RimWorld
Burial Urns
55 bình luận
MissCarbonheart 18 Thg09 @ 11:29am 
I am having the texture issue too, weird coz up until now this mod has worked even when it was outdated
#6  [tác giả] 12 Thg09 @ 2:13am 
Not sure what the texture error is coming from, I haven't been able to reproduce it myself but there is a fork of the mod here if you want to give that a go. Now that there is a continuation I probably won't be updating this anymore myself.
Olfan 6 Thg09 @ 3:39am 
No, the texture files are there, but there's an "invalid parameters" exception when loading them. It's weird, this is just a simple XML mod like so many others which all still work fine. I can's see the difference between those ones and this.

I've uploaded logs with ID 88861d22545f6136d059ea32fe90683b to HugsLibRecordKeeper on github's gist. (There, that's not an external link, can I save it now?) Maybe someone more versed in this can find something?
Genaeve 25 Thg08 @ 9:24am 
@AmberGlowBug A Big Red X indicates missing texture. You can try unsubscribing and resubscribing to see if that helps.
AmberGlowBug 24 Thg08 @ 7:44pm 
Tried this mod, all I see is a big X.
Genaeve 31 Thg07 @ 10:54pm 
YAY! Thank you! :MysteriaGodOfDeathHappy:
#6  [tác giả] 31 Thg07 @ 12:53pm 
I decided to give the new dlc a go so went ahead and updated a few mods. Have fun!
Scionin 15 Thg07 @ 1:09pm 
1.6?
Runzu 1 Thg04, 2024 @ 8:48pm 
Amazing! Thank you for the updates and added functionality! Especially thank you for actually providing changenotes too! :slimetabby:
#6  [tác giả] 1 Thg04, 2024 @ 6:37pm 
I had some time tonight so I said heck with it and did the updates. Check the changelog for new features too.
#6  [tác giả] 1 Thg04, 2024 @ 2:56pm 
Yep, I'm limited on time so I'm waiting for the official release.
Runzu 31 Thg03, 2024 @ 2:03pm 
Will you be updating this to 1.5? I'm not sure how much has changed behind the scenes, but I'd really love to add it to my new game. :slimetabby:
#6  [tác giả] 16 Thg03, 2024 @ 10:25pm 
I'm glad to hear it :)
Runzu 16 Thg03, 2024 @ 7:09am 
I love this mod so much. Thank you for creating it. Great space saver, lovely graphics, and very pretty to my colonists! :slimetabby:8
#6  [tác giả] 10 Thg02, 2023 @ 9:24pm 
Sorry but no, I'm just keeping it updated for new versions at this point. If someone wants to make their own fork and add features then they are welcome to do so but I'm only maintaining it atm.
TeleportBehindYou 10 Thg02, 2023 @ 3:57pm 
can you make it so that we'd have to cremate the body at the crematorium, which would give you "Ash of [colonist name]", which we can then use to put into the urn? Just for realism purposes.
DisKorruptd 22 Thg10, 2022 @ 2:18pm 
woo!
#6  [tác giả] 22 Thg10, 2022 @ 2:16pm 
Now updated for 1.4 and I even managed to figure out the meditation focii so now you can meditate at your colonists burial urns too!
JACK 21 Thg09, 2022 @ 2:37am 
this is in my top 10 favorite mods on the entire workshop. I friggin love these things
#6  [tác giả] 4 Thg07, 2022 @ 10:38am 
So I've finally had a chance to look into setting up burial urns as morbid meditation foci and I can't seem to work out how this system works, so I don't think I'll be able to do it. Sorry.
DisKorruptd 20 Thg02, 2021 @ 3:01am 
All in due time, thanks in advance
#6  [tác giả] 19 Thg02, 2021 @ 10:34pm 
I'll probably have to make a patch since that's Royalty specific. Could take some time cause I always forget how to patch things properly.
DisKorruptd 18 Thg02, 2021 @ 11:11pm 
the Urns dont count for sake of meditation Foci, I would presume them to be morbid foci, much like the sarcophagi
#6  [tác giả] 31 Thg01, 2021 @ 7:47pm 
Update:
Removed research requirement for urns, it was set to require Complex Furniture but that didn't really make sense. This was a change that I made locally and just forgot to upload. Have fun!
