Kenshi
CMBuilding2
44 kommentarer
Soldier of Fortune 3 mar, 2024 @ 15:20 
Very interesting building. I wonder if it can be used as an arena for gladiatorial fights between mutually hostile captives.
KOZ  [skapare] 16 jun, 2023 @ 3:51 
@b1gf001
Making the architecture complex can sometimes lead to such issues. I think it might be something I can't fix.
b1gf001 15 jun, 2023 @ 8:46 
I noticed with this and some of the newer CMRoad pieces, I need to update navmesh via shift +f12 every session.
ThatFawker 20 feb, 2023 @ 0:09 
This is what I have been looking for, but it doesn't work if one side is overwhelmed by another. When one character constantly gets the hits in, the other will be pushed and eventually go through the wall. Likewise, it doesn't work if you set your character on defensive stance, since they'll be eventually pushed back against and through the wall, too. If only they'd continue on brushing up this game, the modders wouldn't have to try to fix it. Regardless, thank you for this. It works much better than my usual ridiculous builds. The only problem I have now is how do I get the prisoners that are stuck on the edge?
MobileSuitCleb 3 maj, 2021 @ 11:37 
getting some pathing issues with this, no one wants to move around inside the building and when its been built move orders seem to lag for a second. everything was fine after descontructing
KOZ  [skapare] 31 dec, 2020 @ 16:08 
@{UC} Michael {UG}
You'll need "basic furniture" to build.
I think these blueprints were sold at waystations and such...
(I got the blueprints a long time ago, so I'm not sure where they were sold... But it should be easy to get)

For details on how to set it up, see "== Installation method ==" in "Description".
Michael {United Critics} 29 dec, 2020 @ 11:51 
Ehm why does it tell me I have to build this on a "This building can only be placed on secial area's "marked with blue nodes" ?

And where / how do I find them so I can build this building?
infreno 29 nov, 2020 @ 23:47 
can you combine between two building that are already ingame?? if so i was thinking about the combo of the "L" sshape building with the moor squer tower so entrance to the tower will be from the inside of the L shape building , hope you can do it man :)
Chicken Master 17 nov, 2020 @ 10:38 
Gotcha. From what I remember, that is the blueprint required for the research branch. Thanks!
KOZ  [skapare] 17 nov, 2020 @ 3:06 
@ChickenMasterTheWarlord
"Basic Furniture" is required for creation
Chicken Master 16 nov, 2020 @ 16:08 
Hey sorry for posting but I gotta ask, where is this located on the research bench?
忆江南 7 okt, 2020 @ 3:17 
英语日语,就没国人做个看得懂的么...
Sagetim 26 sep, 2020 @ 21:27 
I really wanted something like this when I was last playing, and kind of made due making a house and building walls around it so that when someone phased through the house, they would still be stuck within the walls and could be retrieved. If this works as it's supposed to, then that's a huge step up because then I don't have to pay as much attention to sparring units.

In other words: Thanks
CodyProductions 19 sep, 2020 @ 18:31 
Is there a way you can make a cosmetic version?
infreno 8 sep, 2020 @ 7:21 
nice mod if you can make a building that will hold the research area , and also a small hospital to heal the wonded it'll be awsome
KOZ  [skapare] 8 sep, 2020 @ 4:00 
@Wertologist
I can't teach you from the beginning because it takes time.
(I'm not good at English at all. This sentence is also machine translation.)

Instead of building a house all of a sudden, I think you should start by adding a simple object like a statue.
Once you understand how it works, you'll get a glimpse of how the house works.
Wertologist 7 sep, 2020 @ 9:34 
Understandable. It wasn't necessarily a single question, but more of advice and information on modding. I'm looking to try making a building for the game and would like to know where to start. You're really the only dude I know who really makes buildings for the game so I figured it'd be a good place to start. Do you have a Discord instead?
KOZ  [skapare] 7 sep, 2020 @ 5:42 
@Wertologist
Sorry, I'm trying not to add too many friends.
If you have a question, post it here and I'll answer it.
Your question might be something other people want to know too.
Wertologist 6 sep, 2020 @ 19:18 
Thanks, I guess I must not have seen the arrows. Also, I sent you a friend request, I hope you don't mind. I just was hoping to ask you about Kenshi modding if you feel up to it. I want to give it a try and you seem to understand how buildings work
KOZ  [skapare] 6 sep, 2020 @ 18:47 
@Wertologist
It is possible that the first thing you are trying to build is not "CMB _ TrainingHouse (Base)".
To select Base, you must select "TrainingHouse /" and then select Base with the "◀" "▶" button (Triangle button facing left and right).
Wertologist 6 sep, 2020 @ 18:35 
I'm having some trouble building this. When I try to build the main training building, it tells me I can only build it on a node, but there isn't one? Any ideas?
Petals of Healer 4 sep, 2020 @ 19:13 
@KOZ
成程!ご回答ありがとうございました!
KOZ  [skapare] 4 sep, 2020 @ 16:41 
@Markus Elaia
Thanks!

