Total War: WARHAMMER II

Total War: WARHAMMER II

Large Units Can Attack Walls - Submod + Miners
21 comentarios
HughJanus69 4 JUL 2022 a las 5:12 
is this compatible with the all large units one that adds the wallbreaker attribute to some of the same units this does (except miners)?
Eyshma 14 JUL 2021 a las 12:14 
Thanks! The titles confuse me so I was lost in all those mods. Sorry!
Keyser  [autor] 14 JUL 2021 a las 12:11 
@Eyshma, the units included are listed in the description of each mod. The All Large Units mod (that contains Ghorgon, Jabberslythe, Troglodon and miners) can be found here: https://steamproxy.com/sharedfiles/filedetails/?id=2121678520
Eyshma 14 JUL 2021 a las 12:08 
Is this the one https://steamproxy.com/sharedfiles/filedetails/?id=1936464336 that includes all those units including miners?
Keyser  [autor] 14 JUL 2021 a las 11:44 
@Eyshma, The Ghorgon is included in this mod, the Ghorgon, Jabberslythe and Troglodon are included in the All Large Units mod linked above
Eyshma 14 JUL 2021 a las 11:26 
Is this going to include the new units? Ghorgon and Jabber?
Keyser  [autor] 14 JUL 2021 a las 10:24 
Updated for The Silence & The Fury
Keyser  [autor] 10 DIC 2020 a las 3:10 
@sebitudoreci, you were right, should be fixed now
Seb 9 DIC 2020 a las 13:54 
Hey, looks like this mod removes the Vanguard Deployment from Malevolent Treemen.
darthalex41 4 DIC 2020 a las 14:25 
cool, ty
Keyser  [autor] 4 DIC 2020 a las 11:33 
Updated for The Twisted & The Twilight
darthalex41 4 DIC 2020 a las 8:02 
does this still work with the new update?
Keyser  [autor] 6 JUN 2020 a las 13:54 
I've made a new mod that includes pretty much every large single entity unit, check it out if you're interested: https://steamproxy.com/sharedfiles/filedetails/?id=2121678520
Keyser  [autor] 3 JUN 2020 a las 1:08 
@Semiprogamer Yes, they do
Semiprogamer 2 JUN 2020 a las 23:27 
Does the AI actually try and destroy walls?
Blubber crap 29 ENE 2020 a las 20:39 
Nakai?
奇谈怪论,满嘴放屁 28 DIC 2019 a las 1:55 
I only subscribe to this one mod, but it has no effect on The Sphinx of Usekph and Necrosphinxes and Bone Giant

gongoozler 14 DIC 2019 a las 17:55 
miners seems still only climb the wall instead of breaking it, maybe cuz they are still climbable infantry?
Ciaphas Cain 14 DIC 2019 a las 15:39 
<3
Keyser  [autor] 14 DIC 2019 a las 15:24 
@kaizervonkitteh you're right, fixed it now
Ciaphas Cain 14 DIC 2019 a las 14:39 
First sentence "This is basically a submod to a submod that makes miners able to attack **gates**, as well as the units from the submod."

I think you mean walls (see **gates**) :P