Arma 3
Weferlingen - Border Crossing Point and Military Bases
45 bình luận
Nico 26 Thg04 @ 5:54am 
why does the zeus module not work?
StellaStrela  [tác giả] 16 Thg05, 2022 @ 2:07pm 
Last time I'm answering this btw If anyone in future doesnt know why its not in editor, just look bellow
StellaStrela  [tác giả] 16 Thg05, 2022 @ 2:05pm 
Because there is no way to automatically do that in the steam workshop, its listed as a mission and so will only show in your singleplayer missions

You need to either locate the mission file in your Program Files (x86)\SteamLibrary\steamapps\workshop\content folder
Or use the steamworkshop downloader website to get it
Or download from my google drive link

Then place the mission file in
C:\Users\USERNAME\Documents\Arma 3 - Other Profiles\YourUserName\missions
Puk1234 15 Thg05, 2022 @ 2:38pm 
Why i don´t have any border crosing on map in editor?
StellaStrela  [tác giả] 28 Thg08, 2021 @ 12:50pm 
That's because all missions from the workshop go into either SP or MP missions ready to be played.
Easiest way is to download from the google drive link and put it in your user folder (Rather than trying to find it in the steam workshop content number folders)
Nico 28 Thg08, 2021 @ 11:22am 
It doesent appear in my editor :(
Crepper441 23 Thg04, 2021 @ 2:11pm 
Why is this not Multiplayer?
StellaStrela  [tác giả] 14 Thg11, 2020 @ 4:40am 
:D thats ok, I didnt realise that was a feature for years either
PrinceFullmoon 13 Thg11, 2020 @ 8:38am 
Oh my god, I feel so stupid for not figuring that out, had no idea that was a thing lol, thank you so much for your help!!
StellaStrela  [tác giả] 13 Thg11, 2020 @ 3:27am 
In the left panel in where all the placed objects are listed, some of the layers them will have a padlock symbol by them, which means they are locked and cant be edited, but if you press on that it will cycle between Unlocked/Locked and hidden
So you can just unlock them there and delete what you need to
PrinceFullmoon 12 Thg11, 2020 @ 4:08pm 
Hi, I'm sure this is a stupid question, but I can only edit a few of the objects placed on the map, just some minor decor items, and can't seem to edit anything else, and am wondering if this is intentional or not as I would like to remove some parts for specific scenarios and things for my group I play with so that the map doesn't have everything eating their performance and such because not all of them have good computers, apologies if I bother or anything like that, just trying to see what I can do because the map looks amazing and it would be awesome to utilize for missions, thanks for making such a beautiful map
StellaStrela  [tác giả] 31 Thg07, 2020 @ 11:47am 
:steamhappy:
outwardpanicjoe 30 Thg07, 2020 @ 8:27pm 
StellaStrela  [tác giả] 30 Thg07, 2020 @ 1:48am 
Yeah that would be great :) let me know when its done and I'll put a link in the description so people can find it easier
outwardpanicjoe 29 Thg07, 2020 @ 8:43pm 
can i convert this to a winter version and post it ill give you credit.
StellaStrela  [tác giả] 29 Thg07, 2020 @ 5:30pm 
New update is out, with the fences on the East German barracks fixed up and two Airfields added
StellaStrela  [tác giả] 23 Thg12, 2019 @ 5:40am 
I'll probably get round to it at some point, I'm mostly busy doing a remake of my Fictional Baltic faction mod with GlobMob assets for now though.
outwardpanicjoe 22 Thg12, 2019 @ 3:33pm 
the is great will you make a winter version aswell?
OGBandit 21 Thg10, 2019 @ 1:57am 
Great Map Will there be a winter version?
StellaStrela  [tác giả] 15 Thg10, 2019 @ 8:11pm 
Oh and the version on the google link has also been updated
StellaStrela  [tác giả] 15 Thg10, 2019 @ 8:11pm 
Ok Should be fixed?
I loaded up the version I had, and it had no ACE dependency
Opened up the mission.sqm in a text editor and there was no reference to ACE in there either, so not sure what happened there.

