X4: Foundations

X4: Foundations

zz1 min modules build time
166 則留言
Herc 10 月 4 日 下午 10:52 
despite the link to SWI, this mod does not appear to be working with the most recent SWI version which works on version 7.6 of X4
SaintD 9 月 19 日 上午 3:21 
After an hour of absolutely f*** all but watching modules build, my cat stepped on autoload so now I'm going to use this mod.

Build times in this game are ridiculous.
iseeu0  [作者] 9 月 13 日 上午 11:59 
@aladinaleks - yes it does

@McBeer89 - yes it does
aladinaleks 9 月 13 日 上午 9:15 
Does the mod work for 8x versions of the game?
McBeer89 7 月 31 日 下午 12:02 
removing*
McBeer89 7 月 31 日 上午 11:58 
does moving this mod return the time to normal?
onlYY 7 月 8 日 上午 11:20 
work for me
Ravayen 6 月 7 日 上午 10:08 
Getting a lot of these in uidata file....

Error: Unable to evaluate xpath expression for path '//wares/ware[@id='module_tel_prod_nostropoil_01]/production[@method='default']/@time' in patch file 'extensions\\zz5m_build_time\\libraries\\wares'. Skipping node

This is in the 5min version, and it's not working for me either even after reinstall and verify.
Eye 6 月 4 日 下午 3:07 
nevermind the preview was saying five but it was one
Eye 6 月 4 日 下午 1:15 
for some reason I only have the one minute one enabled and its at five minutes
Eye 6 月 3 日 下午 6:41 
Please put a note in the description that says that it will only update once you make a new build order
Staalby 6 月 2 日 上午 4:38 
Same here. Probably needs an update as 7.60 just came out. Hang tight and they will probably get around to it when time allows.
Ritter Lanzeflott 6 月 1 日 上午 6:11 
Cant say why, but for me, it didnt change the time needed.
Ravayen 4 月 30 日 上午 5:11 
+1 for this effecting xenon stations as well.
iseeu0  [作者] 4 月 3 日 上午 3:45 
@KhorsKan - It needed a update i have updated it just now.
KhorsKan 4 月 3 日 上午 1:54 
Great mod, but it doesn't work anymore for Star Wars Interworld (version 8x).
An advice ?
Big Floppy Donkey Dick 2 月 28 日 下午 4:01 
This is a great mod. Is there any chance to have this effect Xenon stations? I'm playing a xenon start and 7-35minute build times are shitty and no build time mods effect xenon (obvious reasons).

I need to figure out how to mod this game haha
猫猫 2 月 2 日 上午 7:04 
我下载了这个模组,但是他没有正常运行
Quin 2024 年 12 月 11 日 上午 11:42 
just tested now

