Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Qart-Hadast: Carthage Fully Expanded 2tpy
99 comentarios
Dresden  [autor] 25 MAR 2019 a las 18:50 
Updated
mikkelsen99 3 MAY 2016 a las 5:40 
I have the 2 turns per year mod installed, but when i disable that and then install the 1 turn per year version of this mod it works.
mikkelsen99 3 MAY 2016 a las 5:21 
This mod doesn't work. No changes in my game
「1OO」 3 FEB 2016 a las 18:30 
I wish I knew what mod conflicts with this, AFAIK I see nothing that edits the startpos of what I downloaded
fashzuge 14 AGO 2015 a las 10:54 
4 Turns Per Year with Season Effects not working with Qart Hadast Cactage Fullu.
fashzuge 14 AGO 2015 a las 10:32 
4 Turns Per Year with Season Effects не работает с Qart Hadast Cactage Fullu.
fashzuge 14 AGO 2015 a las 10:21 
I will be glad to see your mod 1 year a few moves. To run with your mod on Carthage.You have a head and hands. I would be grateful.
fashzuge 14 AGO 2015 a las 10:06 
Thank you very much for the advice! Interfered mod "1 year 24 of turn."
Dresden  [autor] 13 AGO 2015 a las 12:32 
It works for me with the latest release version, as far as I can tell. Do you crash or it just doesn't give Carthage the territory? If its the second one, then you have another mod conflicting.
fashzuge 13 AGO 2015 a las 9:36 
Unfortunately does not work with v.2.2.0 build 15666.640460. Update if not difficult. The patch is great, really want to play.
fashzuge 13 AGO 2015 a las 8:33 
спасибо! мечтал именно о таком моде. Если работает то ты красава!
Bersaglieri 7 ENE 2015 a las 4:55 
Is this historically accurate?
Dresden  [autor] 16 DIC 2014 a las 19:55 
Updated for patch 16.1.
Humphries2594 23 NOV 2014 a las 14:37 
Thanks pal
Dresden  [autor] 23 NOV 2014 a las 14:04 
Updated for patch 16 and new DLC.

Sorry about that guys, was gone this weekend and didn't get to this mod.
Humphries2594 22 NOV 2014 a las 2:01 
Dresden can you update this mod please for new patch. problem is that the new factions massillia and the black sea collection doesnt appear when this mod is active :)
Dresden  [autor] 15 SEP 2014 a las 22:22 
Updated for Emperor Edition (Patch 15).
SD| Neo 6 JUL 2014 a las 7:25 
Hey Dresden, amazing mod i love it. Could you possibly make a mod where Carthage gets only Lbyia not nova carthago?
Dresden  [autor] 13 JUN 2014 a las 11:37 
Updated fully patch 13
Rahm Kota 9 JUN 2014 a las 3:10 
Aah ok. Well, not much to loose on the Balkan.
Dresden  [autor] 8 JUN 2014 a las 9:56 
You can use it but it won't have the new balkans religion or playable factions. CA still hasn't released an updated kit yet.
Rahm Kota 8 JUN 2014 a las 8:03 
Is this compatible with Patch 13? It says its out of date, but can we still use it?
Potato Soup 28 MAY 2014 a las 21:35 
Update please
SausageSnacks 5 MAY 2014 a las 2:01 
saved game compatable?
Dresden  [autor] 29 MAR 2014 a las 19:51 
Updated Patch 11
Dresden  [autor] 10 MAR 2014 a las 14:30 
Compatible with Patch 10.
Dresden  [autor] 27 FEB 2014 a las 11:00 
Update: Fixed Carthage starting army legacies (requires new campaign to experience).
Wolf_63 18 FEB 2014 a las 18:30 
ahh thanks
Dresden  [autor] 18 FEB 2014 a las 17:23 
If you rename it, then you will need to load that pack in the Mod Manager and not the subscribed version. For example, if you change a mod name from ModX to a_ModX, then you will see a_ModX.pack in the Mod Manager.
Wolf_63 18 FEB 2014 a las 14:36 
So when i change the name in the data folder it just redownloads the version with the correct name when i start game again. oh why does a 60 dollar game have to be so hard to make playable haha. i havent played in forever gettng mods sorted. and vanilla is junk. i think this may be my final issue though.
Wolf_63 18 FEB 2014 a las 12:49 
Sweet ill give it a try. thanks
Dresden  [autor] 18 FEB 2014 a las 11:01 
@Ragnar try changing the name of the army cap mod you are using to be alphabetically higher than my mod in your data folder. It should overwrite the fame table in this one.

