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I had a few attempts at a Nurgle terrain (checked and I have 17 packfile variants saved) and wasn't happy with them, maybe I was too harsh a marker. I can upload them somewhere and if you like one or more let me know and I can upload them to the workshop or you can just use one yourself:
https://easyupload.io/m/loysyh
Copy to your "Steam\steamapps\common\Total War WARHAMMER II\data" folder and they'll appear in the launcher.
But just a question for a friend, that can be possible to have a green (Nurgle) version ? He is a big fan of Nurgle and if you make a version his version i pretty sure he will take it.
The best fix for blockiness around low corruption cities is the Blood & Gore edition. I couldn't get a good Slaaneshi unique texture, tried some cloud and gas variants and other ideas but didn't come off. If you like I can recolour the Blood & Gore texture purple and upload on the weekend.
I can't. Campaign map scripting would be an awesome thing, having things render on the campaign map in response to triggers. For a mod like this it would be great if Chaos corruption could also replace the plants and add crazy 3D assets to the map, and the possibilities for other triggers are endless. As is this mod just replaces dds files that the game engine already uses to apply to the map as a mask.
Wrong game, I played too much xcom 2 lately, and my brain is scrambled as the worlock now
Just wondering if you could add some visual effects for the Rite of Sotek on the map like the Ark of Sotek?