maginary  [pembuat] 25 Feb 2023 @ 10:46am 
We will check out the mod after 1.0 release, until then use at your own risk