Kenshi
Relatable Bandits
37 comentarios
L.A.R.R.Y 4 DIC 2024 a las 10:38 
Using this together with the More Names mod, everyone has names, Ninjas, Police, Shop counters etc.. any fixes for this?
Vlux 25 MAR 2024 a las 22:15 
Ninja's also got names for me, anyone knows what might be causing it?
VillbliTårta 15 DIC 2023 a las 7:12 
ninjas still have names for me?
Syrett 24 MAY 2023 a las 19:39 
oh pretty cool
Asur 9 AGO 2022 a las 14:51 
Hi! I am the developer of the Second Life of Kenshi mod, can I include your mods in my modpack?
Freeman 14 FEB 2022 a las 8:10 
:beeped:
Itz Da Booty Invadahs 17 FEB 2021 a las 10:05 
haven't modded kenshi in a while my own oversight however I couldn't help but not warn you about it i would want the same feedback lol
jbra1  [autor] 10 FEB 2021 a las 22:38 
Was two entries. Your percentages need work, but thanks for finding that. Fixed now. "Is Trader" tag doesn't do anything (trade is dialogue package dependent) - just meant the Blackshifter (and Blood Raider) rank and file weren't getting names.
Itz Da Booty Invadahs 10 FEB 2021 a las 22:25 
patch*
Itz Da Booty Invadahs 10 FEB 2021 a las 22:25 
you've unfortunately made many characters traders, must be an oversight while you were modding you will need to path this as 10% of your entry's are mistakes
Itz Da Booty Invadahs 10 FEB 2021 a las 22:23 
blackshifters are listed as trader instead of changing to named
Lucid Dreamer 2 MAY 2020 a las 15:08 
Can I just say, I love the image of dust storm outside the bar!! :greenfruit:
jbra1  [autor] 22 FEB 2020 a las 23:20 
@Thundercat Not sure about the other one, but the tack I took with this was giving names to only those npcs that a) you could see their faces (so no ninjas), b) would have names (so skip the hive) and c) weren't involved in player interactive jobs (like plastic surgeons and mercenary captains). Also leaves guards and police out. No point running both mods - you can think of this as 50% named, with the other one seemingly going for 98%
Thundercraft 20 FEB 2020 a las 17:31 
Q: How much overlap is there between this mod and Everyone Gets a Name ? Do both mods very nearly do the same thing?
Yorrik 22 NOV 2019 a las 4:53 
nice
Slizarus 23 JUL 2019 a las 16:21 
Love this mod, it gives the game just that much more of an immersion factor
Redeye 8 JUL 2019 a las 17:11 
@Jbra1. I appreciate your response. I like mods that stick to the lore and I admire your effort. If you do visit the link, note you can modify the generator to use fantasy names, other nouns, places, other languages, etc. I should of posted those as an examples. Cheers
jbra1  [autor] 4 JUL 2019 a las 22:16 
@Redeye, thanks for the tip! Though I'm not crazy about these names, the 'Melissa' and 'Jared' are pretty immersion breaking. The problem with the generators is they all have to be 'Kenshi'ed by hand afterwards, which takes about as long as coming up with them fresh (as I did in my More Names mod). So, the above would be 'Mukirra' and 'Juret', Aileen = Aikuun, Caroline = Gamokin. Like this.
Redeye 24 JUN 2019 a las 19:28 
I left some feedback cheers!
Redeye 24 JUN 2019 a las 19:26 
Lee Mad Dog
Aileen the Smile
Caroline the Serpent
Alyssa the Greedy
Melissa the Diamond
Angel Eyes Kayla
Serpent Brook
Nightmare Chelsea
Spider Mallory
Cheating Kelly
Redeye 24 JUN 2019 a las 19:26 
Jared the Pirate
Micheal Mad Eye
Dickens Five Fingers
Oswell the Jester
Rene Smokes
Nightmare Ross
Swindling Irving
Serpent Agustin
Bullseye Esmond
Fast Fingers Lang
Huginn 21 ABR 2019 a las 4:24 
I agree with Ferrond, something like Joe Bloggs (Boss) would work best
Ferd Terguson 18 MAR 2019 a las 2:42 
+1 named... you can easily tell who the boss is in the group by looking at their equipment and/or stats
Ferrond 15 MAR 2019 a las 5:07 
Dust Bosses could also have their names be Boss (Name) to further help identifying them.
pandaccino 12 MAR 2019 a las 21:03 
was also wondering if we could have a seperate mod for guards in towns? I love little mods like this that make the game world much more immersive
jbra1  [autor] 12 MAR 2019 a las 19:14 
@ev, hmmm. That's now 4/1 in favor of dust bosses gettin' names. Might change it back...
pandaccino 12 MAR 2019 a las 17:02 
i''d much rather having the dust bosses actually named, to keep in line with the consistency of the mod, besides, you can usually tell which one is a dust boss by their stats and bounty
jbra1  [autor] 11 MAR 2019 a las 8:53 
Already changed the Dust Bosses back to unnamed in the update yesterday.
girk 11 MAR 2019 a las 4:55 
It's easy to identify dust boss cause they have a more refined physique by just looking at them.
Synnercy 10 MAR 2019 a las 23:26 
You can easily know by their difference in atk/def followed by attributes. Normally have bounties as well.
jbra1  [autor] 10 MAR 2019 a las 4:05 
Hmm not sure about the necessity of the import. You'll know if it's working the first bandit group you see.

I can revert the Dust Bosses, but I kind of like them being named, because they're not really so different from the rank and file but for the bounties they have. I'll change in next update.
Bakar Muhlnaz 9 MAR 2019 a las 4:08 
Assuming I need to import to use? Not an issue, of course, just wondering so I don't start up and it doesn't work.
Josekvar 9 MAR 2019 a las 0:39 
Is it possible to keep the Dust bosses as "Dust Boss" so they can be easily identified?
jbra1  [autor] 8 MAR 2019 a las 17:04 
@The Veza. Good point! I didn't think of that.
Vix 8 MAR 2019 a las 9:53 
Exactly what I needed considering all the people I keep recruiting with the prisoner recruit mod.
danshaku 7 MAR 2019 a las 14:58 
This makes sense since the description of the game describes everyone as having a life, this makes enemies not just faceless enemies you slaughter en masse, but actual "people" like your own character. And many UC conscripts are probably not interested in becoming big bad samurai, but were probably forced to join and desertion could lead to them and their family being enslaved or worse. Since they are conscripts rather than volunteers. IDK about the Chosen though.
Synnercy 6 MAR 2019 a las 0:28 
Simple, yet very nice to have. Now I know who it is I am burning alive :)