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If anyone ends up picking up this mod to update it, lmk Thank you!
Loaded into my game it loaded fine, as soon I open the in game electricity menu,
Game crash automatically :(
-Joseph
https://steamproxy.com/sharedfiles/filedetails/?id=2862121823
"81 Tiles 2" has an road energy transmission feature, which actually works, though it’s a "side-feature" that has to be enabled in its settings.
Details:
System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:Internal_AddComponentWithType (System.Type)
at UnityEngine.GameObject.AddComponent (System.Type componentType) [0x00000] in <filename unknown>:0
at UnityEngine.GameObject.AddComponent[MainController] () [0x00000] in <filename unknown>:0
at Kwytto.Interfaces.BasicIUserMod`2[U,C].OnLevelLoadedInherit (LoadMode mode) [0x00000] in <filename unknown>:0
at Kwytto.Interfaces.BasicIUserMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
Details:
System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:Internal_AddComponentWithType (System.Type)
at UnityEngine.GameObject.AddComponent (System.Type componentType) [0x00000] in <filename unknown>:0
at UnityEngine.GameObject.AddComponent[MainController] () [0x00000] in <filename unknown>:0
at Kwytto.Interfaces.BasicIUserMod`2[U,C].OnLevelLoadedInherit (LoadMode mode) [0x00000] in <filename unknown>:0
at Kwytto.Interfaces.BasicIUserMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
after load game - back to menu - load game
https://pastebin.com/raw/UHMMz7rQ
Might be an issue with Unified UI?
problem spoted in savegame which started without this mod
power supply for buildings work correctly, but after activate mod all roads switch off lights