Starbound
Monster Compatibility Loader
26 件のコメント
FelmastProMcLane  [作成者] 2024年12月17日 6時55分 
Lukiwarble 2024年12月17日 5時31分 
thats like the 7th instakill bug in a row already
Lukiwarble 2024年12月17日 5時30分 
one day the monsters will stop dying instantly
Lukiwarble 2024年12月17日 5時30分 
[Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/monsters/monster.lua"]:103: attempt to index a nil value (field 'damageTaken')
stack traceback:
[C]: in metamethod 'index'
[string "/monsters/monster.lua"]:103: in function <[string "/monsters/monster.lua"]:101>
Ashtar 2023年4月11日 13時40分 
Hi Felmast ?
Azure 2023年3月11日 3時51分 
this mod causes glowing of damage numbers, which means that you don't have to build up a lighted area for fight, this may ruin the gaming experience because the light is crucially important when fighting in darkness, now that with this mod you don't need to place torches or turn on the flashlight, but just with a single hit, the monster would no longer be "invisible" in the night.
Hopefully wish this should be resolved.
Ashtar 2021年12月22日 15時00分 
I go try later and I'll come back to tell you
FelmastProMcLane  [作成者] 2021年12月22日 14時57分 
You are welcome, although, I don't know if it will solve it.
Ashtar 2021年12月22日 14時52分 
OmG thanks very much you are the best and fast❤️❤️❤️
FelmastProMcLane  [作成者] 2021年12月22日 14時48分 
FelmastProMcLane  [作成者] 2021年12月22日 14時16分 
So, there is a small conflict that hopefully is the cause (because in my case, everything seems fine), this mod removes code that Stardust adds to the damage script of entities.
It's a simple fix, though it will be an extra mod.
Ashtar 2021年12月22日 14時04分 
ok I'm using Borderlands 3 health bar, without these two mods, it's normal monsters and npc with normal bar and with Nanofield Resonator it's normal too
FelmastProMcLane  [作成者] 2021年12月22日 13時52分 
Well, if one of these mods isn't present, they don't do anything.
I've just updated my installation so I will check. (Also I do use normal Stardust)
FelmastProMcLane  [作成者] 2021年12月22日 13時31分 
Stardust lite or normal?x
You can send a log file after trying to hurt a monster, it probably contains the error.
Ashtar 2021年12月22日 11時06分 
Strange bug on Stardust mod all monster not taken damage
Lexi Lunarpaw 2021年8月23日 16時45分 
@FelmastProMcLane im pretty sure the Tie Fighters are reskins of scandroids so i have no idea....
FelmastProMcLane  [作成者] 2021年8月23日 16時39分 
That means some mod needs a compatibility patch, because this mod alone just has vanilla code.
Lexi Lunarpaw 2021年8月23日 13時41分 
these were making my Tie Fighter monsters explode instead of attacking me... 0/10 :ftired:
starch 2021年4月27日 13時39分 
health*
starch 2021年4月27日 13時39分 
erchius crystal does take damage from weapons it just has a ♥♥♥♥ ton of damage
FelmastProMcLane  [作成者] 2021年4月12日 19時19分 
The config it's just a list of scripts to load.
Then this mod loads them.
Unless a mod makes a patch to make the Erchius boss not immune, then it would work like vanilla.
Lukiwarble 2021年4月12日 18時16分 
can the config make the erchius crystal finally take damage from weapons?
Lukiwarble 2021年4月12日 18時14分 
So thats why the monsters stopped working
FelmastProMcLane  [作成者] 2021年4月8日 8時50分 
No, but this is meant to allow the creation of patches for a mod like supper's.
Nico 2021年4月8日 2時00分 
Is this work with Supper Combat?