RimWorld

RimWorld

[WH40K]Adeptus Xenobiologis: Orkoids
1.270 kommentarer
Sir Poopsalot 13. okt. kl. 12:33 
I have a row of problems without other mods (except the required mods) and its random depending on load.
- Orks refusing eat corpses on their own despite it being activated.
- Orks refusing to feed wounded Orks unless i force them.
- Extreme infighting, 2 fights a day for each pawn leaving them all constantly one hit of KO. Fightingness doesn't deplete at all, even from raids. Hunting with melee weapons does however help, although not a solution.
Would be nice to have an option to disable that, but this mod doesn't show in mod options.
- Foodbar randomly depletes, causing my wounded soldiers to starve and if i don't pay attention my whole colony goes out from starvation.
- Finally, ork cocoon doesn't add new orks. So the only way to get new orks is by knocking others out like regular pawns.

Unless my game is completely broken, is there a way to fix this?
Wrath 9. okt. kl. 9:48 
ork crafting supplies sorry
Wrath 9. okt. kl. 9:46 
Do I need this mod for the research needing 'ork crafting materials' in armoury mod ? I don't find it anywhere and I can't do the research
Sun Ra 30. sep. kl. 18:24 
WAAAGH!
Ogliss  [ophavsmand] 30. sep. kl. 16:41 
@Mechanomical
Should be fixed
fungus issues should also be fixed, as should snotlings working(Maybe)
Ogliss  [ophavsmand] 30. sep. kl. 15:14 
@Faith
Wish CE worked with this

@Mechanomical
hmmm i May have not tested it with this loaded

@Sun Ra & Da 'Ard Krumpin Boss & DrFong
Yeah, thanks for letting me know, looks like something changed and the patches that used to run arent
DrFong 30. sep. kl. 12:24 
Can't get any more boyz to spawn from da fungus.
Faith 30. sep. kl. 9:15 
Wish this worked with CE
Sun Ra 18. sep. kl. 6:32 
The boyz are restless!
Mechanomical 17. sep. kl. 10:24 
The problem appears to be from the brand new Dual Wield update, if you want to use Orkoids it might have to be temporarily removed so this mod can be updated to be compatible with the Dual Wield update.
Da 'Ard Krumpin Boss 13. sep. kl. 9:41 
OI!! Da Orkoid fungus fields aint worken again!!
Sun Ra 12. sep. kl. 19:33 
Not getting any creatures from harvesting Orkoid fungus. I'm only using this mod and dependent mods.
The Ozzman 1. sep. kl. 22:58 
oh hell yea! i love your stuff :saradomin:
Ogliss  [ophavsmand] 26. aug. kl. 15:37 
1.6 update pushed
crawpergia 22. juli kl. 18:46 
do snotlings regrow their arms? i very recently had a snotling lose both arms from an ork brawl
Wazabey 1. juni kl. 13:21 
Bionic eyes are not where they are supposed to be, but in the center of the face.

Is there any way to fix it?
Potato0 6. mar. kl. 20:20 
does this work with MIM orks core?
EvilSunzBigMek 27. jan. kl. 1:00 
ok i found out that the small yellow shoota and black slugga just dont work, the other guns seem to just fine
EvilSunzBigMek 26. jan. kl. 23:21 
my orks arent shooting, they only use guns in melee?
Faith 18. jan. kl. 1:02 
I guess this doesn't work with CE? All the orc weapons seem to only work as side arms with it?
Faith 17. jan. kl. 14:00 
Thanks Filth, didn't think of that...
o b s i d 14. jan. kl. 18:35 
Oi ya gitz, it's time ta give dem rim umies a proppa krumpin!
AngerMittens 10. jan. kl. 20:17 
Fermenter mod is outdated, It cannot make Org Grog anymore.
Requesting functionality be shifted to the upto date processing framework mod.
Lord Of Filth 23. dec. 2024 kl. 22:21 
For everyone who asking: How to get more colonists?
In mod options (esc menu and bottom one) there is adeptus somthing mod, look for orks part and there you can set chances for greenskins to spawn from fungus and cocoons.
Faith 10. dec. 2024 kl. 7:02 
I have played this mod loads and just rely on converting or buying orcs to fill my ranks... hoooooow do you get more squigs, grots and orcs lol?
Spades 28. nov. 2024 kl. 17:18 
how do I get more orks?
thundee 25. nov. 2024 kl. 10:04 
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHHHHHHH
WOKEGOD 5. nov. 2024 kl. 11:54 
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH
Федя пластилин 4. nov. 2024 kl. 3:33 
ГООООООООООООООООЙДА!
ladkeysladkey 19. okt. 2024 kl. 19:49 
WAAAAAAAAAAAAAAAGH
Doom Daddy 13. okt. 2024 kl. 20:58 
Gazbag!! Round up da boiz. Wez gunna stomp deez rimgits.
Gameking117 7. sep. 2024 kl. 17:53 
could deez boiz werl in sos2?
O-Jay 19. aug. 2024 kl. 4:18 
I got jumpscared by the WAAAAAAUUUGH!!! 10/10 mod.
CentlDog 10. aug. 2024 kl. 13:20 
how do i get more colonist? are they event based or no i need to capture a recuit them?
darkzero 4. aug. 2024 kl. 7:27 
OUR BOYZ ARE BACK!. Ogliss.... I love you.
odinmobi 12. juli 2024 kl. 8:08 
1.5? you mean 1.WARGHHH!
MrSharkey 11. juli 2024 kl. 5:35 
when will it be available on steam?
Ogliss  [ophavsmand] 26. juni 2024 kl. 19:55 
the inital 1.5 build is available on the github under the Dev-1.5 branch
sabal999 26. juni 2024 kl. 12:15 
Please Update!! I need to krump!
XXFQ007 26. maj 2024 kl. 9:03 
@CrunchyKnuts.tv I Agree with that.