@Toho If you use a TPY mod (like 2TPY) it will overwrite the territory changes in this one. I suggest you use the Seasons standalone mod and then use the 2TPY version of this mod.
Teel 17 FEB 2014 a las 21:08 
this does not work with patch 9, I have tested it.
I have donwloaded the seasons mod along with the 2tpy combo mod and when I run the game carthage does not hold all of its territories.
Wolf_63 17 FEB 2014 a las 20:19 
Is there any mod which expands Carthage but doesnt mess with the army limits? i love having carthage holding all its area but i cant run any mods which alter army caps with this.
jonjo_shelvey 13 FEB 2014 a las 15:34 
I was thinking about that. Yes indeed it was one army located in southern spain and another in Lepcis. Ok I will fight on tomorrow and try to get a tradition with hannibal ;) thx man
Dresden  [autor] 13 FEB 2014 a las 13:55 
It is probably the former army that was from Libya or Nova Carthago. Their army traditions are not assigned properly in the normal game.
jonjo_shelvey 13 FEB 2014 a las 13:38 
I just tested ist as carthage, so I can´t say whether it is the same with other factions. I have the newest patch and all character skills and other stuff works fine. Finally I forgot to tell you I also edited the startpos from 2 turn to 4 turn per year, but I guess this can´t be the issue.
jonjo_shelvey 13 FEB 2014 a las 13:31 
First thing I have to say, thx for all your great mods. ;)
But now I have a question. I looked through the comments but nobody seems to have the same issue. Everytime I get a military tradition I just can´t assigne it. There´s only the white sign which normally opens up the traditions where you can select from. But no tradition opens up... I use radiuos total war mod and deleted the three db files in PFM(in your mod) because I edited them in the radious mod and just wanted them to stay as they are. But these files don´t seem to solve it(as I tested it). So the issue has to be in the starpos i think. So do you have any idea?
Sorry for my bad english I´m from germany :P
Dresden  [autor] 10 FEB 2014 a las 15:30 
Compatible with the new Epirus units patch (Feb 10).
Dresden  [autor] 31 ENE 2014 a las 12:03 
Patch 9 compatible.
Lord Vis 15 ENE 2014 a las 15:15 
That's understandable, you have so many. I would try to fix it for the new patch but I don't exactly know how the patches affect things. I'm new to modding, so I don't really know how to do it so well.
Dresden  [autor] 15 ENE 2014 a las 13:36 
I haven't had the time to keep all of my older mods updated unfortunately :( I may in the future but it is a lot of work with so many.
Lord Vis 15 ENE 2014 a las 12:26 
I found your Qart-Hadast+Seleukeia mod, it's exactly what I am looking for! Unfortunately it doesn't work with patch 8.1 can you updtate it?
Lord Vis 14 ENE 2014 a las 20:26 
Great work so far on all your mods by the way!!
Lord Vis 14 ENE 2014 a las 20:25 
Is there any way you could make a mod with only Seleucids and Carthage fully expanded? (2 turns per year).
Dresden  [autor] 19 DIC 2013 a las 11:57 
Also compatible with beta 8.1 patch.
Dresden  [autor] 17 DIC 2013 a las 20:33 
Patch 8 compatible.
Dresden  [autor] 3 DIC 2013 a las 10:46 
I think the UPC project is working with Xilo on doing some translations for his mod, but I could be wrong. If I get time I will try to make some standalone versions of this.

Yeah, the greeks not being able to confederate is an unfortunate side effect of expanding the Seleucids.
Troy 24 NOV 2013 a las 19:50 
This is great. I kept giving up on Carthage before and now I am having fun. Rated :)
Dresden  [autor] 22 NOV 2013 a las 14:21 
Small update that cleaned up some tables and added a New Campaign image that represents the extent of Carthage's starting holdings.