@Petals of Healer
このMODに限らず発生する現象なので、仕様だと思います。
到達不可の地点に対する経路検索処理が大量に発生する事が原因だと思っています。

改善策は、トレーニングハウス外の仲間に戦闘を感付かれないようにすることなので、
・トレーニングハウス外の仲間に対しても「受動戦闘」を指示しておく
(トレーニング中のキャラに対しても「受動戦闘」は指示しておいた方がよいです)
・トレーニングしない仲間に戦闘を検知されないぐらい離れた所にトレーニングハウスを建てる
になると思います。
Petals of Healer 4 sep, 2020 @ 15:30 
めちゃくちゃ外観がよくてトレーニングが楽にできてお気に入りなのです。
しかし味方はなだれ込んでこないんですが、仲間を守るという指示が出たままフリーズすると外の敵もフリーズすることがあるんですが仕様ですかね。なんか改善案ありませんか?:steamhappy:
MarkusElaia 4 sep, 2020 @ 8:09 
good job as always
KOZ  [skapare] 3 sep, 2020 @ 14:15 
@DranKof
Thanks for the addendum!

@爷
谢谢你!

@Papy
Sorry it's hard to see, but I want to keep describing it as it is because it's easier to work with.
Isaac Hipkiss 3 sep, 2020 @ 11:32 
Oh wait, my bad, Kenshi disabled it on startup.
Isaac Hipkiss 3 sep, 2020 @ 10:00 
Um what tab is this in? can't find it.
Papy 3 sep, 2020 @ 9:14 
@KOZ
It's confusing for the eye : paragraphes, tabulations, endlines and general typographiques standards make thing easier to read. And are used and, i believe, definite for a very long time and the eye is driven by it during reading (mine extemely ^^). With interlacing lines of unederstood characters, those guide are partialy destroyed. That make an effort intensive (for non trained) reconstruction/abstraction reading. (something like this compact and unclear paragraphe).
Nothing really important if you take the time to make those for free. I thought it was worth mentioning. Especially with no wild spread and argumented alternative ^^.

@DranKof
I get it now. Thank for the explanation. Nontheless, the effect described above is still valid.
Since i dont have a solution (and perhaps it didnt need one), i just mention it and hope that someone smarter find a useable one. Or i gonna be used to it ;-)
Dick Man 3 sep, 2020 @ 5:18 
牛逼啊
DranKof 3 sep, 2020 @ 2:19 
@Papy It's a pretty standard method, especially when translating languages that don't machine translate very well. That way if there's a sentence that you don't understand you can attempt to translate just that sentence. If it were paragraph by paragraph, it would be much harder for someone who doesn't understand the other language to do that, esp. because when not force-translated sentence by sentence, sentence breaks are different between languages.
KOZ  [skapare] 2 sep, 2020 @ 18:19 
@soyangabada
@DranKof
ありがとう!

@Papy
I'm sorry it's hard to see!
What's hard to read is the "installation method" part?

Papy 2 sep, 2020 @ 7:48 
Very appreciated the double symbol based language description.
Interlacing lines is perhaps a bit hard to read.

Thank you for the effort nontheless.
DranKof 2 sep, 2020 @ 1:26 
・お~い!スパクールです!
Oh wow, this looks really cool!
a 2 sep, 2020 @ 1:18 
ドレイニングがどうこう以前に見た目かっこいい
秘密基地みたい
KOZ  [skapare] 1 sep, 2020 @ 17:20 
@welovehina
It can be built with characters in the game.
Build requires Blueprint's "Basic Furniture"
welovehina 1 sep, 2020 @ 16:23 
Is this buildable by people in game or do i need an editor
KOZ  [skapare] 1 sep, 2020 @ 15:01 
@Teirdalin
thanks!
KOZ  [skapare] 1 sep, 2020 @ 14:30 
@oiguri3
ありがとう!

@Capim
Try it!
But don't trust this MOD too much.
The prevention of slipping through the wall is not perfect.

@mopsisgone
My skills have hardly changed since the first MOD "CMKillingTime" :-)

@zubrjr
I probably won't add more variations.
But I'd like to build a new building.
zubrjr 1 sep, 2020 @ 10:16 
This is very awesome! Can you please make some variants of another buildings? This one looks amaizing! This building variant but empty would be cool too, looks like it has alot of free space to put things)
Teirdalin 1 sep, 2020 @ 9:37 
Very smart mod.
mopsisgone 1 sep, 2020 @ 7:19 
Windows is it? Is there no end to your skillz? :D xxx
Capim 1 sep, 2020 @ 6:47 
Looks really good and it might solve a big issue players have when training with prisoners! I'll try it out.
oiguri3 31 aug, 2020 @ 10:40 
すばらしい