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From what I've seen in TWWH2, as long as the settlement has walls, there is no distinction between the walls of a capital or a minor settlement. All siege maps use the same frameworks (walls, etc.). There would be no way to split what type of unit can attack which walls, etc. Either the unit has the ability to attack all walls or none. Same goes for climbing walls.
Kholek needs to be way larger, and "unable" to move through gates, but instead do great damage to walls, so that he needs to make a hole in a wall to enter a city rather then though the main gate.
Don't get why they insisted to shrink him down and only allow him to enter via gates.
Same for the Spiders for the Orc faction, why can't they just scale the walls witouth ladders?
Personally, I think that the author's choice of units is great.