Portal 2
Magnetic Demo 3: Zero Gravity Simulation
36 件のコメント
Narkodes 11月9日 7時30分 
Cool introduction map!
glenmcd[AUS] 2023年12月28日 10時35分 
Doesnt work for me. Grinder too loud, solving htat room too difficult, giving up
Jelleh95 2022年4月11日 11時00分 
I agree with everyone else. Great use of zero gravity as a puzzle element, but the placement of the laser in the last room is problematic. Players should know of its existence pretty quickly and shouldn't be stuck for too long without all the pieces to the puzzle, especially if it doesn't take that long to put them together. I would recommend somehow making it more clearly visible from the start of the room, and/or adding signage at eye-level that points toward the laser.

Otherwise, awesome concept and execution. Thumbs-up and favorite from me.
SpielSatzFail 2021年10月6日 13時06分 
Nice floating around. As others have pointed out, that hidden laser is not ok.
lfairban 2021年7月23日 7時36分 
That was different. I was wondering when someone would do a no gravity map.
Turmoil 2021年5月22日 16時05分 
@ 1:02 https://www.youtube.com/watch?v=DwD8Z4bbo24

Good idea and execution.
timothy.cizadlo 2021年5月18日 10時59分 
Enjoyable, but my one frustration is with the use of the grinder element - it adds a lot of noise that I could have done without.
johannes 2020年11月18日 6時26分 
was fun.
Joegle 2020年11月14日 12時44分 
Very very cool usage of zero gravity mechanics and great level design too
Havoc63 2020年11月9日 10時50分 
Very interesting experience. And it gives fun new ways to solve puzzles!
kwinten 2020年11月8日 17時05分 
very fun !
pkScary 2020年11月2日 2時57分 
Super good, just think the laser could have been a bit more visible. Bravo!
KØ414 B33R 2020年9月14日 16時53分 
Cool! Very unique!
Therefore 2020年8月31日 23時07分 
such a good level. I LOVED it
:steamhappy:
Brian 2020年8月22日 10時11分 
I didn't even see the laser on the other side, and so I spent forever trying to throw into that tiny thing in the middle of the ceiling from one of the sides. The good news I got very good at throwing weightless cubes with accuracy :).
racknae 2020年8月17日 18時49分 
Fun and really nice to look at.
Fuku Yamama 2020年8月11日 23時31分 
Interesting idea!
gordo 2020年8月6日 14時18分 
Great concept, well executed. Needed some thought to get through. Good work. Thanks.
rickster 2020年8月4日 19時13分 
Nice work, looking forward to more rooms from you.
r-m-n 2020年8月3日 11時44分 
like the zero gravity concept, any coop levels available?
Portalized 2020年7月31日 9時11分 
interesting and fun - wish it was a little longer. Thanks for making!
supersmashroj 2020年7月31日 7時02分 
how do i play this level?
c0vid scum 2020年7月31日 2時54分 
incredible
mikatastrophe 2020年7月31日 2時18分 
It took me a lot longer than I'd like to admit to find the laser in the second room, however I still enjoyed it a lot. Stunning visuals, cool concept, impressive idea and execution of it as well as cool custom models. Consider yourself followed! :p2cube:
Diegotheartist 2020年7月30日 19時50分 
oh my god. this puzzle's very impressive!
Jeepdigger89 2020年7月30日 8時39分 
that was really neat , inpressive no gravity effet , cool puzzles. nicely done
GraphUserInt 2020年7月30日 6時58分 
just one word: w o w
Portal2Player 2020年7月30日 5時20分 
nice level. i'd love to know how you did it
DeathWish808 2020年7月29日 19時02分 
Fun map to play around with! I had a couple nitpicks, but I see @Reika pointed those out already. I hope you make some more involved maps in the near future. Cheers!

https://youtu.be/ErXY6oED4GU
Reika 2020年7月28日 20時54分 
A fun concept with two issues:
One, the grinders are loud and that sound rapidly grows bothersome.
Two, the laser is completely invisible from the starting area, meaning that the player has to venture over there to even have an idea what their goal is.
notefest 2020年7月28日 19時32分 
Very original with lots of potential, more would be appreciated!
Brëdcrumbs 2020年7月28日 18時34分 
♥♥♥♥♥♥♥♥♥, dude. This, but a full game. I would buy it.
Sixteen60 2020年7月28日 16時40分 
how did you make this level
. 2020年7月28日 14時54分 
Original map.
quatrus 2020年7月28日 7時02分 
Interesting effect - Had to look around to find the 0. Thanks for creating.
Andy T 2020年7月28日 2時21分 
Nice, new gameplay style.