Cities: Skylines

Cities: Skylines

Cobblestone road
53 comentarios
nayib 6 AGO a las 19:46 
I would love a version of the second one, the sidewalk, with a tram in the middle. It would be perfect.
NoBiYet 5 NOV 2023 a las 9:07 
what's the graphics mod?
Eesa_don123]] 20 ENE 2023 a las 5:51 
Ummmmmmmmmmmm this updated??? it not work anymore without plazes dlc.
pipin 11 DIC 2022 a las 8:46 
Nice road but the distance between the lights is too short for me at least
ovvldc 19 NOV 2022 a las 5:24 
Este comentario está esperando un análisis de nuestro sistema de verificación automática de contenido. Estará oculto temporalmente hasta que comprobemos que no incluye contenido dañino (por ejemplo, enlaces a sitios web que intenten robar información).
WiSimler 9 NOV 2022 a las 13:32 
How did you do the colour in that city example?
It looks great!
ovvldc 8 NOV 2022 a las 10:16 
You used the Gravel Road as a template, and the pedestrian lanes are still in that position, not on the visual sidewalks (because the Gravel Road is 10m wide, not 16m).
amievil1313 31 ENE 2022 a las 20:22 
I know this was not intended for this but I created a Whitey Buldger dive neighborhood
hillfanthomlike10 16 SEP 2021 a las 6:03 
thank you
SirScritchalot 1 ABR 2021 a las 7:41 
The intersections doesn't match up nicely, some glitchy overlaps with normal roads (see through the floor of the world). Some might not mind (or maybe just me having issues).
jonasjoniv 16 ENE 2021 a las 18:13 
I really like this
Tower Rusher 31 MAY 2020 a las 1:34 
Loving this road! I see however that intersections revert back to the vanilla two-lane road. Is that normal?
julyfortoday 22 MAY 2020 a las 21:32 
@ Gauntlet :

Give me a couple weeks, and you might just get what you wish for. ;-)
(meaning I'm working on all three buildings in the Providence skyline)
Gauntlet 21 MAY 2020 a las 13:55 
Can you please make the superman building from Providence?? It is such a cool building and it will fit perfectly in my city!
Mackwiss 18 MAY 2020 a las 12:20 
that shold do the tricks then! just have to figure out how to add them to the game as its not showing ingame after subbing
Darf  [autor] 18 MAY 2020 a las 9:55 
Pfoeh, I think so, I used the dirt road as a template.
Mackwiss 18 MAY 2020 a las 8:27 
Hi Dart! This looks great. Does this have the same steep tolerance as dirt roads? I'm looking for years to turn some dirt roads into cobblestone streets like many cities in southern Europe. Many thanks!
Gauntlet 12 MAY 2020 a las 0:01 
can you make the Superman building from Providence? It will fit perfectly in my city
Darf  [autor] 21 ABR 2020 a las 8:07 
Dust from the road you mean? Guess I paused the game on lucky moments. :)
jeremy.thunder 21 ABR 2020 a las 5:42 
Gorgeus road! Always love to see the effort put in to make custom sidewalks i know its not easy! was wondering how you disabled the dust effect for your screencaps?
dwyerdorrington 13 FEB 2020 a las 9:06 
legend.
Darf  [autor] 28 DIC 2019 a las 2:03 
Sorry, not much time. No need for a commission. I will look into it. If you want to support me have a look at my Patreon: https://www.patreon.com/user?u=27811765 .
Ulyxzes 28 DIC 2019 a las 0:33 
Hey - are you still on for e commission?
Ulyxzes 23 DIC 2019 a las 14:16 
I’ve added you as a friend and will message you
Darf  [autor] 23 DIC 2019 a las 7:27 
Sure, shouldn't be too much work if I can extract the model.
Ulyxzes 23 DIC 2019 a las 6:05 
Would you accept a commission to make a narrow - 1 way version of this?
Darf  [autor] 22 SEP 2019 a las 12:21 
It´s not a bug, read the description: These don´t have any elevated or bridge networks. Only ground models.
Axolen 22 SEP 2019 a las 9:40 
It's kind of cool, but it's having a bug when I try using it for bridges or ramps.
76561198158825895 5 AGO 2019 a las 13:04 
I have used this road to recreate a little fishing village, with houses in terraces up a cliff. It took me 3 weeks to create. I never had the issues mentioned below. It worked perfectly and when I had finished the last detail and placed the last fishing boat and lobster pots on the quay, I sat back to enjoy my creation. It looks fabulous I thought. The road fitted in perfectly ........... but wait, something is not quite right here I thought. The cims are walking through the street lights. So I put it on first person camera and sure enough, when I put it on a cim they walked through every street light on the way down to the town instead of looking at the view and the school kids were standing in the road waiting to catch their bus home. Since I cannot now change it, I can live with it. However, if you were able to alter it ............ you still get a thumbs up because this is a fantastic asset.
Darf  [autor] 22 JUN 2019 a las 15:46 
LUT: natural color
I've got a custom map theme.
Δuende Verde 22 JUN 2019 a las 15:16 
Very nice road, what LUT/map theme did you use for the screenshots? Thanks
Tlaze_ 23 MAY 2019 a las 0:22 
nice
Solitaire 22 MAY 2019 a las 9:03 
I took this one last night, had to stop using the roads unfortunately- to explain what's going on, the police car blocked the road for so long that a fire eventually broke out- the garbage trucks, and fire trucks were unable to do their job on the street

