Arma 3
Team Fortress 2 Voice Pack
13 Comments
Marauding Morty  [author] 15 Aug @ 11:14am 
Shoulder patches are a good idea. I'll see what I can do. My modding workflow has changed a bit since the last time I packaged this one so I'll have to make sure it still works
Hell Inc. Actual Satan 30 Jul @ 10:57pm 
any chance for a RED and BLU Patch? (I.e the patch on the arm)
RIGHT LADS 26 Jan, 2023 @ 9:36pm 
DAMN:SW_logo:
ABSneppo, Leopard of Snow 27 Dec, 2022 @ 5:26am 
The voices overlaps the defaults for other factions. Perhaps release them one by one?
smoop 22 Sep, 2022 @ 6:26pm 
I never thought I'd hear scout saying "Sniper 75 meters ahead!"
Marauding Morty  [author] 10 Dec, 2021 @ 11:38am 
The last 3 voices are here as an end of year present for everyone!
✠ DFSpecter 7 Dec, 2021 @ 10:24pm 
10/10

I was not expecting to find this, nor was I looking for it. Glad I did!
Reznov 6 Nov, 2021 @ 6:30am 
ok, thanks for answering though, can't wait for the rest of the cast, i am using this in my latest singleplayer Antistasi run and i keep grinning and laughing everytime they speak up lol
Marauding Morty  [author] 6 Nov, 2021 @ 5:40am 
@Reznov as far as I understand it no. I think to do something like that that you'd need to update the configs for each unit that's spawnable in Zeus. You can run setIdentity on a spawn unit to set the voice though.
Reznov 5 Nov, 2021 @ 4:14am 
@Hipster Morty, can you also just have tf2 voices be selected when they spawn naturally? i just want to have TF2 voices for all units, or is that impossible?
Marauding Morty  [author] 6 Aug, 2021 @ 2:30pm 
@Warmarine With the latest update, the voices should now be in the pool to spawn randomly for almost all units! (That took some cfg learning on my part)
Warmarine 13 Jul, 2021 @ 9:40am 
Nice to see voice pack for arma 3, though I wish that there's a way to let the voices spawn naturally without manually adding them. Otherwise hope to see more