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Check Defense Respawn. You can run before time The red WALL is broken.
And PLEASE. 12 vs 12.. please please please..
THANK YOU. You rules.
- Added breakable windows to control room to main pump room
- Added bullet-proof windows to control room exterior windows to prevent spawn point spam firing
- Changed rotation on a few doors to open the correct direction
Thanks for your feedback
If someone comes up with reliable doors that open partially, I'll update them again.
and thanks for the map.
thank you for your map and your idea.
I want to report you a little bug with the doors, we can't open most doors.
There is another bug with the main entrance down the Z object, I can see between the walls near the main door.
Thank you for all.
Please do send your other suggestions.
in the old days as most defence liked to hold the main computer "defence spawn" u could skip that objective entierly if u secured the 3 valves Primary, secondary and exterior. or if u were running short on time, skip the valves and go for the main computer wich bypassed the valves and gave the assault the win.
Now I compare it to the original pipeline from AAO not the crappy aa2 or 3...
Here are some constructive thoughs that i wanted to share so if possible some changes can be made by u or someone else. Because this map i think can be taken to the next level
*The 1st thing i noticed was that the size of some rooms are abit too big compared to the original
*the distance you have to run to get to places takes too long
*Defence start with being able to shoot at the assault spawn from the start of the round and score kills
If u would like more tips on how to be true to the original map u can "put me on friend on steam" and i can show u screen shots of the map and some tips on what to change
thx for the nostalgia and keep up the good work
Please finish it!
Now i dont get online often enough cause my internet is a android hotspot right now, but ill post whatever i do when i can!
BEST AA4 PIPELINE I HAVE SEEN YET! KEEP IT UP!!! :D