"scrap processor" takes 10 min to be exact.
"scrap recycler" takes 1 min as it should.
Quin 2024 年 12 月 11 日 上午 6:42 
hello great mod, but some structures from ToA dlc needs 8+ min to build, specifically the recycler and process plants. yes i have enough build drones. thanks
Cyonu 2024 年 11 月 9 日 下午 11:33 
Doesn't seem to work with current SWI version :c
azulius 2024 年 11 月 9 日 下午 8:13 
does not work when playing as Xenon
Cythal 2024 年 11 月 8 日 下午 12:20 
Thank you. Edited your mod and decided to only do all TER modules and all the general production modules for my empire without affecting the ai much to spam stations when they are well supplied. And I normally claim Getsu Fune as my capital so TER and POI do not expand that further and their economy do not mix well with others apart from energy cells.
Hibiki 2024 年 10 月 14 日 上午 6:04 
@DEATHLORD
No change, still 1 minute, 100 construction drones.
Rafs Kratz 2024 年 8 月 22 日 下午 6:20 
I've been trying to use it in the new 0.81 version of Star Wars interworlds and it stopped working. Tried unsubscribing, redownloading, purgin the mod from the game files and nothing works. Please help :c
Gandalf1208 2024 年 8 月 20 日 下午 6:08 
Any way you can update to include the unique Star Wars Interworlds 0.8 modules?
NavySeal 2024 年 8 月 19 日 上午 4:29 
Its working for me, but only after unsubscribing from all workshop items and purging my x4/extensions folder, then resubscribing to all, before all that, it was not working
BickyMonster 2024 年 8 月 18 日 上午 10:40 
I'm getting 5-minute build times as well. I'm using the latest version of the game with all DLC except Timelines. I've tried all of the suggestions in the description and comments.
iseeu0  [作者] 2024 年 8 月 14 日 上午 7:39 
@dra9onbreath - Can u also try to do the following and delete the following two files under:
*\Documents\Egosoft\X4\#########\
"pipelinecache.bin" AND "uidata.xml"
dra9onbreath 2024 年 8 月 13 日 下午 5:59 
@iseeu0 yes i did. Tried it again and still nothing
iseeu0  [作者] 2024 年 8 月 13 日 上午 7:17 
@dra9onbreath - did u follow the description, on manually removing the mod and clearing steam ugc\referenced\ folder ?
dra9onbreath 2024 年 8 月 12 日 下午 6:27 
Not working. Tried uninstalling and reinstalling and nothing. Verified files and still nothing. Only have 4 mods on including this one so it's not conflicting there. Mod list is this one, cheat menu, paint jobs for sale, and faster crew leveling
Mumbolian 2024 年 7 月 5 日 上午 2:35 
I removed, verified files and re-downloaded and now it works.
Mumbolian 2024 年 7 月 5 日 上午 12:38 
I'm getting 5min build times on a dock. Fresh game.
.Viscard 2024 年 6 月 27 日 下午 2:13 
@iseeu0 - after complete reinstall (game and mod), its running fine
iseeu0  [作者] 2024 年 6 月 27 日 上午 7:51 
@Viscard - which version of the game are u running atm?
munra66 2024 年 6 月 25 日 上午 5:44 
is working fine for me: I have all dlcs and a few other mods but regarding buildings only this mod
.Viscard 2024 年 6 月 21 日 下午 4:40 
Same here like arrjik doesnt work anymore no other mod installed
iseeu0  [作者] 2024 年 6 月 21 日 下午 1:24 
@arrjik - the mod works for me, there are a lot of other mods that change the same value as this mod, they can effect this mod
arrjik 2024 年 6 月 21 日 下午 12:32 
The mod does not appear to be working anymore. Tried re-installing it, but still nothing. An update is probaby needed.
iseeu0  [作者] 2024 年 6 月 13 日 上午 1:35 
@Ubercharge - u cannot have both the versions active as they override each other
Ubercharge 2024 年 6 月 8 日 下午 8:17 
This seems to work in the 7.0 beta but for some reason the 5 minute version doesn't.
iseeu0  [作者] 2024 年 4 月 8 日 上午 2:30 
@Cythal - that option is locked in to a lua script which is very hard to mod for in the game.
Cythal 2024 年 4 月 8 日 上午 2:06 
I think I have asked you this before but cannot remember. Sorry. I would love the station architect mode complete station function if you are able to. Would help a lot in restarting saves after updates.
iseeu0  [作者] 2024 年 4 月 4 日 上午 11:13 
@WoyneS - yes and will be updated for 7.00
WoyneS 2024 年 3 月 16 日 上午 1:21 
Can zz5 min modules build time be used in version 6.2?
Quin 2024 年 1 月 30 日 下午 8:18 
@iseeu0 thanks for reply, ill try it out again
iseeu0  [作者] 2024 年 1 月 30 日 上午 11:27 
@123 @Zeradus - They are building in 1 min for me.

@Todd[CH] - There is no reason that it should not work with the new version of that mod.
Zeradus 2024 年 1 月 12 日 下午 8:27 
It seems like Terran Energy Cell modules still take 15 minutes to build per module
Quin 2024 年 1 月 9 日 上午 11:25 
seems like the mod is not working for scrap processing modules from TOA expansion, they took 8-10 min to build instead of 1, but is working for other modules