Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin






18 gov
10 army
4 agent
-with mod-
999 gov
5 army
3 agent
Probably too late, but I have no real clue what the problem would be
It could be a engine limitation to having to many armies about
Or I ♥♥♥♥♥♥ up somewhere
Maybe tossing me your save so I can take a look at it
if i load a saved file and restart turns, same error keeps happening it will just pick random armies and 1 unit will disappear from the unlucky armies. I can never guess which army it will happen to its random.
I fixed it with moving your mod first. I have no other mods other than yours, this one^ and the medieval mod itself. thnaks for the reply and great mod!
I used the Medieval Kingdoms tables to make this mod.
It's possible that you have another mod that affects the imperium table, which this mod changes. Do you have a mod that increases the army limit, because that type of mod also affects the imperium table.