I also noticed that if you have vanilla roads nearby, the AI will be less likely to park on the cobblestone roads, despite their houses being next to the cobblestone roads, not the vanilla roads

https://steamproxy.com/profiles/76561198289258319/screenshot/804368496267803206
Darf  [autor] 22 MAY 2019 a las 6:55 
Never encountered that, could you post a screenshot?
Solitaire 22 MAY 2019 a las 6:32 
Hey man, I've encountered a bit of a bug that happens on these roads- not sure if it's your mod or not but I thought I should let you know!

Sometimes the police cars, firetrucks and buses get stuck on your roads. When the police go to a house, they will then get back in their cars (as they are supposed to) but then they will sit in the middle of the road, and refuse to move.

I had an entire street burn down because the police car blocked off the road for 30 minutes lol, I had to get a mod that allows me to delete cars to deal with it
Eshmimna 20 MAY 2019 a las 7:56 
Its the cobblestone road to the wizard of Cobblestone OZ
REQUIEM 17 MAY 2019 a las 18:42 
+
Akruas 22 ABR 2019 a las 2:08 
Hi, awesome looking road, the cobblestone looks really good. If you can spare some time, could you please release this cobblestone texture as a simple decal/prop?
Colonel 25 MAR 2019 a las 13:25 
Yeah! I am agree: a highly detailed nice roads and work. Thanks for sharing.

Subscribed :UT2004health:
davemax83 18 MAR 2019 a las 16:59 
Beautiful road, adds a little something to the city. Thanks!
Detail 8 MAR 2019 a las 5:29 
Very nice asset again Darf, works right in to the fall New England theme

https://steamproxy.com/sharedfiles/filedetails/?id=1676425704
Darf  [autor] 6 MAR 2019 a las 9:19 
Lascivia 6 MAR 2019 a las 6:20 
@Darf what kind of lut do you have? with satellite it seems too "yellow", maybe I have to change something in ultimate eyecandy
Detail 6 MAR 2019 a las 6:16 
Thanks Darf, read it but missed that part, my bad.
Darf  [autor] 6 MAR 2019 a las 6:08 
See description: These don´t have any elevated or bridge networks. Only ground models.
Detail 6 MAR 2019 a las 5:35 
Darf, great asset, but I had some trouble with this segment. I'm going up a slope and on a curve. After placing the segment the cobble road does not show, only the nodes at both ends showing there is a road connection. As you can see in the Screenshot I had to do the segment with a regular road segment. Perhaps it's just my situation?

https://steamproxy.com/sharedfiles/filedetails/?id=1674698165
JACHU [⇄] 4 MAR 2019 a las 11:15 
very good
Dark Elf 4 MAR 2019 a las 7:34 
great road.
Lascivia 1 MAR 2019 a las 8:51 
Masterpiece! I'd love a two lane alley version, tight enough for oooold european towns. Anyway thank you so much
MrMiyagi 28 FEB 2019 a las 9:32 
Cool stuff Darf!!