Sid Meier's Civilization VI

Sid Meier's Civilization VI

Unit Countering No Cross Era
5 kommentarer
inquisitor 12. maj 2022 kl. 6:40 
笑死,违反物理可还行
Adriaman 25. juli 2021 kl. 9:38 
Is this compatible with "Upgrades Keep Unique Abilities" ? The latter uses a lot of SQL tricks that might conflict with your changes (?).
Dazz Aephiex  [ophavsmand] 20. juni 2021 kl. 3:59 
BONUS: Minimum damage is set to 0 from 1. This means, if combat strength difference is too large, the stronger unit might take no damage at all, so 100 pikemen will never bust a tank.
NuDDen 20. juni 2021 kl. 3:18 
Can u list ur changes in the changelog pls? Would be nice to know what have been updated ;)
asteropaios 3. juni 2021 kl. 8:34 
thank you for tweaking this!