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This mod is about having stops from different kinds of public transport on the same road segment, so like a bus and tram stop on the same road piece.
Different functionality and these mods are not interchangeable. You can use them both together though.
Failed deploying Patches: HarmonyLib.HarmonyException: Patching exception in method null ...
at SharedStopEnabler.Util.Patcher.PatchAll () [0x00000] in <filename unknown>:0
I think the basegame has modified the shared stop mechanism. Would you be kind checking it?
Once again, thank You very much.
I will test it.
I am now able to place shared stops again, so it seems that at least without the DLC my mod is now working again.
For me it doesn't work at all and I can't build shared stops anymore
TM:PE can block cargo or passenger traffic using vehicle restrictions on a per-network-segment basis for both cars and tracks.
Advanced Stop Selection (ex. MTSE) can more exactly select tracks in multi-track stations, but it has some issues/quirks (with workarounds) with current DLC multi-track stations.
Does anyone know if there is any MOD, that you put the starting point and the end point and he himself has already defined all the stops on the way?
For example, we created a Train/Subway station, and in this step, for other stations, we would have a MOD that already defines all the stations that the Train/Subway passes as a stop for it.
Does anyone know any programmer to give this idea to him?
Not a full "Road Generator" like may be in dev but it's pretty close
As for the other