RimWorld
VFE - Mechanoids : Tab
110 comentarii
TheReallyRealPlayer 13 iul. la 19:56 
@ChopSushiii , probably not, as VFEM isn't updated, yet, which this mod asks for.
ChopSushiii 13 iul. la 15:27 
Does this work in 1.6?
Meyar 25 sept. 2024 la 6:58 
I'm dumb, ignore previous post.
Meyar 7 aug. 2024 la 7:28 
Doesn't seem to work in 1.5 for me
Peryn [Андрій] 14 mai 2024 la 23:16 
all working in 1.5
RogueCmdr 10 mai 2024 la 17:55 
any luck with 1.5
TracerFoxTEK 3 mai 2024 la 12:32 
Anyone know if this still works for 1.5?
Kyo|Dee 29 sept. 2023 la 7:27 
im not sure if the problem from this mod, but when i tried to use the tab and force the bot to charge, for some reason the bot lose its station, and becoz im using better log mod the red ping keep happening non stop through out the game, even after i uninstall the station or destroy the bot, its unreal let me tell u...
pikakirby11 13 apr. 2023 la 5:37 
@ferny thanks
ferny 13 apr. 2023 la 1:13 
@pikakirby11 Drones don't show up in the mechs tab nah
pikakirby11 22 mart. 2023 la 5:38 
Hi I saw someone mention this in the comments but I was still a bit confused do I need this if I have biotech. Like will the mechanoids I control from the vanilla expanded mechanoids just show up in the biotech mechanoid tab. Thanks
Brawler 5 febr. 2023 la 14:56 
Must-add mod when using VFC: Mechanoids.
Draconis🐊 20 nov. 2022 la 15:07 
VE drones are slow but clean and limited to number of mech components you get. Mechanoid DLC ones are faster, can be upgraded via controller to work/move even faster, are draftable with many having weapons, but cause pollution and you can only build as many as you can support bandwidth.

Seems reasonable
Seos  [autor] 8 nov. 2022 la 15:50 
As a temporary solution, made a mod that disables all buildable drones from the VE mod.
Seos  [autor] 8 nov. 2022 la 15:48 
@CristiCDX, Exactly, and now the drones from the mod duplicate the functionality from the dlc, albeit with caveats. I hope Oscar comes up with something.
Cristi 8 nov. 2022 la 15:36 
well compatibility checks only took 1h 30m and now it almost 2 am :)

its UI NOT INCLUDED by GonDragon

now i got a drones tab and a mechs tab
which before i didn't have neither
soo im guessing this mod adds the drones tab and biotech adds the mechs tab
if that is so i now understand why you said that you do not see the point of it now
Seos  [autor] 8 nov. 2022 la 4:09 
@CristiCDX, very strange, most likely a conflict of mods, although this should not happen. Try to figure out what the problem is and I'll help you solve it.
Cristi 8 nov. 2022 la 3:42 
Seos  [autor] 8 nov. 2022 la 0:56 
@CristiCDX, I just checked, there's a drone tab.
Cristi 8 nov. 2022 la 0:06 
anyways , i cannot find the tab?
i dont have any drones/mechs tab , hmm
the load order is corect
Cristi 7 nov. 2022 la 23:30 
thank you for updating this!
this mod is quite needed since zoning mechs is quite important!
Seos  [autor] 4 nov. 2022 la 6:04 
Updated to 1.4
Afropenguinn 4 nov. 2022 la 0:52 
Why would it not be needed? The drones from VFE - Mechanoids still don't have a tab to keep track of them all. They aren't listed on the mechanoids tab added by Biotech.
Inglix 3 nov. 2022 la 18:30 
I could see there still being a demand for this mod for anyone who either can't buy the Biotech DLC yet or simply don't want it.
Seos  [autor] 1 nov. 2022 la 15:09 
With the release of DLC Biotech, I do not see the point of this mod.
Seos  [autor] 30 oct. 2022 la 9:41 
Unfortunately, there will not be an update yet. No opportunity, no time, no mood.
Afropenguinn 22 oct. 2022 la 17:06 
Think you'll update it so that this tab will get merged with the new drones tab added in 1.4?
Seos  [autor] 21 oct. 2022 la 17:27 
I will update the mod soon.
VelxraTV 21 oct. 2022 la 13:52 
Please update to 1.4
joseasoler 2 sept. 2022 la 11:32 
@Seos Thank you for including it!
Seos  [autor] 2 sept. 2022 la 10:47 
@joseasoler, amazing!
joseasoler 2 sept. 2022 la 5:15 
I have added a pull request to the github repo which allows to force individual drones or all drones to recharge. This can be used to send all drones to safety during raids. The PR can be found here: https://github.com/iseos/VFE-Mechanoid-Tab/pull/2
selest19 6 iul. 2022 la 10:52 
i love trying to find my riot mech thats hidden behind a cooling tower for 2 hours when a raid that i can't normally handle is here (body blocking needed)
Seos  [autor] 7 iun. 2022 la 0:14 
@keepercraft, I’m all in favor.
keepercraft 9 apr. 2022 la 14:55 
That need to be in the base mode :VGRUMPY:
Litcube 10 ian. 2022 la 22:47 
Cross compatibility with Better Pawn Control would be very awesome. One click, and everyone remains in a safe place during a raid. https://steamproxy.com/sharedfiles/filedetails/?id=1541460369
Litcube 7 dec. 2021 la 7:44 
@Sauer that's what I came here for! lol
Sauergesicht 20 oct. 2021 la 6:00 
@Seos I'll take a look at the github, but can't promise much. I tried using save areas but on my very old base (500+ days) I had two killbox bot crews to handle crimating / hauling bodies and another set of hauling bots for the rest of the base. Changing the areas was as time consuming as the forced recharge method.
Seos  [autor] 20 oct. 2021 la 5:53 
@Sauergesicht, just use safe areas. Or you can help me with implementing this functionality, github is open for your pull requests.
Sauergesicht 20 oct. 2021 la 2:22 
Usually I want all hauling and cleaning bots return to their charging station when a raid happens. It sucks to click on every single charging station to send them back and when the raid is defeated do it all over again. I'd rather have it in the tab to just quickly klick there
PKPenguin 12 sept. 2021 la 21:18 
A column that shows their charge levels, as well as a button to force recharge like Sauergesicht suggested, would be great additions.
RomainHDL 3 sept. 2021 la 9:02 
Sauergesicht, maybe by creating a specific area where they could (almost) only recharge ? So they would wander or rescharge only ?
fatburner 12 aug. 2021 la 0:36 
Thank ser
Sauergesicht 9 aug. 2021 la 12:41 
I'd love to be able to send the drones to recharge with the tab. It would solve so much micromanagement.
Seos  [autor] 8 aug. 2021 la 12:10 
@graeme, try to unsubscribe, delete the "steamapps\workshop\content\294100\2368220087" folder and subscribe again.
Seos  [autor] 8 aug. 2021 la 12:06 
@graeme, try to download it again
Gman 8 aug. 2021 la 11:31 
In my mods folder this doesn't show as 1.3 compatible. i believe you need the following line in the about.xml file

<supportedVersions>
<li>1.3</li>

I unsubscribed and redownloaded - I think I have your latest version.
Zestir 7 aug. 2021 la 22:15 
Is there any chance you deleted your other mechanoids mod?
Seos  [autor] 7 aug. 2021 la 11:37 
Update to 1.3