There is a bug with the fences I've placed around the East German Barracks are now invisible, but I think that is the DLC that has the bug, I've reported it for now anyways.

And I've done a few little edits, the East German bases now have watchtowers from the Contact platform update. The West German boarder guard stations now use the Barracks buildings from the contact update
StellaStrela  [tác giả] 15 Thg10, 2019 @ 6:36pm 
I'll have a look tomorrow and check it out
LeaTheVixy 15 Thg10, 2019 @ 1:18pm 
Is the ACE thing fixed?
StellaStrela  [tác giả] 9 Thg07, 2019 @ 12:40am 
I thought I had ACE turned off when I made it :lunar2019deadpanpig:
I'll fix that soon though
SittingBull 15 27 Thg05, 2019 @ 8:59am 
nice, just ace_rangecard.pbo is out hmm ???
StellaStrela  [tác giả] 26 Thg05, 2019 @ 11:57am 
Good stuff :)
Wardaddy 26 Thg05, 2019 @ 10:09am 
Nicely made, I found it very useful in creating my missions. :D
StellaStrela  [tác giả] 24 Thg05, 2019 @ 5:40am 
It's a Mission file so just download it using the Link and extract it to

C:\Users\________\Documents\Arma 3 - Other Profiles\________\missions

Then load it up in the editor
Abdullah the 9th 24 Thg05, 2019 @ 5:36am 
Ho do i get this thing to work?
StellaStrela  [tác giả] 8 Thg05, 2019 @ 8:33am 
Glad you like it :)

Since people have taken an interest in this template I've also released some other ones I had from a while back, I've cut the Mod dependancys down as much as I could without having to put a load more time into them.

Just check the collection I've added this template to, to see the others
logan0522 6 Thg05, 2019 @ 6:03pm 
thank you
I know thier probably was never a bordercrossing point in thet are witch is why they never put it in but I wish they did anyways.
StellaStrela  [tác giả] 6 Thg05, 2019 @ 1:28pm 
:D
Buzztr0n 6 Thg05, 2019 @ 1:28pm 
w00t !! awesome! :3
StellaStrela  [tác giả] 6 Thg05, 2019 @ 12:04pm 
Buzztr0n One of your wishes has been granted
StellaStrela  [tác giả] 6 Thg05, 2019 @ 6:11am 
Yeah they do really just gotta find a nice flat bit of ground :)
Buzztr0n 6 Thg05, 2019 @ 5:31am 
Nice work, still wanna see some sort of FOB for both sides though! :P And our East German pals need some place to keep those T-55s (like the West got the Brünhilde-Kaserne) :)
StellaStrela  [tác giả] 6 Thg05, 2019 @ 4:08am 
There ya go :) big list in change log
Buzztr0n 5 Thg05, 2019 @ 1:33pm 
whoop whoop! Looking forward to the new version :)
StellaStrela  [tác giả] 5 Thg05, 2019 @ 12:38pm 
I'm reworking the Eastern checkpoint so it has a cover over it, also gonna use the other sideways bar gate for the west so it don't clip through the roof when its open.
SoberPilot 4 Thg05, 2019 @ 8:07am 
Papers please!
StellaStrela  [tác giả] 2 Thg05, 2019 @ 12:40pm 
Yeah thats a good idea actually :)
Buzztr0n 2 Thg05, 2019 @ 11:13am 
Sounds good! A better fortified base or FOB would be cool for both sides. Especially for any kind of scenario that doesn't take place in the first hours of the fictional war, you'd assume they set up some defenses asap :P
StellaStrela  [tác giả] 2 Thg05, 2019 @ 10:37am 
Yeah finding workshop downloaded missions is such a pain, but I'm glad you like it :steamhappy:

I'm probably going to add a few more things here and there, like another West German base and maybe do some things with the East German barracks too
GunMasterX11 1 Thg05, 2019 @ 1:38pm 
I can't find any tanks or cars for West or East Germany in the editor wtf
Buzztr0n 1 Thg05, 2019 @ 1:15pm 
Just checked this out in the editor after seeing your post on discord, Really great work, definitely gonna use this in a future Zeus mission for some people! :)
Also thanks for including a Google Drive version, much appriciated :P