Transport Fever 2

Transport Fever 2

Station with Elevated Concourse (Haijima station)
23 comentarios
TransPenX 11 FEB a las 11:25 
WHO SAID HAIJIMA
Silly 7 FEB a las 6:35 
is it impossible to make this compatible with GWR station?
Tsubame ⭐ 7 OCT 2024 a las 17:12 
Could not thank you enough. Have an award, on top of another one I gave before! :Emily3_Heart:
Erinacio Feromius 22 OCT 2022 a las 11:34 
Not working on latest game, got internal error.
Quick fix:
1. Goto Steam\steamapps\workshop\content\1066780\2184365799
2. Edit hajima_station.con
3. Add `local` to the beginning of line 176, 177 and 178, like:
local numTracks = params.tracks + 1
local curI = 0
local curTrack = 0
4. Save the file, and hope steam won't overwrite it
ThatRetroGuy 16 MAR 2022 a las 17:55 
Hello! i where wondering if could ask you over messenger around the station model's?
tenk 12 DIC 2021 a las 14:55 
Amazing mod! I just want to ask if there's any way of flipping the elevated concourse because when i place it, i press "m" and "n" without sucess on flipping it. Hugs from Portugal and hope you got my question!
MrQuicko 10 MAY 2021 a las 15:01 
hi, are you still doing mods for tpf2?
kasperhkj 28 FEB 2021 a las 7:18 
@nosrith
Would it be possible to make station sections that are smaller than 40 meters? E.g. 10- or 20 meter sections for finer control? Also, any progress on the gridless station?
Thanks for some great mods.
nosrith  [autor] 24 SEP 2020 a las 6:20 
@MrQuicko
Yes I'm developing a gridless-style modular station mod now, which allows to be curved or branched out. It is really challenging for me and may take some time, but look forward to it.
MrQuicko 19 SEP 2020 a las 8:02 
Nice job, are you working on anymore mods?
Francis_Kee 1 SEP 2020 a las 1:19 
Great mod! It's very useful for my Tokyo map!
LargeSodaXCX 29 AGO 2020 a las 1:55 
Lived in Haijima for a couple months, great mod!
阳边车辆段 7 AGO 2020 a las 0:20 
@nosrith
It's fixed. Thanks a lot!
mrmichael 6 AGO 2020 a las 17:27 
@nosrith sorry, I just found out it was not your platforms!!! Yours are perfect! Sorry for confusion, excellent mod once again thank you :)
nosrith  [autor] 6 AGO 2020 a las 10:26 
@夜光斜乐曲
I found a bug to cause exactly the same result as you gave me.
When I placed parallel platforms and tracks in the direction of the primary building and then placed the module on them, the overpass was not generated and went crashed. Is that your case? Now it has been fixed, so could you confirm it?
阳边车辆段 6 AGO 2020 a las 4:39 
This mod is fantastic. But it seems like it can crash without conflicting other mods. In my savegame, I find that when I add the modular part on my existed station it will not correctly generate the overpass bridge and immediately crash after the elevated concourse is built. I have no idea why because it works pretty well when I try to modify several stations at first. If you want something like bug report or code error I'd love to share to improve this issue.
nosrith  [autor] 5 AGO 2020 a las 20:34 
@mrmichael
Which texture? In the menu? It's because the platform is "transparent".

@MrQuicko
I was planning to make the Kunitachi station (an elevated track station with characteristic red triangular roof) as #2, but before that I decided to make a station structure mod as a basis for this project, which allows track and platform modules to be curved freely. It might take a while, but I really want it, and you too right?
MrQuicko 5 AGO 2020 a las 12:18 
Whats your next station project?


Quince99 5 AGO 2020 a las 9:17 
Thank you for the information - I shall look into that.
mrmichael 5 AGO 2020 a las 9:02 
Love this mod but I am just wondering why the texture of the platform is blurry comparing the other platforms?
meri5001 5 AGO 2020 a las 4:35 
Absolutely love this station, it's so handy.
nosrith  [autor] 4 AGO 2020 a las 20:05 
@Quince99 About station‘s name? It’s by labeling feature on TPF2 modeling system, same as a nameplate on a vanilla platform.
Quince99 4 AGO 2020 a las 11:15 
This is a very useful station to have in a game as it displays the station's name on the building itself. How have you managed to achieve this?