X4: Foundations

X4: Foundations

[OBSOLETE] Heavy Behemoth
38 comentarios
Ornament 8 AGO 2024 a las 6:12 
I loved your mod. I would be be happy to see it working for 7.x :)
[RoTA] BarricadePrime 6 ABR 2024 a las 12:16 
would you do a Heavy Behemoth E mod in the future? :D
knightphantom420 15 ENE 2024 a las 5:40 
well i guess this mod is never getting updated.. . and that really sucks!
Chaos 10 NOV 2023 a las 1:04 
I am looking forward to it and please send a message hear to let us know when its ready.

Egosoft received more than 2.5 Million Euros from the German government to write and design the new version - X5 I presume.

I think they are finished with X4 except for ironing out all the bugs.

Have not resumed playing this game until the HB mod is working. But I have plenty of other games I am playing now.

Thanks for the reply and hopefully in the future this mod can remain working for any patches to come.
Karto  [autor] 9 NOV 2023 a las 18:20 
I might try to update the mod in the future, but I currently have no plans for it. It is very encouraging to see your comments tho :)
Chaos 11 OCT 2023 a las 1:14 
Lets hope someone does it as well as you did. Its a great mod and I still have a saved game where I am seated in the cockpit. It all works fine until I try going to another ship and back to the HB. Then I cannot move towards the cockpit to resume duties.

Thanks for the mod. For me it has been the best balanced ship for my style of gaming.
knightphantom420 8 OCT 2023 a las 3:47 
well that sucks!!!
Karto  [autor] 7 OCT 2023 a las 11:36 
@derdaen I'm currently not planning on updating the mod myself, so I do not mind if someone else reuploads a fixed version, as long as I get credited.
derdaen 18 SEP 2023 a las 9:51 
@bzdbqg: May i ask if you could publish your patched version with credit to Karto? He does not seem to answer to anyone. I just love the heavy behemoth and would love to use it again.
derdaen 8 SEP 2023 a las 7:17 
On 2dn of August i asked the Autor on the VRO Version of this mod:
"This is so sad. I guess there are many Argon players, who would like to get this ship. Maybe Karto could give permission to edit the files by other modders to make it work again?!"

So maybe the Author does not reply on comments...
bzdbqg 6 SEP 2023 a las 7:08 
I finish your mods 6.0.0 version update include new collision mesh and new wreck, I really like your mod,so I did this work, could you plase send me an emall addrss, Let me send you the file of new version
LocDoc 19 JUL 2023 a las 0:24 
oh dang just wasted millions for the blueprint just to find out it cant fit any shield ..
Jops 25 JUN 2023 a las 5:43 
I dont suppose you intend updating this for 6.0
knightphantom420 21 JUN 2023 a las 16:59 
so is this 6.0 compatible?
Tankqull 28 MAY 2023 a las 12:54 
Copying from "ArgonMatt's Argon Leviathan - XL Battleship"

"COMPATIBILITY UPDATE FOR 6.00.

-Added 'Standard' tag to Engines
-Added 'Standard' tag to XL and M Shields
-Added 'Standard' and 'Combat' tags to M and L Turrets."

wich sounded quite familiar to the problems with your ship
Elec Frost 22 MAY 2023 a las 13:11 
I can confirm that Heavy behemoths may spawn without engines in ai jobs.
Karto  [autor] 5 MAY 2023 a las 8:53 
No I am pretty sure they don't work on 6.0.
turtle 5 MAY 2023 a las 8:15 
Hi,
I have a question about your mods
are all ships suitable for update 6.0?
Karto  [autor] 3 MAY 2023 a las 10:26 
Fixed that (I think), haven't managed to add the new collisions required by the new physics engine however, which is the trickier part.
Malice 2 MAY 2023 a las 21:00 
Karto, Just a FYI. When attempting to build one of these at my docks, I am unable to add engine's, shields, and the only turrets available are missile turrets.
Karto  [autor] 13 ABR 2023 a las 14:31 
Was able to fix some of the issues, but not all of them so far. Don't know yet, if I can get it working again.
Red_October02 13 ABR 2023 a las 3:16 
Great Mod so far. Could you update the Mod to 6.0 pls.
Henidaz 12 ABR 2023 a las 8:07 
Are you planning on updating this mod for 6.0?
Chaos 6 NOV 2022 a las 10:57 
Thanks Karto. I was sure I saw it been updated a few days ago but will look at the option you suggested.
BTW, great ship. Use it the most for myself.
Karto  [autor] 6 NOV 2022 a las 10:53 
@Chaos I haven't updated this mod in quite a while, don't know where that issue comes from. If you have a bit of know-how you can tinker with the mod's settings so they fit your liking.
Chaos 6 NOV 2022 a las 10:42 
There was an update which increased repair drones etc, but now the rotation speed is ultra slow.

Now using Split Engine for my ship giving 260 m/s however rotation in normal, stationary or in super-cruise speeds is slower than before the update.

Or could it be the Asgard mod I added? Any advice?
redeyedraven 31 MAR 2022 a las 3:07 
@Sanguine

If you really like the Behemoth but want one with a little more oomph, this mod here is great. Makes Odysseus E and Rattlesnake run for their money.

The Leviathan is a different beast altogether, it's a big and slow XL-battleship more meant to compete with the likes of Asgard and I.
Sovereign 24 MAR 2022 a las 14:25 
Cannot decide between this and the Argon Leviathan mod.
Anyone here that used both?
Cuddle_Rat 13 ENE 2022 a las 0:59 
This ship is a bloody beast, to anyone crying for "balance" I say, she's perfect as she is! Good work! :steamthumbsup:
redeyedraven 15 NOV 2021 a las 7:46 
I personally don't bother with the base-price and resources of a ship, because I just capture the ones I want from the NPC-factions... this way I just have to pay credits or res for changes in the equipment.

Terran Intervention-corps even keep sending more Asgards my way and with a bit of patience they're usually easy to capture, even with the more powerful weapons from mods I use.

The factions keep replacing all the ships they lose, so there is practically no need for the player to buy or build ships - at least not unless you already cleansed the universe, if that's your thing.
G.A. 11 FEB 2021 a las 16:15 
Balance? vanilla game? Are you kidding me? Compare Odyssey and Behemot destroyer. Obyssey always wins. Yes, the main cannon has only two, and shoots slowly but much further than the others.
A visually ugly ship, but 4 big tower, long-range-shot plasma towers, very well spaced, and +12 small towers (PAR plasma canon longest range + 400m above all) and a bonus, internal dock for 10 M-type ships.
Balance of the game? nonsense.
The idea is interesting. But its overpriced characteristics knock it out of balance. Balancing required. I'm thinking of reducing speed and durability, as well as removing one shield.
afederowicz 25 SEP 2020 a las 21:59 
AWESOME !!!!
XeonCore 31 AGO 2020 a las 1:14 
@Kartoffeltorte - I got the AI to use it by adding a jobs.xml file based off another mod. Happy to send you the files, if you're interested
Nazeth 29 AGO 2020 a las 13:56 
What i can say. Rattlesnake with less L turrets and more shields :D
Karto  [autor] 29 AGO 2020 a las 10:35 
I don't think they can, but I will look into it if I can add that
XeonCore 29 AGO 2020 a las 10:14 
Can the AI use this too? If not, can it be made to? Thanks
Axeface 20 AGO 2020 a las 9:22 
Congrats on finishing this! Looks really cool.