And 1.5 Plz:steamhappy:
CrunchyKnuts.tv 19. feb. 2024 kl. 2:29 
I love the premies but it /definitely/ needs some balancing regarding moods. A few days in to a new colony, and they started beating on each other which was fully expected. But the MOOD DEBUFFS were insane! Way too frequent, too
Oggin 12. dec. 2023 kl. 8:44 
I recruited an Ork Yoof off of an orbital trader and his hunger keeps dropping dramatically. Like it'll be in the high seventies then drop to 11% out of nowhere. I dunno if it's a problem with this mod or one of the many others but I'm calling him tarrare for the time being.
sassythesasquatch(Real) 5. dec. 2023 kl. 2:45 
just checked the description of the mod in rimworld and says there are cave squiqs is that something you were planning on adding or i just havent found one yet or do the fungus have to be grown in a cave?
Faith 23. nov. 2023 kl. 3:43 
Yeah, the grot fightyness is bugged. Sometimes it gets lower through krumping wildlife and fighting etc... mostly it seems bugged. They don't ever seem to start scarps so I don't worry about it. I do however have a HUGE orc, ceramic two handed axe, Orc Ard helm, Ard chest piece, who is also a werewolf that is honestly a mooooonster. He shreds stuff.
sex is scary 21. nov. 2023 kl. 14:20 
oi, is it normal that my orks act like grot? they are all like "its too dark" "i eat like a squig" "i slept on the ground" "i eaten another ork (it was a grot)" like they should bother about that and not about krumping the wildlife, also ork dont need a table they can just palm the food and chomp on it, i can get the grot are more sensitive about puny things like that but boys nobs and da boss?? they litterally drink gasoline why would they care??

punching grot dont really work, one day i got an grot that was like "i'm too sad to walk" i punched him, and it didn't wake him up

also i have some issue spawning new orks at the start of the game, my klan barely run for 4day bcs they end up krumping each other after getting rid of the wildlife, how are those gitz suposed to multiply?
sassythesasquatch(Real) 20. nov. 2023 kl. 1:22 
anyone else grots ain't fighting? when they are full of fightyness
Faith 16. nov. 2023 kl. 7:41 
the scrappin thing needs taking down a peg or two, (__) fightness and they just fly off. It shouldn't give them such a negative affect after losing a fight also.

Grots should come with Haul already ticked, they shouldn't need training. They should also spawn more frequently. Orcs are particularly lazy and slow (ritely so) but thats cause the grots make there world run. Atm early game x3 grots doing nothing, trying to handle everything is tedious.

Orcs need to be a little more hardy imo... watching one get wrecked by a tortoise in close game today was embarrasing. Regen or recovery from injury probably needs a multiplier also.

Great mod though, I do enjoy it.
Marksnow234 21. sep. 2023 kl. 14:23 
my bad, it wasnt the mod
Marksnow234 21. sep. 2023 kl. 13:56 
i have a question, is it a feature that orks cannot be recluted? cus like, i dont know if its my pc or not, sorry for being anoying
Tomoyboy 5. sep. 2023 kl. 0:17 
Is there a way to add modded recipes to the ork versions of some production benches? eg, vanilla expanded stews to the ork stove