Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan






They have immunity to effects such as Solar Flares and Plague. For FU-concerned bonuses: weak against shadow, strong against radioactive, bonus with energy weapons. FR: can eat anything.
Xenonians are going to get reworked, so don't 100% rely on this: Strong against poison, immune to poison and diseases. FR/FU: Boosted stats on poison-rich planets.
Additionally, FR's patch data for Xenonians are likely incorrect. The reason why I'm no longer actively pushing to FR is because balancing is a violate process, nothing here is exactly final. In the nest update, though, I'll have new characters start out with codices about their racial stats! Codices do update with every game load, so it's a more reliable method of showing exact stats. Read the species descriptions for the TL;DR on the stats.
Of course, read mod descriptions carefully. It's OBVIOUS that ZB is in FU already, and ZB's own page says that. However, I recommend Ztarbound since I've ONLY tested ZB-UC functions with the base mod. You can do whatever you want though, I guess.
its a great race mod
is ambitius, and original
well made work