#6  [tác giả] 31 Thg01, 2021 @ 7:29pm 
Just fired up the game myself and now I can't find the urns either, I'll check into this further.
#6  [tác giả] 31 Thg01, 2021 @ 6:15pm 
That is pretty odd, as far as how they work they're literally just a reskin of the vanilla sarcophagus.
Bad Connection * 31 Thg01, 2021 @ 3:50pm 
wierd, they dont show up ingame, must be incompatible with something
thanks
#6  [tác giả] 29 Thg01, 2021 @ 11:51pm 
@Internet Killed The TV Star! ~ Yes you can put animals in them

@Bad Connection * They're under Misc
also anyone find it odd you can make urns in the default game and use them/?
can i put dead animals in the urn? I'm making a temple for a dead cat and it be nice to also store other dead animals there too for whorship for my tribal run.
Bad Connection * 29 Thg01, 2021 @ 12:40am 
this may be a weird question, but where/how do i actually make these urns? i cant seem to find them anywhere
DisKorruptd 29 Thg12, 2020 @ 6:04am 
oh shweet!
#6  [tác giả] 29 Thg12, 2020 @ 3:37am 
I did some testing and the corpse does indeed stay inside the urn when moved. :)
DisKorruptd 24 Thg12, 2020 @ 11:01am 
if it does stay inside, that's pretty cool (I only ask because LWM's Deep Storage suggests that the corpse would stay behind. since picking up and moving shelves leaves the items behind)
#6  [tác giả] 24 Thg12, 2020 @ 7:54am 
I didn't test that specific case but as far as I know the corpse would stay inside. If you find out otherwise please let me know.
DisKorruptd 24 Thg12, 2020 @ 4:44am 
Question, if you move an urn, does it empty the corpse onto the ground? or will it keep it's storage when you move it?
#6  [tác giả] 23 Thg12, 2020 @ 11:32am 
Update: Burial Urns can now be moved without needing Minify Everything!
Genaeve 23 Thg09, 2020 @ 12:52am 
It's everything I wanted, THANK YOU <3
Genaeve 16 Thg09, 2020 @ 1:54am 
I can't wait to use this mod! I'm really excited! Thank you!
#6  [tác giả] 22 Thg08, 2020 @ 8:56pm 
I can look into it, if I recall correctly you can move them around if you have minify everything installed so it should be possible.
Lustique 22 Thg08, 2020 @ 9:59am 
Would it be possible to make the urns movable/minifiable (last time I checked, they weren't), or is that not possible because they're "graves" and contain bodies?
Kaluth 27 Thg02, 2020 @ 12:59am 
*Looks at the burial urn* ... That's a fine looking cooking pot you got there...
Lee Meowth 26 Thg02, 2020 @ 3:29am 
Burial Urns exist and sounds tribal I will add this to my tribal playthrough.
DisKorruptd 25 Thg02, 2020 @ 11:21am 
presumably, these prevent negative thoughts that might arise from seeing corpses, this could be helpful for storing bodies for cannibal outposts,
#6  [tác giả] 17 Thg02, 2020 @ 2:29pm 
Update:
-Changed default storage priority to Critical.
-Urns no longer block wind turbines.
-Mod now works on both 1.0 and 1.1
[ Rizno . 雨 ] 20 Thg12, 2019 @ 2:53am 
Sounds cool, thanks. :happypug:
Latex Santa 19 Thg12, 2019 @ 11:34pm 
Nice mod, but I tend to practice something called "human harvesting on an industrial scale."
And like the Native Americans and the buffalo, we use every part of the human ; )
kmcl11 19 Thg12, 2019 @ 9:54pm 
Interesting idea, but it would make more sense if you had to cremate the body first... though possibly that coding might be hard since cremation bills do not at the moment return ashes.
#6  [tác giả] 16 Thg12, 2019 @ 4:48pm 
In reality yes, in Rimworld maybe. I've never tried so I can't say for certain.