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Докладване на проблем с превода






Green lines rotating in a clockwise direction,got it! 👍
Best to have the green lights go in a clockwise rotation.
I remember seeing in one of these interchanges that you had posted pics for another user of how you had a particular interchange set up (with timings, etc.) that might give me some clues - I remember thinking that those looked like they'd be good to use for a service interchange of that type. Granted, that was one with offramps, and this isn't, but I think it might be a good starting point. Hopefully it won't take me *too* long to find the one in question.... 😆
In this case I believe you can do with a timed traffic light with three steps per cycle. One for each direction. So pretty straight forward.
Hint: No actually, exactly straight forward if you know what I mean.
I just plopped one of these today, and that AGC taking place in the middle, instead of overpasses, got me thinking that a timeed traffic light is probably a better choice than whatever the default traffic light that the game throws on those intersections would probably be a good idea. While the lane guidance settings for TM:PE are there, if there was a timed traffic light set up on it, it didn't save with the asset. And if there wasn't, I still think it would probably be well-served by having one.... 🤔
Do you happen to have any suggestions on what settings to use here? I'm still kinda new to the whole "Timed Traffic Light" thing, so any pointers would be welcomed! 🌝